Player Matchup

Ra
Ra
PepUlia
Ra
Level 12
God Stats
3W - 1L
1,695 SR
Queue Stats
6W - 13L
1,223 Elo+
Party 2
Nu Wa
Nu Wa
VladJoli
Nu Wa
Level 125
God Stats
5W - 5L
1,574 SR
Queue Stats
56W - 110L
1,253 Elo+
Party 2
Neith
Neith
kawaiiDi
Neith
Level 109
God Stats
9W - 8L
1,442 SR
Queue Stats
43W - 95L
1,230 Elo+
Party 2
Team Averages
Level 82
1,570 SR
1,235 Elo+

VS

Team Averages
Level 4
1,500 SR
1,228 Elo+
Jormungandr
Jormungandr
LoLLoBaR0LLo23
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Party 1
Ymir
Ymir
matik_alegamer
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Party 1
Sun Wukong
Sun Wukong
paparagga
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 10
9,143
703
4,514
5,543
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
VladJoli
Nu Wa
13
5 / 1 / 10
9,554
735
14,809
8,160
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kawaiiDi
Neith
14
6 / 2 / 7
9,681
745
16,008
8,370
2,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LoLLoBaR0LLo23
Jormungandr
13
3 / 2 / 2
8,980
691
6,365
15,727
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 2
7,720
594
2,433
19,290
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
paparagga
Sun Wukong
10
1 / 7 / 2
7,842
603
5,996
12,340
7,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LoLLoBaR0LLo23
Jormungandr
3
2
2
2
W
3
2
10
4
W
Nu Wa
VladJoli
Nu Wa
5
1
10
10
W
Neith
kawaiiDi
Neith
6
2
7
4.75
L
0
6
2
0.17
L
Sun Wukong
paparagga
Sun Wukong
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
14,794
22,073
Taken
47,357
7,145
Mitigated
38,573
8,307
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LoLLoBaR0LLo23
Jormungandr
6,365
1,069
37
887
15,727
15,164
312
5,175
9,953
35,199
0
W
4,514
716
136
1,196
5,543
1,784
329
2,738
2,805
12,182
0
W
Nu Wa
VladJoli
Nu Wa
14,809
5,008
0
3,773
8,160
2,569
914
2,829
5,331
37,395
0
W
Neith
kawaiiDi
Neith
16,008
9,869
710
2,492
8,370
2,792
965
3,751
4,619
0
46,257
L
2,433
459
244
1,183
19,290
15,496
208
7,576
11,124
14,000
0
L
Sun Wukong
paparagga
Sun Wukong
5,996
709
363
643
12,340
7,913
797
6,263
5,601
0
24,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
24,542
148
Minions Killed
105
6
Camps Cleared
4
655,299
Distance Traveled
665,196
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,980
691
56
4
0
228,620
1
W
Ra
9,143
703
29
2
0
210,846
1
W
Nu Wa
9,554
735
58
4
2
228,484
3
W
Neith
9,681
745
61
5
4
215,969
3
L
Ymir
7,720
594
17
1
2
210,126
0
L
Sun Wukong
7,842
603
32
2
2
226,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role