Player Matchup

Zeus
Zeus
Aoijian
Zeus
Level 28
God Stats
22W - 16L
1,478 SR
Queue Stats
150W - 162L
1,442 Elo+
Solo
Loki
Loki
Laviethen
Loki
Level 29
God Stats
60W - 37L
1,468 SR
Queue Stats
64W - 39L
1,368 Elo+
Solo
Hel
Hel
Unkle1984
Hel
Level 27
God Stats
3W - 3L
1,349 SR
Queue Stats
80W - 88L
1,336 Elo+
Solo
Thor
Thor
santy262016
Thor
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,074 Elo+
Solo
Anhur
Anhur
simodie10
Anhur
Level 27
God Stats
2W - 2L
1,360 SR
Queue Stats
7W - 17L
1,260 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,296 Elo+

VS

Team Averages
Level 15
1,402 SR
1,279 Elo+
Kukulkan
Kukulkan
DragonTheLoser
Kukulkan
Level 23
God Stats
8W - 14L
1,237 SR
Queue Stats
15W - 31L
1,098 Elo+
Party 1
Fenrir
Fenrir
KoliMofla
Fenrir
Level 6
God Stats
2W - 2L
1,657 SR
Queue Stats
3W - 12L
1,202 Elo+
Solo
Bellona
Bellona
OraOra677
Bellona
Level 12
God Stats
0W - 3L
1,224 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
Specter536
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,368 Elo+
Party 1
Neith
Neith
me_plane_neeoow
Neith
Level 7
God Stats
1W - 1L
1,392 SR
Queue Stats
6W - 11L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aoijian
Zeus
20
7 / 0 / 9
14,860
991
16,201
5,316
2,305
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
10 / 1 / 14
15,348
1,023
25,880
12,881
6,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 3 / 11
14,417
961
19,889
14,492
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 3 / 9
12,818
855
9,564
12,636
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
simodie10
Anhur
20
7 / 1 / 10
14,220
948
12,794
10,826
3,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
1 / 2 / 3
13,039
869
9,028
12,396
5,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
KoliMofla
Fenrir
18
0 / 6 / 0
10,946
730
847
8,220
3,244
Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
OraOra677
Bellona
19
4 / 10 / 2
14,228
949
17,523
32,820
36,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
18
2 / 11 / 4
12,624
842
13,440
25,049
8,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 5 / 3
12,086
806
12,194
14,303
6,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
34
Kills
8
8
Deaths
34
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
Aoijian
Zeus
7
0
9
11.5
L
Kukulkan
1
2
3
1.25
L
Fenrir
KoliMofla
Fenrir
0
6
0
0
W
Loki
10
1
14
17
L
Bellona
OraOra677
Bellona
4
10
2
0.5
L
Anhur
2
11
4
0.36
W
8
3
11
4.5
L
1
5
3
0.5
W
2
3
9
2.17
W
Anhur
simodie10
Anhur
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,328
Damage
53,032
56,151
Taken
92,788
24,237
Mitigated
61,328
10,681
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Aoijian
Zeus
16,201
2,726
0
1,917
5,316
2,305
0
1,186
4,130
61,832
0
L
Kukulkan
9,028
1,137
616
1,110
12,396
5,863
0
2,876
9,520
45,844
0
L
Fenrir
KoliMofla
Fenrir
847
75
0
92
8,220
3,244
0
2,371
5,849
0
5,366
W
Loki
25,880
10,467
0
1,744
12,881
6,978
0
2,271
10,610
0
46,301
L
Bellona
OraOra677
Bellona
17,523
8,219
2,105
4,638
32,820
36,875
0
11,923
20,897
1,236
42,407
L
Anhur
13,440
10,904
0
3,677
25,049
8,901
0
12,504
12,545
0
24,039
W
19,889
1,435
1,674
4,033
14,492
6,270
0
1,358
13,134
31,752
0
L
12,194
3,918
0
1,080
14,303
6,445
0
6,416
7,887
0
35,721
W
9,564
1,171
0
125
12,636
5,001
0
3,193
9,443
0
14,009
W
Anhur
simodie10
Anhur
12,794
3,751
0
1,188
10,826
3,683
0
1,726
9,100
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,663
Gold Earned
62,923
227
Minions Killed
214
8
Camps Cleared
3
1,356,877
Distance Traveled
1,190,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,860
991
111
7
1
269,527
0
L
Kukulkan
13,039
869
93
6
0
254,436
0
L
Fenrir
10,946
730
3
0
1
125,278
0
W
Loki
15,348
1,023
38
3
1
295,999
0
L
Bellona
14,228
949
42
3
0
283,029
0
L
Anhur
12,624
842
21
1
1
248,340
0
W
Hel
14,417
961
24
2
2
286,541
0
L
Neith
12,086
806
55
4
1
279,359
0
W
Thor
12,818
855
13
1
0
247,410
2
W
Anhur
14,220
948
41
3
4
257,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role