Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Crozariol
Neith
Level 27
God Stats
30W - 39L
1,429 SR
Queue Stats
115W - 105L
1,465 Elo+
Solo
The Morrigan
The Morrigan
MorreuAntesDeLer
The Morrigan
Level 12
God Stats
2W - 0L
1,725 SR
Queue Stats
6W - 3L
1,491 Elo+
Solo
Sol
Sol
Sch0ttky
Sol
Level 13
God Stats
2W - 1L
1,722 SR
Queue Stats
13W - 8L
1,586 Elo+
Solo
Cerberus
Cerberus
ZhiendC
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,521 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,513 Elo+

VS

Team Averages
Level 22
1,515 SR
1,516 Elo+
Chang'e
Chang'e
ARRAIA28
Chang'e
Level 12
God Stats
2W - 2L
1,280 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
FalconVerde123
Cerberus
Level 28
God Stats
35W - 38L
1,451 SR
Queue Stats
88W - 119L
1,387 Elo+
Solo
Apollo
Apollo
SoaresAr
Apollo
Level 29
God Stats
2W - 2L
1,568 SR
Queue Stats
24W - 18L
1,542 Elo+
Solo
Hera
Hera
Vitinhobs06
Hera
Level 28
God Stats
10W - 4L
1,778 SR
Queue Stats
140W - 84L
1,619 Elo+
Solo
Hun Batz
Hun Batz
rorroragnarsson
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 1 / 5
4,877
610
3,503
4,953
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Crozariol
Neith
8
1 / 1 / 3
4,941
618
2,955
3,897
877
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MorreuAntesDeLer
The Morrigan
8
5 / 1 / 2
5,132
642
5,275
4,269
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 0 / 0
5,073
634
2,232
3,697
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
ZhiendC
Cerberus
10
4 / 0 / 0
5,832
729
2,883
4,237
2,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARRAIA28
Chang'e
5
0 / 4 / 1
3,602
450
1,514
4,322
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
7
2 / 1 / 1
4,654
582
2,055
6,969
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SoaresAr
Apollo
5
0 / 3 / 0
3,787
473
2,063
3,590
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 0
5,066
633
1,608
3,670
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
7
0 / 3 / 2
4,487
561
2,616
5,636
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
3
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
5
3.5
L
Chang'e
ARRAIA28
Chang'e
0
4
1
0.13
W
Neith
Crozariol
Neith
1
1
3
2.5
L
Cerberus
2
1
1
2.5
W
The Morrigan
MorreuAntesDeLer
The Morrigan
5
1
2
6
W
1
0
0
1
L
Apollo
SoaresAr
Apollo
0
3
0
0
L
1
1
0
1
W
Cerberus
ZhiendC
Cerberus
4
0
0
4
L
Hun Batz
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
9,856
21,053
Taken
24,187
7,512
Mitigated
7,785
7,136
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,503
2,057
0
772
4,953
1,631
0
866
3,987
0
20,322
L
Chang'e
ARRAIA28
Chang'e
1,514
336
127
718
4,322
1,010
178
2,371
1,747
6,276
0
W
Neith
Crozariol
Neith
2,955
1,265
47
1,559
3,897
877
514
659
3,238
0
21,863
L
Cerberus
2,055
178
0
1,688
6,969
3,055
0
2,320
4,355
10,014
0
W
The Morrigan
MorreuAntesDeLer
The Morrigan
5,275
2,036
86
923
4,269
1,064
0
1,619
2,650
17,160
0
W
2,232
763
0
2,307
3,697
1,220
335
992
2,705
25,116
2,773
L
Apollo
SoaresAr
Apollo
2,063
1,237
0
947
3,590
973
0
1,343
1,966
0
14,349
L
1,608
66
0
750
3,670
1,165
0
2,194
1,434
32,994
0
W
Cerberus
ZhiendC
Cerberus
2,883
254
0
1,442
4,237
2,720
0
807
3,296
25,280
0
L
Hun Batz
2,616
1,058
0
1,666
5,636
1,582
0
1,021
4,509
0
20,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,855
Gold Earned
21,596
255
Minions Killed
193
0
Camps Cleared
0
799,971
Distance Traveled
692,697
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,877
610
35
4
0
181,343
1
L
Chang'e
3,602
450
16
2
0
120,345
0
W
Neith
4,941
618
51
6
0
135,467
4
L
Cerberus
4,654
582
18
2
0
155,033
2
W
The Morrigan
5,132
642
33
4
0
150,383
4
W
Sol
5,073
634
62
8
0
172,020
3
L
Apollo
3,787
473
37
5
0
97,164
0
L
Hera
5,066
633
72
9
0
153,574
4
W
Cerberus
5,832
729
74
9
0
160,758
4
L
Hun Batz
4,487
561
50
6
0
166,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role