Player Matchup

Jing Wei
Jing Wei
BigPapaEwok
Jing Wei
Level 68
God Stats
1W - 2L
1,399 SR
Queue Stats
233W - 265L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Killa_Ghost_X
Nu Wa
Level 143
God Stats
19W - 5L
1,770 SR
Queue Stats
247W - 257L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
SeanyB0y_21
Jormungandr
Level 156
God Stats
2W - 4L
1,470 SR
Queue Stats
470W - 469L
1,444 Elo+
Party 1
Cabrakan
Cabrakan
solidsquirrel27
Cabrakan
Level 159
God Stats
6W - 3L
1,999 SR
Queue Stats
329W - 331L
1,560 Elo+
Party 1
Ravana
Ravana
specialvele
Ravana
Level 149
God Stats
10W - 7L
1,645 SR
Queue Stats
191W - 189L
1,568 Elo+
Party 1
Team Averages
Level 135
1,656 SR
1,493 Elo+

VS

Team Averages
Level 125
1,502 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Ashura Kuro
Gilgamesh
Level 126
God Stats
7W - 15L
1,387 SR
Queue Stats
18W - 34L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
Mescudixx
Baron Samedi
Level 119
God Stats
25W - 23L
1,470 SR
Queue Stats
1,088W - 1,055L
1,479 Elo+
Solo
Bastet
Bastet
Mr_ghostdead
Bastet
Level 142
God Stats
9W - 1L
1,811 SR
Queue Stats
284W - 275L
1,481 Elo+
Party 2
Artio
Artio
SoleFra19
Artio
Level 135
God Stats
15W - 15L
1,580 SR
Queue Stats
314W - 309L
1,469 Elo+
Party 2
Hachiman
Hachiman
eungmoney
Hachiman
Level 102
God Stats
3W - 8L
1,260 SR
Queue Stats
275W - 350L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigPapaEwok
Jing Wei
14
2 / 7 / 4
8,665
481
11,227
13,360
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 2
8,616
479
9,998
8,984
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SeanyB0y_21
Jormungandr
15
3 / 2 / 1
9,203
511
16,919
15,085
16,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
11
0 / 10 / 2
6,990
388
4,233
17,185
10,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
13
2 / 7 / 4
8,345
464
8,034
13,926
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashura Kuro
Gilgamesh
15
5 / 2 / 1
9,358
520
8,309
18,823
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Mescudixx
Baron Samedi
19
8 / 1 / 4
11,339
630
8,333
10,161
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
14
6 / 2 / 10
9,227
513
13,253
18,235
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
SoleFra19
Artio
14
4 / 3 / 12
8,929
496
6,904
15,627
11,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
eungmoney
Hachiman
15
7 / 2 / 7
9,796
544
14,075
11,521
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
30
31
Deaths
10
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ashura Kuro
Gilgamesh
5
2
1
2.75
L
Jing Wei
BigPapaEwok
Jing Wei
2
7
4
0.57
L
3
5
2
0.8
W
Baron Samedi
Mescudixx
Baron Samedi
8
1
4
10
W
Bastet
6
2
10
5.5
L
Jormungandr
SeanyB0y_21
Jormungandr
3
2
1
1.75
W
Artio
SoleFra19
Artio
4
3
12
3.33
W
Hachiman
eungmoney
Hachiman
7
2
7
5.25
L
Cabrakan
0
10
2
0.1
L
Ravana
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,411
Damage
50,874
68,540
Taken
74,367
38,185
Mitigated
33,826
11,170
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ashura Kuro
Gilgamesh
8,309
2,669
170
6,335
18,823
9,740
666
11,881
6,942
0
47,936
L
Jing Wei
BigPapaEwok
Jing Wei
11,227
6,244
0
2,850
13,360
3,386
0
1,787
11,453
0
61,653
L
9,998
3,437
0
601
8,984
2,517
23
3,968
4,834
60,301
0
W
Baron Samedi
Mescudixx
Baron Samedi
8,333
474
314
3,755
10,161
3,327
0
5,003
5,158
82,517
0
W
Bastet
13,253
3,705
0
9,128
18,235
5,364
27
5,894
12,341
0
49,499
L
Jormungandr
SeanyB0y_21
Jormungandr
16,919
7,291
0
1,125
15,085
16,356
40
1,604
12,906
68,895
0
W
Artio
SoleFra19
Artio
6,904
653
2,412
4,468
15,627
11,830
87
4,827
10,800
22,449
0
W
Hachiman
eungmoney
Hachiman
14,075
9,624
0
4,099
11,521
3,565
568
3,545
7,976
0
75,931
L
Cabrakan
4,233
505
472
2,000
17,185
10,516
0
4,830
12,262
20,382
0
L
Ravana
8,034
2,474
0
4,122
13,926
5,410
0
2,688
11,048
0
49,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
48,649
465
Minions Killed
470
0
Camps Cleared
0
1,535,526
Distance Traveled
1,717,727
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,358
520
94
5
0
323,660
0
L
Jing Wei
8,665
481
129
7
0
288,986
2
L
Nu Wa
8,616
479
92
5
0
312,575
7
W
Baron Samedi
11,339
630
170
9
0
362,796
1
W
Bastet
9,227
513
60
3
0
374,256
3
L
Jormungandr
9,203
511
127
7
0
303,076
2
W
Artio
8,929
496
27
2
0
340,073
5
W
Hachiman
9,796
544
119
7
0
316,942
4
L
Cabrakan
6,990
388
25
1
0
299,720
9
L
Ravana
8,345
464
92
5
0
331,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role