Player Matchup

Zeus
Zeus
EliasReign71
Zeus
Level 18
God Stats
11W - 16L
1,359 SR
Queue Stats
40W - 76L
1,258 Elo+
Party 1
Artemis
Artemis
MereoleonaH2O
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,223 Elo+
Solo
Aphrodite
Aphrodite
SYN FUL SATAN
Aphrodite
Level 152
God Stats
2W - 4L
1,408 SR
Queue Stats
131W - 163L
1,298 Elo+
Party 1
Geb
Geb
Sojuwarrior7697
Geb
Level 21
God Stats
12W - 22L
1,229 SR
Queue Stats
39W - 79L
1,262 Elo+
Party 1
Cernunnos
Cernunnos
anthoniii3
Cernunnos
Level 7
God Stats
1W - 2L
1,305 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Team Averages
Level 40
1,360 SR
1,295 Elo+

VS

Team Averages
Level 17
1,454 SR
1,326 Elo+
Baron Samedi
Baron Samedi
AceBallrE
Baron Samedi
Level 29
God Stats
7W - 6L
1,385 SR
Queue Stats
81W - 77L
1,455 Elo+
Solo
Bellona
Bellona
MagnumPinkie
Bellona
Level 16
God Stats
9W - 6L
1,560 SR
Queue Stats
41W - 43L
1,303 Elo+
Solo
Danzaburou
Danzaburou
PANDAxxyxy
Danzaburou
Level 5
God Stats
9W - 7L
1,174 SR
Queue Stats
9W - 8L
1,111 Elo+
Solo
Fafnir
Fafnir
UnluckyPark6759
Fafnir
Level 17
God Stats
4W - 2L
1,471 SR
Queue Stats
33W - 27L
1,321 Elo+
Solo
Fenrir
Fenrir
andersand13
Fenrir
Level 16
God Stats
3W - 0L
1,682 SR
Queue Stats
41W - 31L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
11,143
1,013
22,387
12,628
3,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
17
6 / 12 / 2
11,642
1,058
19,463
19,315
7,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SYN FUL SATAN
Aphrodite
17
0 / 2 / 9
10,034
912
12,745
9,520
9,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 6 / 9
10,881
989
9,101
21,678
27,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
anthoniii3
Cernunnos
16
0 / 8 / 4
9,121
829
6,879
12,015
4,549
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

102

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceBallrE
Baron Samedi
18
6 / 1 / 10
11,117
1,011
13,450
8,401
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MagnumPinkie
Bellona
18
6 / 1 / 15
12,380
1,125
13,523
19,602
20,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PANDAxxyxy
Danzaburou
17
5 / 3 / 11
11,090
1,008
15,741
12,028
4,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 0 / 16
11,719
1,065
9,969
26,198
30,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
18
13 / 5 / 9
13,138
1,194
17,781
13,309
11,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
10
Kills
33
33
Deaths
10
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceBallrE
Baron Samedi
6
1
10
11
L
4
5
5
1.3
W
Bellona
MagnumPinkie
Bellona
6
1
15
13.5
L
Artemis
6
12
2
0.58
W
Danzaburou
PANDAxxyxy
Danzaburou
5
3
11
3.5
L
Aphrodite
SYN FUL SATAN
Aphrodite
0
2
9
2.25
L
0
6
9
0.75
W
3
0
16
11
W
Fenrir
13
5
9
3.5
L
Cernunnos
anthoniii3
Cernunnos
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,575
Damage
70,464
75,156
Taken
79,538
51,738
Mitigated
71,297
13,243
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceBallrE
Baron Samedi
13,450
1,875
2,676
2,135
8,401
3,461
0
4,125
4,276
30,628
0
L
22,387
6,318
0
1,085
12,628
3,738
0
3,610
8,907
37,974
0
W
Bellona
MagnumPinkie
Bellona
13,523
4,936
1,890
2,083
19,602
20,884
0
9,341
10,261
0
28,232
L
Artemis
19,463
11,072
0
0
19,315
7,127
0
4,655
14,570
0
34,341
W
Danzaburou
PANDAxxyxy
Danzaburou
15,741
7,570
135
1,263
12,028
4,519
0
7,147
4,881
0
32,223
L
Aphrodite
SYN FUL SATAN
Aphrodite
12,745
1,302
5,005
5,205
9,520
9,126
0
3,361
6,065
31,091
0
L
9,101
703
0
1,180
21,678
27,198
0
7,461
13,760
19,926
0
W
9,969
4,344
451
9,119
26,198
30,796
0
14,691
11,507
16,402
0
W
Fenrir
17,781
5,401
0
547
13,309
11,637
0
8,929
3,730
0
27,779
L
Cernunnos
anthoniii3
Cernunnos
6,879
3,598
0
768
12,015
4,549
0
3,464
8,435
0
19,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,821
Gold Earned
59,444
161
Minions Killed
163
3
Camps Cleared
6
841,735
Distance Traveled
1,027,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,117
1,011
49
4
1
177,196
0
L
Zeus
11,143
1,013
38
3
1
173,985
0
W
Bellona
12,380
1,125
38
3
1
236,750
0
L
Artemis
11,642
1,058
40
4
0
175,752
0
W
Danzaburou
11,090
1,008
38
3
1
195,247
1
L
Aphrodite
10,034
912
45
4
0
183,986
0
L
Geb
10,881
989
8
1
1
195,397
0
W
Fafnir
11,719
1,065
12
1
0
209,062
0
W
Fenrir
13,138
1,194
26
2
3
209,129
0
L
Cernunnos
9,121
829
30
3
1
112,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role