Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
HappysWaifu
Yemoja
Level 8
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ITALICS_EXE
Tsukuyomi
Level 147
God Stats
7W - 6L
1,728 SR
Queue Stats
273W - 268L
1,559 Elo+
Party 2
Sol
Sol
Official_EXE
Sol
Level 141
God Stats
3W - 8L
1,407 SR
Queue Stats
550W - 536L
1,480 Elo+
Party 2
Susano
Susano
topflightkid5555
Susano
Level 65
God Stats
18W - 10L
1,787 SR
Queue Stats
47W - 43L
1,629 Elo+
Party 2
Team Averages
Level 97
1,592 SR
1,510 Elo+

VS

Team Averages
Level 91
1,732 SR
1,671 Elo+
Serqet
Serqet
EligamingR
Serqet
Level 34
God Stats
4W - 1L
1,702 SR
Queue Stats
153W - 63L
1,767 Elo+
Party 1
Yemoja
Yemoja
EscapedApe
Yemoja
Level 48
God Stats
5W - 0L
1,910 SR
Queue Stats
171W - 43L
1,770 Elo+
Solo
Charybdis
Charybdis
EvacHaze
Charybdis
Level 147
God Stats
7W - 6L
1,738 SR
Queue Stats
284W - 200L
1,715 Elo+
Party 1
Sol
Sol
Hellkhan
Sol
Level 65
God Stats
4W - 3L
1,442 SR
Queue Stats
90W - 137L
1,327 Elo+
Solo
Vulcan
Vulcan
YouGetNoDubs
Vulcan
Level 160
God Stats
7W - 2L
1,870 SR
Queue Stats
225W - 150L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 12 / 1
6,645
350
3,341
17,462
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
1
0 / 1 / 0
4,920
259
0
585
217
Tsukuyomi
ITALICS_EXE
Tsukuyomi
14
5 / 11 / 0
9,092
479
11,857
19,406
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 11 / 2
7,465
393
12,822
17,849
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 3 / 0
9,141
481
9,649
14,562
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EligamingR
Serqet
20
8 / 3 / 5
12,351
650
7,779
16,060
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
EscapedApe
Yemoja
15
5 / 0 / 17
11,237
591
6,931
17,283
21,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
EvacHaze
Charybdis
18
13 / 2 / 8
11,870
625
20,146
18,743
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 3 / 0
8,055
424
739
5,217
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
18
12 / 1 / 14
12,294
647
21,295
12,242
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
9
Kills
38
38
Deaths
9
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
12
1
0.04
W
Serqet
EligamingR
Serqet
8
3
5
3.5
W
Yemoja
EscapedApe
Yemoja
5
0
17
13.5
W
Charybdis
EvacHaze
Charybdis
13
2
8
8.5
L
Yemoja
0
1
0
0
W
0
3
0
0
L
Tsukuyomi
ITALICS_EXE
Tsukuyomi
5
11
0
0.45
L
0
11
2
0.09
W
Vulcan
12
1
14
19
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
56,890
69,864
Taken
69,545
23,955
Mitigated
44,935
11,967
Healing
34,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,341
1,431
0
2,558
17,462
4,490
0
8,914
8,166
0
33,104
W
Serqet
EligamingR
Serqet
7,779
1,984
0
5,942
16,060
7,799
3,385
969
14,996
0
84,653
W
Yemoja
EscapedApe
Yemoja
6,931
1,998
9,908
5,703
17,283
21,231
1,354
3,277
13,670
23,829
0
W
Charybdis
EvacHaze
Charybdis
20,146
9,307
0
8,300
18,743
7,758
4,821
7,176
11,475
0
107,801
L
Yemoja
0
0
0
0
585
217
0
585
0
0
0
W
739
302
0
1,615
5,217
1,691
0
0
4,800
20,916
2,712
L
Tsukuyomi
ITALICS_EXE
Tsukuyomi
11,857
3,579
0
2,081
19,406
6,125
0
8,245
10,372
0
38,733
L
12,822
3,556
0
3,942
17,849
3,915
0
4,791
12,588
40,239
0
W
Vulcan
21,295
2,745
77
2,948
12,242
6,456
2,404
1,471
10,676
92,378
0
L
9,649
1,266
0
3,386
14,562
9,208
0
5,411
8,263
0
43,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
55,807
265
Minions Killed
574
0
Camps Cleared
0
1,232,942
Distance Traveled
1,647,770
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,645
350
60
3
0
291,290
1
W
Serqet
12,351
650
168
9
0
427,817
0
W
Yemoja
11,237
591
23
1
0
337,737
5
W
Charybdis
11,870
625
165
9
0
319,756
2
L
Yemoja
4,920
259
0
0
0
0
0
W
Sol
8,055
424
54
3
0
153,592
0
L
Tsukuyomi
9,092
479
56
3
0
307,268
1
L
Sol
7,465
393
66
3
0
277,521
1
W
Vulcan
12,294
647
164
9
0
408,868
4
L
Susano
9,141
481
83
4
0
356,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role