Player Matchup

Hun Batz
Hun Batz
Abood-_-dragon
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,372 Elo+
Solo
Olorun
Olorun
HESPY-JNR
Olorun
Level 12
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
MonSteR_Diams
Medusa
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PRGRyan
Morgan Le Fay
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
SouleveMoi
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,611 Elo+
Party 1
Team Averages
Level 12
1,511 SR
1,497 Elo+

VS

Team Averages
Level 13
1,467 SR
1,357 Elo+
Poseidon
Poseidon
Morbonek
Poseidon
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,129 Elo+
Solo
Sun Wukong
Sun Wukong
ProPaynxyz
Sun Wukong
Level 4
God Stats
2W - 1L
1,277 SR
Queue Stats
3W - 3L
1,063 Elo+
Solo
Kukulkan
Kukulkan
ProVanshot
Kukulkan
Level 26
God Stats
4W - 2L
1,320 SR
Queue Stats
49W - 62L
1,327 Elo+
Solo
Neith
Neith
SnufflyData8186
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,657 Elo+
Solo
Bastet
Bastet
xD4rkSid3-XIII
Bastet
Level 23
God Stats
2W - 0L
1,740 SR
Queue Stats
61W - 36L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 8 / 2
9,921
431
5,916
16,895
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
HESPY-JNR
Olorun
15
1 / 12 / 1
9,903
431
5,393
22,419
10,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
14 / 8 / 3
11,992
521
13,928
16,628
4,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
PRGRyan
Morgan Le Fay
14
3 / 13 / 8
9,596
417
6,648
15,570
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SouleveMoi
Bellona
19
11 / 8 / 1
12,601
548
20,788
21,541
15,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Morbonek
Poseidon
14
2 / 14 / 2
9,965
433
4,017
12,790
1,995
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ProPaynxyz
Sun Wukong
15
1 / 5 / 4
10,376
451
3,416
15,810
11,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ProVanshot
Kukulkan
19
6 / 4 / 5
12,621
549
12,084
12,256
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 11 / 9
11,778
512
7,387
15,362
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
33 / 0 / 1
17,416
757
38,227
24,557
10,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
32
Kills
45
49
Deaths
34
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
8
2
0.5
L
Olorun
HESPY-JNR
Olorun
1
12
1
0.13
L
14
8
3
1.94
W
Poseidon
Morbonek
Poseidon
2
14
2
0.21
L
Morgan Le Fay
PRGRyan
Morgan Le Fay
3
13
8
0.54
W
Sun Wukong
ProPaynxyz
Sun Wukong
1
5
4
0.6
W
Kukulkan
ProVanshot
Kukulkan
6
4
5
2.13
W
3
11
9
0.68
L
Bellona
SouleveMoi
Bellona
11
8
1
1.44
W
33
0
1
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,673
Damage
65,131
93,053
Taken
80,775
39,191
Mitigated
35,881
11,926
Healing
26,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,916
1,718
0
2,045
16,895
3,901
0
335
16,560
0
41,126
L
Olorun
HESPY-JNR
Olorun
5,393
3,421
0
4,713
22,419
10,567
1,197
9,258
13,161
43,922
8,160
L
13,928
8,671
0
2,156
16,628
4,684
3,471
2,785
13,843
0
72,260
W
Poseidon
Morbonek
Poseidon
4,017
840
0
0
12,790
1,995
966
3,328
9,172
30,766
0
L
Morgan Le Fay
PRGRyan
Morgan Le Fay
6,648
434
0
878
15,570
4,246
427
1,722
13,848
41,866
0
W
Sun Wukong
ProPaynxyz
Sun Wukong
3,416
566
0
3,726
15,810
11,329
1,028
419
15,338
0
41,425
W
Kukulkan
ProVanshot
Kukulkan
12,084
2,198
0
3,158
12,256
5,559
1,665
3,672
8,584
91,455
0
W
7,387
3,744
0
2,008
15,362
6,715
2,087
487
14,831
0
62,083
L
Bellona
SouleveMoi
Bellona
20,788
6,932
0
2,134
21,541
15,793
0
2,001
19,540
0
83,149
W
38,227
10,314
0
18,017
24,557
10,283
9,742
2,648
21,719
0
142,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,013
Gold Earned
62,156
491
Minions Killed
622
0
Camps Cleared
0
1,794,988
Distance Traveled
2,011,046
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,921
431
75
3
0
312,734
0
L
Olorun
9,903
431
103
4
0
317,171
2
L
Medusa
11,992
521
118
5
0
355,772
0
W
Poseidon
9,965
433
71
3
0
384,794
1
L
Morgan Le Fay
9,596
417
60
3
0
389,858
0
W
Sun Wukong
10,376
451
87
4
0
408,311
0
W
Kukulkan
12,621
549
150
7
0
394,507
5
W
Neith
11,778
512
98
4
0
324,306
0
L
Bellona
12,601
548
135
6
0
419,453
0
W
Bastet
17,416
757
216
9
0
499,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role