Player Matchup

Kuzenbo
Kuzenbo
Chippy218
Kuzenbo
Level 27
God Stats
4W - 2L
1,780 SR
Queue Stats
54W - 35L
1,511 Elo+
Party 1
Odin
Odin
GodRoxas9
Odin
Level 10
God Stats
4W - 1L
1,702 SR
Queue Stats
16W - 14L
1,558 Elo+
Solo
Amaterasu
Amaterasu
HolyEmperor100
Amaterasu
Level 20
God Stats
9W - 0L
1,834 SR
Queue Stats
55W - 39L
1,493 Elo+
Party 1
Anubis
Anubis
ImNewSoiFeed
Anubis
Level 29
God Stats
5W - 0L
2,030 SR
Queue Stats
189W - 152L
1,627 Elo+
Solo
Ravana
Ravana
pabculerocky72
Ravana
Level 29
God Stats
3W - 0L
1,689 SR
Queue Stats
134W - 122L
1,565 Elo+
Solo
Team Averages
Level 23
1,807 SR
1,551 Elo+

VS

Team Averages
Level 19
1,586 SR
1,476 Elo+
Ganesha
Ganesha
AGAs88
Ganesha
Level 25
God Stats
1W - 3L
1,741 SR
Queue Stats
88W - 112L
1,504 Elo+
Solo
Nemesis
Nemesis
AnderSon57
Nemesis
Level 10
God Stats
0W - 1L
1,277 SR
Queue Stats
3W - 4L
1,629 Elo+
Solo
Scylla
Scylla
BuzzIsBoss
Scylla
Level 29
God Stats
13W - 12L
1,643 SR
Queue Stats
147W - 163L
1,469 Elo+
Solo
Neith
Neith
Januex
Neith
Level 29
God Stats
8W - 6L
1,767 SR
Queue Stats
284W - 254L
1,511 Elo+
Solo
Bellona
Bellona
pinkshyguy123
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chippy218
Kuzenbo
12
2 / 0 / 14
8,202
513
5,883
9,492
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
13
4 / 3 / 8
8,536
534
8,037
8,732
5,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
HolyEmperor100
Amaterasu
14
2 / 4 / 4
8,611
538
5,593
11,323
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
16
9 / 2 / 7
9,994
625
13,341
11,256
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
13 / 2 / 4
10,496
656
12,981
7,401
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AGAs88
Ganesha
10
0 / 8 / 5
7,066
442
5,168
15,925
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
AnderSon57
Nemesis
13
5 / 8 / 1
8,334
521
5,210
12,621
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
BuzzIsBoss
Scylla
10
0 / 6 / 2
6,770
423
5,283
9,723
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Januex
Neith
14
4 / 4 / 1
9,415
588
8,308
10,072
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
12
2 / 5 / 2
7,379
461
8,188
11,784
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
30
Kills
11
11
Deaths
31
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AGAs88
Ganesha
0
8
5
0.31
L
Nemesis
AnderSon57
Nemesis
5
8
1
0.69
L
Scylla
BuzzIsBoss
Scylla
0
6
2
0.17
W
Kuzenbo
Chippy218
Kuzenbo
2
0
14
9
W
Odin
4
3
8
2.67
W
Amaterasu
HolyEmperor100
Amaterasu
2
4
4
1
W
Anubis
9
2
7
6.25
L
Neith
Januex
Neith
4
4
1
1.13
W
13
2
4
7.5
L
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,835
Damage
32,157
48,204
Taken
60,125
31,711
Mitigated
28,431
17,206
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AGAs88
Ganesha
5,168
1,405
0
2,657
15,925
10,103
0
8,456
7,469
18,024
0
L
Nemesis
AnderSon57
Nemesis
5,210
2,320
0
2,569
12,621
4,008
0
3,301
9,320
0
34,023
L
Scylla
BuzzIsBoss
Scylla
5,283
946
148
2,116
9,723
2,632
100
1,587
8,136
30,410
0
W
Kuzenbo
Chippy218
Kuzenbo
5,883
2,533
0
1,860
9,492
10,089
0
3,106
6,310
14,968
0
W
Odin
8,037
1,678
0
1,005
8,732
5,381
542
3,176
5,360
4,075
31,980
W
Amaterasu
HolyEmperor100
Amaterasu
5,593
1,845
0
4,625
11,323
8,023
756
2,511
8,786
0
37,973
W
Anubis
13,341
1,011
0
6,490
11,256
4,822
1,446
1,588
9,660
72,374
0
L
Neith
Januex
Neith
8,308
4,594
0
2,439
10,072
2,032
244
5,851
4,221
0
54,418
W
12,981
3,432
0
3,226
7,401
3,396
0
1,600
5,692
0
81,246
L
Bellona
8,188
1,462
236
845
11,784
9,656
32
2,058
9,726
9,169
25,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,839
Gold Earned
38,964
428
Minions Killed
304
0
Camps Cleared
0
1,507,389
Distance Traveled
1,452,571
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,066
442
9
1
0
280,440
3
L
Nemesis
8,334
521
66
4
0
301,988
0
L
Scylla
6,770
423
63
4
0
283,439
2
W
Kuzenbo
8,202
513
16
1
0
330,874
5
W
Odin
8,536
534
74
5
0
287,127
0
W
Amaterasu
8,611
538
85
5
0
305,517
2
W
Anubis
9,994
625
117
7
0
263,754
4
L
Neith
9,415
588
107
7
0
291,790
2
W
Ravana
10,496
656
136
9
0
320,117
3
L
Bellona
7,379
461
59
4
0
294,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role