Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Acysev
Loki
Level 94
God Stats
36W - 21L
1,628 SR
Queue Stats
45W - 34L
1,603 Elo+
Party 1
Aphrodite
Aphrodite
Pretty_-Vibez
Aphrodite
Level 126
God Stats
19W - 12L
1,602 SR
Queue Stats
95W - 87L
1,517 Elo+
Party 1
Hachiman
Hachiman
Zelos1
Hachiman
Level 146
God Stats
12W - 16L
1,536 SR
Queue Stats
486W - 453L
1,543 Elo+
Solo
Team Averages
Level 137
1,553 SR
1,533 Elo+

VS

Team Averages
Level 131
1,660 SR
1,583 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bmooreman
Ah Muzen Cab
Level 122
God Stats
1W - 4L
1,557 SR
Queue Stats
297W - 279L
1,657 Elo+
Party 2
Zeus
Zeus
MissouriJack
Zeus
Level 135
God Stats
5W - 1L
1,802 SR
Queue Stats
192W - 157L
1,632 Elo+
Party 2
Artio
Artio
NeRD CampnHard
Artio
Level 156
God Stats
10W - 5L
1,647 SR
Queue Stats
388W - 383L
1,557 Elo+
Solo
Bastet
Bastet
TheSkelligenKing
Bastet
Level 148
God Stats
6W - 4L
1,582 SR
Queue Stats
352W - 270L
1,559 Elo+
Solo
Geb
Geb
isrial
Geb
Level 92
God Stats
9W - 4L
1,711 SR
Queue Stats
350W - 280L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
2 / 4 / 2
8,982
499
11,121
19,417
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
 
Nu Wa
14
1 / 8 / 5
8,837
491
8,131
10,139
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Acysev
Loki
17
11 / 6 / 3
11,150
619
18,297
13,571
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Pretty_-Vibez
Aphrodite
11
1 / 7 / 4
7,025
390
4,819
12,876
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Zelos1
Hachiman
15
1 / 5 / 2
8,637
480
7,776
9,986
2,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bmooreman
Ah Muzen Cab
17
12 / 5 / 6
11,042
613
14,879
14,940
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 4 / 8
11,432
635
12,457
12,262
4,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 3 / 3
8,545
475
7,439
12,173
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 6
11,138
619
10,498
13,373
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
isrial
Geb
13
5 / 2 / 14
9,916
551
7,576
20,945
9,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
30
30
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
2
0.75
L
Nu Wa
 
Nu Wa
1
8
5
0.44
L
Loki
Acysev
Loki
11
6
3
2.08
W
Ah Muzen Cab
Bmooreman
Ah Muzen Cab
12
5
6
3
W
6
4
8
2.5
W
0
3
3
0.5
L
Aphrodite
Pretty_-Vibez
Aphrodite
1
7
4
0.43
W
7
2
6
5
L
Hachiman
Zelos1
Hachiman
1
5
2
0.4
W
Geb
isrial
Geb
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
52,849
65,989
Taken
73,693
24,091
Mitigated
36,100
18,371
Healing
32,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,121
2,655
0
9,057
19,417
9,297
0
7,903
10,744
0
62,193
L
Nu Wa
 
Nu Wa
8,131
1,604
0
373
10,139
2,476
0
2,759
7,331
39,001
0
L
Loki
Acysev
Loki
18,297
6,307
0
1,065
13,571
4,920
0
3,397
10,002
0
57,562
W
Ah Muzen Cab
Bmooreman
Ah Muzen Cab
14,879
4,248
432
3,132
14,940
5,799
216
3,571
11,134
0
66,131
W
12,457
3,926
0
4,580
12,262
4,053
908
2,172
9,994
108,099
0
W
7,439
110
969
5,353
12,173
11,578
0
1,470
10,021
47,920
0
L
Aphrodite
Pretty_-Vibez
Aphrodite
4,819
43
1,660
4,025
12,876
4,475
314
7,522
5,305
20,473
0
W
10,498
1,175
0
6,341
13,373
4,880
0
2,348
10,776
0
89,632
L
Hachiman
Zelos1
Hachiman
7,776
4,330
0
2,191
9,986
2,923
990
5,024
4,962
0
67,208
W
Geb
isrial
Geb
7,576
971
2,914
9,008
20,945
9,790
457
4,619
16,189
23,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,631
Gold Earned
52,073
434
Minions Killed
565
0
Camps Cleared
0
1,672,327
Distance Traveled
1,642,991
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,982
499
120
7
0
320,986
5
L
Nu Wa
8,837
491
73
4
0
298,108
2
L
Loki
11,150
619
85
5
0
362,862
1
W
Ah Muzen Cab
11,042
613
109
6
0
325,498
4
W
Zeus
11,432
635
178
10
0
294,660
6
W
Artio
8,545
475
104
6
0
309,943
2
L
Aphrodite
7,025
390
32
2
0
342,272
0
W
Bastet
11,138
619
150
8
0
394,453
4
L
Hachiman
8,637
480
124
7
0
348,099
2
W
Geb
9,916
551
24
1
0
318,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role