Player Matchup

Artio
Artio
JustSince
Artio
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 90L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
trofimushka812
Cthulhu
Level 44
God Stats
58W - 18L
1,731 SR
Queue Stats
147W - 89L
1,506 Elo+
Party 1
Hercules
Hercules
Декадор
Hercules
Level 147
God Stats
23W - 13L
1,610 SR
Queue Stats
234W - 154L
1,634 Elo+
Party 1
Team Averages
Level 110
1,614 SR
1,604 Elo+

VS

Team Averages
Level 140
1,568 SR
1,546 Elo+
Ah Muzen Cab
Ah Muzen Cab
Luulz16
Ah Muzen Cab
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
114W - 123L
1,497 Elo+
Solo
Raijin
Raijin
Opa4ku
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,501 Elo+
Party 2
Hercules
Hercules
Sleeepppyy
Hercules
Level 155
God Stats
2W - 0L
1,705 SR
Queue Stats
23W - 12L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JustSince
Artio
14
4 / 5 / 7
10,373
648
14,367
21,157
24,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 7 / 8
9,835
615
8,775
22,833
23,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
13
6 / 4 / 5
10,431
652
16,472
24,637
24,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Luulz16
Ah Muzen Cab
16
9 / 4 / 4
12,314
770
20,139
16,211
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
Opa4ku
Raijin
15
3 / 6 / 11
10,864
679
17,623
13,753
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Sleeepppyy
Hercules
14
4 / 1 / 9
10,639
665
17,710
17,863
12,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
11
Kills
16
16
Deaths
11
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
JustSince
Artio
4
5
7
1.5
W
Ah Muzen Cab
Luulz16
Ah Muzen Cab
9
4
4
2.75
W
Raijin
Opa4ku
Raijin
3
6
11
1.42
W
Hercules
Sleeepppyy
Hercules
4
1
9
8.5
L
1
7
8
0.71
L
Hercules
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,614
Damage
55,472
68,627
Taken
47,827
72,734
Mitigated
22,450
13,871
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
JustSince
Artio
14,367
1,329
1,636
5,025
21,157
24,734
436
5,834
14,223
38,152
0
W
Ah Muzen Cab
Luulz16
Ah Muzen Cab
20,139
10,786
0
5,933
16,211
5,517
2,082
7,332
8,133
0
63,087
W
Raijin
Opa4ku
Raijin
17,623
2,531
126
2,976
13,753
4,570
532
6,468
6,413
33,685
0
W
Hercules
Sleeepppyy
Hercules
17,710
6,891
0
5,979
17,863
12,363
278
8,454
8,178
0
26,681
L
8,775
523
267
587
22,833
23,468
499
6,088
15,689
27,352
0
L
Hercules
16,472
4,651
0
6,356
24,637
24,532
506
4,783
18,687
482
29,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,639
Gold Earned
33,817
139
Minions Killed
138
7
Camps Cleared
6
868,737
Distance Traveled
834,119
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,373
648
66
4
1
287,865
1
W
Ah Muzen Cab
12,314
770
78
5
4
256,642
0
W
Raijin
10,864
679
36
2
0
266,389
3
W
Hercules
10,639
665
24
2
2
311,088
4
L
Cthulhu
9,835
615
30
2
1
291,383
0
L
Hercules
10,431
652
43
3
5
289,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role