Player Matchup

Hun Batz
Hun Batz
IntelNitrouse
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,485 Elo+
Solo
Sol
Sol
Möwe
Sol
Level 29
God Stats
4W - 7L
1,730 SR
Queue Stats
172W - 177L
1,437 Elo+
Solo
Olorun
Olorun
Tierwood
Olorun
Level 29
God Stats
1W - 6L
1,123 SR
Queue Stats
49W - 69L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
belomorrr
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,424 Elo+
Solo
Khepri
Khepri
skyDefqon
Khepri
Level 10
God Stats
10W - 15L
1,326 SR
Queue Stats
13W - 25L
1,303 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,407 Elo+

VS

Team Averages
Level 23
1,561 SR
1,499 Elo+
Tsukuyomi
Tsukuyomi
CrispybaconBob
Tsukuyomi
Level 29
God Stats
15W - 8L
1,627 SR
Queue Stats
94W - 84L
1,540 Elo+
Party 1
Neith
Neith
Cuseche
Neith
Level 27
God Stats
8W - 4L
1,679 SR
Queue Stats
68W - 75L
1,362 Elo+
Solo
Sobek
Sobek
HairyColours
Sobek
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,497 Elo+
Party 1
Sol
Sol
Thordrar
Sol
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
woeha
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 69L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IntelNitrouse
Hun Batz
15
5 / 4 / 3
9,728
512
7,055
13,066
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Möwe
Sol
15
7 / 6 / 4
10,433
549
12,699
19,023
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Tierwood
Olorun
12
3 / 5 / 5
8,485
447
7,380
12,969
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
belomorrr
Cu Chulainn
12
1 / 5 / 4
8,547
450
8,044
15,796
11,423
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
skyDefqon
Khepri
11
2 / 3 / 9
8,617
454
3,820
9,365
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrispybaconBob
Tsukuyomi
18
10 / 3 / 2
10,991
578
13,965
14,704
6,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Cuseche
Neith
12
3 / 6 / 8
8,452
445
7,562
9,255
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 12
7,786
410
4,839
15,585
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 9
10,606
558
14,503
9,207
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
woeha
Xing Tian
17
4 / 1 / 4
9,738
513
9,630
13,275
12,216
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
18
Kills
23
23
Deaths
18
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CrispybaconBob
Tsukuyomi
10
3
2
3.67
W
Neith
Cuseche
Neith
3
6
8
1.17
W
0
6
12
1
L
Hun Batz
IntelNitrouse
Hun Batz
5
4
3
1.63
L
Sol
Möwe
Sol
7
6
4
1.5
W
6
2
9
5.25
L
Olorun
Tierwood
Olorun
3
5
5
1.1
L
Cu Chulainn
belomorrr
Cu Chulainn
1
5
4
0.6
L
Khepri
skyDefqon
Khepri
2
3
9
2.17
W
Xing Tian
woeha
Xing Tian
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,998
Damage
50,499
70,219
Taken
62,026
36,148
Mitigated
35,611
22,006
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CrispybaconBob
Tsukuyomi
13,965
2,868
0
5,608
14,704
6,085
1,386
3,191
11,513
0
82,093
W
Neith
Cuseche
Neith
7,562
3,322
0
1,783
9,255
3,194
430
4,353
4,902
0
31,736
W
4,839
515
0
3,092
15,585
10,762
0
10,375
5,210
9,775
0
L
Hun Batz
IntelNitrouse
Hun Batz
7,055
1,129
0
2,965
13,066
4,698
23
5,419
7,383
0
48,443
L
Sol
Möwe
Sol
12,699
6,012
0
10,198
19,023
5,459
2,839
4,921
13,965
75,664
0
W
14,503
4,295
0
3,994
9,207
3,354
2,012
2,726
6,481
73,323
0
L
Olorun
Tierwood
Olorun
7,380
2,643
613
3,589
12,969
4,930
637
6,263
6,264
37,158
3,271
L
Cu Chulainn
belomorrr
Cu Chulainn
8,044
1,272
0
2,906
15,796
11,423
108
8,295
7,389
331
33,899
L
Khepri
skyDefqon
Khepri
3,820
537
0
1,735
9,365
9,638
204
3,235
6,071
15,927
0
W
Xing Tian
woeha
Xing Tian
9,630
1,143
0
4,263
13,275
12,216
180
2,985
10,290
50,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
47,573
355
Minions Killed
407
0
Camps Cleared
0
1,588,575
Distance Traveled
1,695,053
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,991
578
119
6
0
397,507
1
W
Neith
8,452
445
44
2
0
281,903
0
W
Sobek
7,786
410
11
1
0
372,653
9
L
Hun Batz
9,728
512
93
5
0
373,152
0
L
Sol
10,433
549
111
6
0
302,019
7
W
Sol
10,606
558
142
7
0
334,878
0
L
Olorun
8,485
447
74
4
0
313,852
4
L
Cu Chulainn
8,547
450
56
3
0
302,492
1
L
Khepri
8,617
454
21
1
0
297,060
0
W
Xing Tian
9,738
513
91
5
0
308,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role