Player Matchup

Ymir
Ymir
Gold IV
ssmateus-
Ymir
Gold IV
Level 159
God Stats
1W - 0L
1,744 SR
Queue Stats
19W - 15L
1,717 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,744 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,582 SR
1,682 MMR
Medusa
Medusa
Gold I
Finn1423
Medusa
Gold I
Level 129
God Stats
0W - 3L
1,582 SR
Queue Stats
95W - 83L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
9 / 0 / 0
14,116
882
13,296
17,516
20,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SolHe BoOlorunPoseidonChronos

VS

Bans
SkadiCliodhnaAh Muzen CabBakasuraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Finn1423
Medusa
15
0 / 9 / 0
10,114
632
10,158
16,396
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
9
Kills
0
0
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Finn1423
Medusa
0
9
0
0
W
Ymir
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,296
Damage
10,158
17,516
Taken
16,396
20,507
Mitigated
7,228
8,691
Healing
1,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Finn1423
Medusa
10,158
5,001
0
1,997
16,396
7,228
0
13,037
3,359
0
59,717
W
Ymir
13,296
3,973
0
8,691
17,516
20,507
2,225
606
16,910
86,695
5,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,116
Gold Earned
10,114
167
Minions Killed
104
12
Camps Cleared
2
285,833
Distance Traveled
266,480
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,114
632
104
7
2
266,480
1
W
Ymir
14,116
882
167
10
12
285,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role