Player Matchup

Chaac
Chaac
BurntWeet
Chaac
Level 102
God Stats
20W - 19L
1,484 SR
Queue Stats
839W - 846L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
GrizzlyAd4ms91
Heimdallr
Level 121
God Stats
13W - 10L
1,551 SR
Queue Stats
341W - 329L
1,446 Elo+
Party 3
Bacchus
Bacchus
JxTheClown
Bacchus
Level 113
God Stats
0W - 1L
1,471 SR
Queue Stats
49W - 53L
1,522 Elo+
Party 1
Geb
Geb
Kirbensis
Geb
Level 148
God Stats
2W - 5L
1,407 SR
Queue Stats
291W - 303L
1,506 Elo+
Solo
Jormungandr
Jormungandr
OG_WickedClown
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,641 Elo+
Party 1
Team Averages
Level 118
1,483 SR
1,507 Elo+

VS

Team Averages
Level 119
1,540 SR
1,503 Elo+
Rama
Rama
 
Rama
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ConfinedShadow
Fenrir
Level 159
God Stats
4W - 3L
1,636 SR
Queue Stats
376W - 400L
1,507 Elo+
Solo
Ah Puch
Ah Puch
TypeG
Ah Puch
Level 145
God Stats
7W - 4L
1,631 SR
Queue Stats
412W - 287L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
betochilango
Cabrakan
Level 160
God Stats
12W - 8L
1,435 SR
Queue Stats
586W - 604L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BurntWeet
Chaac
13
0 / 6 / 3
7,768
706
9,321
17,040
18,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
GrizzlyAd4ms91
Heimdallr
8
0 / 1 / 0
6,143
558
1,531
2,147
803
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
JxTheClown
Bacchus
17
4 / 4 / 2
8,472
770
11,248
13,734
18,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 4 / 4
7,914
719
5,578
10,960
12,214
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
OG_WickedClown
Jormungandr
13
0 / 6 / 3
7,242
658
8,046
15,256
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 2 / 11
9,619
874
9,706
5,717
2,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
 
Tiamat
16
4 / 0 / 16
9,493
863
8,743
7,274
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 16
9,144
831
9,899
13,575
8,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
TypeG
Ah Puch
17
7 / 0 / 13
10,386
944
15,756
5,678
2,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
betochilango
Cabrakan
14
1 / 2 / 19
8,710
792
6,730
15,628
21,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
5
Kills
21
21
Deaths
6
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
11
5.75
W
Tiamat
 
Tiamat
4
0
16
12
L
Chaac
BurntWeet
Chaac
0
6
3
0.25
W
3
2
16
5.5
L
Heimdallr
GrizzlyAd4ms91
Heimdallr
0
1
0
0
L
Bacchus
JxTheClown
Bacchus
4
4
2
1.25
L
1
4
4
0.75
L
Jormungandr
OG_WickedClown
Jormungandr
0
6
3
0.25
W
Ah Puch
TypeG
Ah Puch
7
0
13
13.5
W
Cabrakan
betochilango
Cabrakan
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
50,834
59,137
Taken
47,872
62,626
Mitigated
38,694
17,823
Healing
27,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,706
7,599
614
255
5,717
2,563
2,701
2,877
2,447
0
16,454
W
Tiamat
 
Tiamat
8,743
1,242
1,834
4,945
7,274
3,466
932
4,186
2,824
21,001
0
L
Chaac
BurntWeet
Chaac
9,321
1,178
1,086
4,953
17,040
18,154
0
7,831
8,691
0
18,117
W
9,899
2,311
4,186
4,622
13,575
8,113
544
6,243
6,798
0
20,570
L
Heimdallr
GrizzlyAd4ms91
Heimdallr
1,531
517
22
711
2,147
803
0
1,246
761
0
4,316
L
Bacchus
JxTheClown
Bacchus
11,248
510
962
2,477
13,734
18,260
0
5,406
7,785
22,160
0
L
5,578
291
2,741
2,422
10,960
12,214
0
6,555
3,959
20,722
0
L
Jormungandr
OG_WickedClown
Jormungandr
8,046
2,223
611
1,838
15,256
13,195
0
7,954
6,712
19,665
0
W
Ah Puch
TypeG
Ah Puch
15,756
593
3,350
2,383
5,678
2,795
1,170
2,979
2,487
35,154
0
W
Cabrakan
betochilango
Cabrakan
6,730
554
2,155
2,796
15,628
21,757
320
6,623
8,444
11,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
47,352
140
Minions Killed
114
0
Camps Cleared
0
853,177
Distance Traveled
1,119,992
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,619
874
15
1
0
187,881
0
W
Tiamat
9,493
863
22
2
0
233,958
1
L
Chaac
7,768
706
31
3
0
207,025
0
W
Fenrir
9,144
831
21
2
0
266,573
5
L
Heimdallr
6,143
558
12
1
0
51,074
0
L
Bacchus
8,472
770
23
2
0
232,704
1
L
Geb
7,914
719
42
4
0
169,108
1
L
Jormungandr
7,242
658
32
3
0
193,266
0
W
Ah Puch
10,386
944
42
4
0
231,282
0
W
Cabrakan
8,710
792
14
1
0
200,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role