Player Matchup

Mulan
Mulan
EL_PAPI_PINGUS
Mulan
Level 18
God Stats
30W - 21L
1,582 SR
Queue Stats
46W - 38L
1,473 Elo+
Party 1
Anubis
Anubis
ForgottenHeaven
Anubis
Level 28
God Stats
3W - 10L
1,122 SR
Queue Stats
75W - 117L
1,314 Elo+
Solo
Ares
Ares
Sleazy Oni
Ares
Level 26
God Stats
2W - 3L
1,320 SR
Queue Stats
19W - 17L
1,371 Elo+
Solo
Charybdis
Charybdis
SubiePepe
Charybdis
Level 90
God Stats
10W - 12L
1,527 SR
Queue Stats
370W - 372L
1,499 Elo+
Party 1
Loki
Loki
SubieSully
Loki
Level 22
God Stats
3W - 5L
1,270 SR
Queue Stats
15W - 20L
1,375 Elo+
Party 1
Team Averages
Level 37
1,364 SR
1,406 Elo+

VS

Team Averages
Level 6
1,573 SR
1,389 Elo+
Olorun
Olorun
FullGabiru007
Olorun
Level 4
God Stats
3W - 1L
1,820 SR
Queue Stats
6W - 5L
1,532 Elo+
Party 2
Anhur
Anhur
JuniorDaisy7
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Ares
Ares
Kurtzboys2019
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
MighyOwl
Tiamat
Level 8
God Stats
0W - 3L
1,478 SR
Queue Stats
3W - 7L
1,301 Elo+
Solo
Loki
Loki
miterusD
Loki
Level 10
God Stats
8W - 6L
1,568 SR
Queue Stats
8W - 8L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,743
613
6,858
5,680
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
12 / 3 / 5
7,765
706
7,540
5,526
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 9
6,969
634
1,428
5,079
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SubiePepe
Charybdis
12
7 / 0 / 6
7,607
692
6,261
4,878
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 2 / 5
6,341
576
2,260
3,662
961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 12 / 1
5,386
490
3,827
11,150
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 2 / 0
3,729
339
60
1,193
149
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 10 / 1
4,523
411
1,906
9,985
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
MighyOwl
Tiamat
3
0 / 1 / 1
4,045
368
28
1,316
682
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
8
1 / 9 / 1
5,532
503
3,386
8,877
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
33
Kills
5
6
Deaths
34
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
12
3
5
4.83
L
3
12
1
0.29
L
0
2
0
0
L
1
10
1
0.15
L
Tiamat
MighyOwl
Tiamat
0
1
1
0.5
W
4
0
9
8.5
W
Charybdis
SubiePepe
Charybdis
7
0
6
10
W
4
2
5
3.25
L
Loki
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,347
Damage
9,207
24,825
Taken
32,521
11,128
Mitigated
11,043
6,352
Healing
1,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,858
1,788
0
774
5,680
2,978
0
1,480
4,084
0
25,939
W
7,540
975
114
1,166
5,526
2,224
2,866
1,654
3,679
29,250
0
L
3,827
2,183
0
772
11,150
2,865
440
4,399
6,298
11,192
2,125
L
60
60
0
0
1,193
149
0
310
883
0
2,159
L
1,906
423
0
447
9,985
4,756
0
2,486
7,247
5,071
0
L
Tiamat
MighyOwl
Tiamat
28
0
0
184
1,316
682
0
0
1,316
4,293
0
W
1,428
30
0
766
5,079
3,426
809
393
4,612
12,186
0
W
Charybdis
SubiePepe
Charybdis
6,261
4,744
0
2,960
4,878
1,539
3,978
820
3,982
0
49,164
W
2,260
338
0
572
3,662
961
960
174
3,455
0
15,156
L
Loki
3,386
325
0
298
8,877
2,591
0
1,267
7,347
0
19,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
23,215
254
Minions Killed
81
0
Camps Cleared
0
964,473
Distance Traveled
651,769
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,743
613
48
4
0
210,537
0
W
Anubis
7,765
706
57
5
0
172,778
0
L
Olorun
5,386
490
16
1
0
181,045
0
L
Anhur
3,729
339
4
0
0
42,472
0
L
Ares
4,523
411
5
0
0
177,431
0
L
Tiamat
4,045
368
14
1
0
76,326
0
W
Ares
6,969
634
19
2
0
199,139
0
W
Charybdis
7,607
692
107
10
0
185,871
2
W
Loki
6,341
576
23
2
0
196,148
1
L
Loki
5,532
503
42
4
0
174,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role