Player Matchup

Loki
Loki
Silver II
JSCHWAM
Loki
Silver II
Level 123
God Stats
11W - 7L
1,667 SR
Queue Stats
281W - 284L
1,029 MMR
Solo
Cernunnos
Cernunnos
Silver I
LDN Finesse Kid
Cernunnos
Silver I
Level 77
God Stats
5W - 8L
1,522 SR
Queue Stats
126W - 141L
1,075 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Razgriz Snow
Gilgamesh
Silver II
Level 158
God Stats
0W - 2L
1,372 SR
Queue Stats
29W - 48L
1,037 MMR
Solo
Ares
Ares
Silver II
TheNarlyBro
Ares
Silver II
Level 125
God Stats
1W - 2L
1,335 SR
Queue Stats
168W - 191L
1,018 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
XGypsyCrusaderX
Zhong Kui
Silver I
Level 128
God Stats
1W - 1L
1,858 SR
Queue Stats
97W - 113L
1,041 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,551 SR
1,040 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,535 SR
1,060 MMR
Jormungandr
Jormungandr
Bronze II
CBN Jay
Jormungandr
Bronze II
Level 123
God Stats
2W - 1L
1,454 SR
Queue Stats
15W - 30L
957 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Heavens Ghosts
Danzaburou
Gold V
Level 148
God Stats
4W - 1L
1,838 SR
Queue Stats
101W - 101L
1,326 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Lightt_IK
Cliodhna
Bronze III
Level 95
God Stats
1W - 0L
1,423 SR
Queue Stats
6W - 17L
1,001 MMR
Solo
Kukulkan
Kukulkan
Silver II
Santern13
Kukulkan
Silver II
Level 86
God Stats
11W - 12L
1,444 SR
Queue Stats
431W - 455L
1,018 MMR
Solo
Sylvanus
Sylvanus
Silver II
XxxJR5xxX
Sylvanus
Silver II
Level 158
God Stats
10W - 9L
1,517 SR
Queue Stats
201W - 210L
1,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JSCHWAM
Loki
20
10 / 4 / 5
13,104
524
16,627
20,079
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
LDN Finesse Kid
Cernunnos
16
0 / 8 / 4
10,449
418
7,989
22,119
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Razgriz Snow
Gilgamesh
19
3 / 2 / 1
12,462
498
17,536
20,507
17,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 5 / 7
10,503
420
10,679
23,706
30,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
XGypsyCrusaderX
Zhong Kui
18
3 / 5 / 3
11,446
458
11,789
22,483
15,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
IzanamiYmirArachneZeus

VS

Bans
ArtioPoseidonGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CBN Jay
Jormungandr
19
3 / 4 / 5
12,440
498
18,730
28,064
29,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Heavens Ghosts
Danzaburou
20
10 / 6 / 3
13,604
544
13,969
19,064
7,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Lightt_IK
Cliodhna
20
9 / 4 / 4
13,207
528
17,439
19,849
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Santern13
Kukulkan
19
1 / 2 / 4
11,949
478
17,151
10,144
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
XxxJR5xxX
Sylvanus
18
1 / 2 / 6
10,837
433
12,547
22,329
22,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
18
Kills
24
24
Deaths
18
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CBN Jay
Jormungandr
3
4
5
1.38
W
Danzaburou
Heavens Ghosts
Danzaburou
10
6
3
1.92
L
Loki
JSCHWAM
Loki
10
4
5
3.13
L
Cernunnos
LDN Finesse Kid
Cernunnos
0
8
4
0.25
W
Cliodhna
Lightt_IK
Cliodhna
9
4
4
2.75
L
Gilgamesh
Razgriz Snow
Gilgamesh
3
2
1
1.75
W
Kukulkan
Santern13
Kukulkan
1
2
4
1.5
L
2
5
7
1.1
L
Zhong Kui
XGypsyCrusaderX
Zhong Kui
3
5
3
0.9
W
Sylvanus
XxxJR5xxX
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,620
Damage
79,836
108,894
Taken
99,450
76,758
Mitigated
71,863
25,225
Healing
40,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CBN Jay
Jormungandr
18,730
3,951
66
8,309
28,064
29,090
481
5,167
21,572
87,597
0
W
Danzaburou
Heavens Ghosts
Danzaburou
13,969
6,893
0
5,328
19,064
7,292
5,405
3,232
15,550
0
95,759
L
Loki
JSCHWAM
Loki
16,627
3,225
0
3,379
20,079
7,293
0
5,765
14,314
0
95,559
L
Cernunnos
LDN Finesse Kid
Cernunnos
7,989
3,176
204
7,987
22,119
5,999
0
6,811
15,308
0
82,704
W
Cliodhna
Lightt_IK
Cliodhna
17,439
255
0
6,361
19,849
8,553
0
6,167
13,539
0
98,010
L
Gilgamesh
Razgriz Snow
Gilgamesh
17,536
4,220
0
3,264
20,507
17,779
192
14,400
6,107
11,935
72,539
W
Kukulkan
Santern13
Kukulkan
17,151
242
0
2,668
10,144
4,595
1,782
4,746
5,398
96,829
0
L
10,679
628
365
2,080
23,706
30,577
0
10,021
13,685
32,195
0
L
Zhong Kui
XGypsyCrusaderX
Zhong Kui
11,789
1,270
155
7,791
22,483
15,110
78
11,431
11,052
88,476
0
W
Sylvanus
XxxJR5xxX
Sylvanus
12,547
2,425
5,516
12,279
22,329
22,333
1,449
6,510
15,561
60,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,964
Gold Earned
62,037
605
Minions Killed
680
0
Camps Cleared
0
2,192,763
Distance Traveled
2,176,670
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,440
498
130
5
0
398,757
0
W
Danzaburou
13,604
544
150
6
0
411,258
7
L
Loki
13,104
524
141
6
0
521,863
2
L
Cernunnos
10,449
418
141
6
0
384,389
3
W
Cliodhna
13,207
528
144
6
0
514,265
0
L
Gilgamesh
12,462
498
144
6
0
413,829
2
W
Kukulkan
11,949
478
175
7
0
474,729
6
L
Ares
10,503
420
22
1
0
459,088
8
L
Zhong Kui
11,446
458
157
6
0
413,594
1
W
Sylvanus
10,837
433
81
3
0
377,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role