Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Chief-STB
Hel
Level 123
God Stats
4W - 3L
1,682 SR
Queue Stats
79W - 65L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
W_DAWG_
Hun Batz
Level 101
God Stats
3W - 3L
1,458 SR
Queue Stats
64W - 49L
1,527 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,524 Elo+

VS

Team Averages
Level 107
1,382 SR
1,428 Elo+
Ravana
Ravana
JR-TURTLNATOR336
Ravana
Level 105
God Stats
0W - 4L
1,137 SR
Queue Stats
84W - 114L
1,435 Elo+
Solo
Jormungandr
Jormungandr
Kingpie1
Jormungandr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,408 Elo+
Solo
Vulcan
Vulcan
Rivaljrkman
Vulcan
Level 144
God Stats
18W - 18L
1,509 SR
Queue Stats
380W - 437L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 0 / 6
10,474
698
12,375
13,057
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 2 / 11
10,018
668
8,451
13,997
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
W_DAWG_
Hun Batz
15
4 / 2 / 9
9,965
664
11,642
15,710
5,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,684
579
8,301
10,701
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Kingpie1
Jormungandr
13
1 / 5 / 1
9,021
601
11,396
16,026
13,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
13
1 / 4 / 1
8,541
569
16,052
9,317
7,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
4
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
6
11
W
3
2
11
4.25
L
2
6
1
0.42
L
Jormungandr
Kingpie1
Jormungandr
1
5
1
0.3
L
Vulcan
1
4
1
0.38
W
Hun Batz
W_DAWG_
Hun Batz
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
35,749
42,764
Taken
36,044
20,968
Mitigated
28,438
26,766
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,375
3,007
303
2,343
13,057
10,540
0
8,711
4,075
0
34,272
W
8,451
731
13,058
9,764
13,997
4,429
706
7,491
6,120
49,472
0
L
8,301
1,489
0
768
10,701
6,921
0
2,068
8,324
0
18,720
L
Jormungandr
Kingpie1
Jormungandr
11,396
3,514
0
2,890
16,026
13,626
35
4,483
11,049
35,549
0
L
Vulcan
16,052
7,400
657
442
9,317
7,891
0
2,211
6,792
38,693
0
W
Hun Batz
W_DAWG_
Hun Batz
11,642
2,343
0
1,298
15,710
5,999
832
12,026
3,515
0
35,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
26,246
189
Minions Killed
137
9
Camps Cleared
3
853,977
Distance Traveled
754,507
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,474
698
40
3
2
279,878
1
W
Hel
10,018
668
91
6
5
275,183
2
L
Ravana
8,684
579
19
1
1
270,686
1
L
Jormungandr
9,021
601
66
4
2
223,292
8
L
Vulcan
8,541
569
52
3
0
260,529
0
W
Hun Batz
9,965
664
58
4
2
298,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role