Player Matchup

Hachiman
Hachiman
Eibram17
Hachiman
Level 23
God Stats
3W - 4L
1,408 SR
Queue Stats
59W - 84L
1,361 Elo+
Party 3
Danzaburou
Danzaburou
MeloSkurt
Danzaburou
Level 29
God Stats
11W - 21L
1,448 SR
Queue Stats
123W - 183L
1,262 Elo+
Party 1
Baron Samedi
Baron Samedi
SDA04
Baron Samedi
Level 23
God Stats
9W - 9L
1,438 SR
Queue Stats
53W - 62L
1,337 Elo+
Party 3
Khepri
Khepri
SharkoBooy
Khepri
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
78W - 114L
1,257 Elo+
Party 1
Arachne
Arachne
TopKor
Arachne
Level 28
God Stats
31W - 23L
1,553 SR
Queue Stats
106W - 103L
1,433 Elo+
Solo
Team Averages
Level 26
1,470 SR
1,330 Elo+

VS

Team Averages
Level 9
1,538 SR
1,351 Elo+
Chronos
Chronos
CheekyDonkWaffle
Chronos
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 47L
1,386 Elo+
Solo
The Morrigan
The Morrigan
Fex35
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
KingScale8
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,362 Elo+
Solo
Anhur
Anhur
Veyzel
Anhur
Level 13
God Stats
6W - 1L
1,673 SR
Queue Stats
15W - 14L
1,335 Elo+
Solo
Nemesis
Nemesis
iker20a
Nemesis
Level 5
God Stats
2W - 3L
1,518 SR
Queue Stats
2W - 6L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eibram17
Hachiman
13
2 / 3 / 3
7,908
465
5,981
8,451
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MeloSkurt
Danzaburou
12
3 / 5 / 1
7,449
438
6,788
12,471
4,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
SDA04
Baron Samedi
13
5 / 1 / 8
7,731
455
6,615
7,093
2,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
SharkoBooy
Khepri
12
1 / 4 / 2
7,432
437
4,175
16,305
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
TopKor
Arachne
14
8 / 2 / 2
8,538
502
8,127
12,106
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 1
11,153
656
18,561
16,255
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

The Morrigan
Fex35
The Morrigan
11
0 / 10 / 0
7,219
425
3,911
10,742
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
17
4 / 0 / 3
10,700
629
15,140
9,152
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
Veyzel
Anhur
13
0 / 3 / 0
7,945
467
2,137
8,431
2,422
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
iker20a
Nemesis
10
0 / 6 / 1
6,849
403
1,144
8,903
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
19
Kills
15
15
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
L
Hachiman
Eibram17
Hachiman
2
3
3
1.17
W
The Morrigan
Fex35
The Morrigan
0
10
0
0
W
Neith
4
0
3
5.5
L
Danzaburou
MeloSkurt
Danzaburou
3
5
1
0.7
L
Baron Samedi
SDA04
Baron Samedi
5
1
8
9
L
Khepri
SharkoBooy
Khepri
1
4
2
0.5
L
Arachne
TopKor
Arachne
8
2
2
4.5
W
Anhur
Veyzel
Anhur
0
3
0
0
W
Nemesis
iker20a
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
40,893
56,426
Taken
53,483
27,180
Mitigated
19,097
13,901
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,561
7,798
0
10,280
16,255
5,795
506
4,408
11,847
84,678
0
L
Hachiman
Eibram17
Hachiman
5,981
2,446
0
603
8,451
2,472
0
1,067
7,384
0
43,115
W
The Morrigan
Fex35
The Morrigan
3,911
1,186
0
1,053
10,742
3,631
695
3,583
7,159
32,331
2,713
W
Neith
15,140
4,564
0
3,999
9,152
5,035
3,206
897
8,255
0
88,657
L
Danzaburou
MeloSkurt
Danzaburou
6,788
1,398
0
2,646
12,471
4,429
754
5,449
7,022
0
50,982
L
Baron Samedi
SDA04
Baron Samedi
6,615
776
991
1,286
7,093
2,887
0
3,804
3,289
31,091
0
L
Khepri
SharkoBooy
Khepri
4,175
497
568
4,108
16,305
12,073
27
9,990
6,315
21,884
0
L
Arachne
TopKor
Arachne
8,127
5,381
319
3,380
12,106
5,319
0
1,823
10,283
0
48,500
W
Anhur
Veyzel
Anhur
2,137
744
0
1,819
8,431
2,422
1,147
193
8,238
0
49,812
W
Nemesis
iker20a
Nemesis
1,144
267
0
1,991
8,903
2,214
205
1,867
7,036
0
11,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
43,866
349
Minions Killed
492
0
Camps Cleared
0
1,592,440
Distance Traveled
1,489,736
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,153
656
141
8
0
317,023
0
L
Hachiman
7,908
465
93
5
0
311,898
3
W
The Morrigan
7,219
425
48
3
0
268,887
0
W
Neith
10,700
629
175
10
0
293,113
10
L
Danzaburou
7,449
438
78
5
0
305,122
4
L
Baron Samedi
7,731
455
54
3
0
274,080
2
L
Khepri
7,432
437
37
2
0
306,391
3
L
Arachne
8,538
502
87
5
0
394,949
2
W
Anhur
7,945
467
90
5
0
287,550
0
W
Nemesis
6,849
403
38
2
0
323,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role