Player Matchup

Kukulkan
Kukulkan
FAZE_ABRAHAM_80
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 1
Set
Set
The Ultim8 Dave
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,301 Elo+
Solo
Fenrir
Fenrir
XxGonZaLoO
Fenrir
Level 24
God Stats
10W - 15L
1,378 SR
Queue Stats
53W - 55L
1,386 Elo+
Party 1
Ymir
Ymir
crazy203foot
Ymir
Level 27
God Stats
6W - 3L
1,373 SR
Queue Stats
29W - 20L
1,509 Elo+
Solo
Artemis
Artemis
johnchor
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,724 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,420 Elo+

VS

Team Averages
Level 18
1,449 SR
1,407 Elo+
Cerberus
Cerberus
BoredAlyssa
Cerberus
Level 28
God Stats
5W - 8L
1,427 SR
Queue Stats
124W - 141L
1,310 Elo+
Solo
Izanami
Izanami
Ceylor
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,344 Elo+
Solo
Fafnir
Fafnir
Semagt78
Fafnir
Level 21
God Stats
2W - 4L
1,320 SR
Queue Stats
197W - 225L
1,381 Elo+
Solo
Ra
Ra
StormG 34
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ironnoc97-NG_
Nu Wa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
0 / 3 / 2
11,778
736
1,637
3,890
1,321
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 16 / 9
15,089
943
18,298
29,804
10,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
XxGonZaLoO
Fenrir
18
5 / 2 / 1
13,319
832
5,137
5,685
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 8 / 14
18,960
1,185
26,595
42,849
73,612
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
johnchor
Artemis
20
13 / 6 / 9
18,502
1,156
50,556
23,078
9,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoredAlyssa
Cerberus
20
6 / 4 / 18
15,826
989
9,800
31,448
12,953
Izanami
Ceylor
Izanami
20
15 / 1 / 11
17,426
1,089
39,315
13,298
4,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Semagt78
Fafnir
20
5 / 8 / 18
15,656
979
12,814
26,569
27,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 11 / 16
14,749
922
16,296
21,627
17,259
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 4 / 24
15,805
988
18,925
14,817
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
28
Kills
35
35
Deaths
28
35
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoredAlyssa
Cerberus
6
4
18
3.75
W
Izanami
Ceylor
Izanami
15
1
11
20.5
L
Kukulkan
0
3
2
0.33
W
Fafnir
Semagt78
Fafnir
5
8
18
1.75
W
4
11
16
1.09
L
2
16
9
0.41
L
Fenrir
XxGonZaLoO
Fenrir
5
2
1
2.75
L
8
8
14
1.88
W
5
4
24
4.25
L
Artemis
johnchor
Artemis
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,223
Damage
97,150
105,306
Taken
107,759
98,005
Mitigated
67,403
12,890
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoredAlyssa
Cerberus
9,800
664
0
2,233
31,448
12,953
0
6,741
24,707
34,521
0
W
Izanami
Ceylor
Izanami
39,315
27,642
0
554
13,298
4,929
0
4,068
9,230
0
72,303
L
Kukulkan
1,637
698
0
0
3,890
1,321
0
2,403
1,449
2,562
0
W
Fafnir
Semagt78
Fafnir
12,814
7,557
0
2,250
26,569
27,558
0
4,807
21,762
32,632
0
W
16,296
3,982
1,737
2,692
21,627
17,259
0
7,734
13,893
45,288
0
L
18,298
7,334
0
1,363
29,804
10,886
0
19,994
9,730
0
58,257
L
Fenrir
XxGonZaLoO
Fenrir
5,137
1,207
0
142
5,685
2,533
0
2,793
2,892
0
8,694
L
26,595
2,969
0
2,918
42,849
73,612
0
16,603
25,638
81,737
0
W
18,925
8,272
400
3,211
14,817
4,704
0
4,882
9,935
43,193
0
L
Artemis
johnchor
Artemis
50,556
32,522
0
8,467
23,078
9,653
0
15,603
7,383
0
112,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,648
Gold Earned
79,462
314
Minions Killed
288
7
Camps Cleared
5
1,016,781
Distance Traveled
1,262,043
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,826
989
38
2
2
299,337
3
W
Izanami
17,426
1,089
79
5
2
278,785
3
L
Kukulkan
11,778
736
0
0
0
59,370
0
W
Fafnir
15,656
979
28
2
0
255,641
3
W
Ra
14,749
922
79
5
1
203,007
2
L
Set
15,089
943
83
5
2
278,767
0
L
Fenrir
13,319
832
3
0
0
123,540
0
L
Ymir
18,960
1,185
115
7
1
290,801
0
W
Nu Wa
15,805
988
64
4
0
225,273
0
L
Artemis
18,502
1,156
113
7
4
264,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role