Player Matchup

Ullr
Ullr
Eibram17
Ullr
Level 23
God Stats
6W - 8L
1,572 SR
Queue Stats
59W - 84L
1,375 Elo+
Party 2
Ares
Ares
SDA04
Ares
Level 23
God Stats
0W - 2L
1,173 SR
Queue Stats
53W - 62L
1,350 Elo+
Party 2
Chang'e
Chang'e
SlanaDeMistret
Chang'e
Level 28
God Stats
3W - 1L
1,426 SR
Queue Stats
40W - 36L
1,185 Elo+
Solo
Set
Set
TheRealFury
Set
Level 7
God Stats
3W - 2L
1,622 SR
Queue Stats
13W - 10L
1,431 Elo+
Solo
Bellona
Bellona
šakalru
Bellona
Level 18
God Stats
0W - 2L
1,738 SR
Queue Stats
4W - 10L
1,197 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,308 Elo+

VS

Team Averages
Level 24
1,529 SR
1,336 Elo+
Athena
Athena
DeBlue21
Athena
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 70L
1,404 Elo+
Solo
Skadi
Skadi
IrishMarine
Skadi
Level 25
God Stats
16W - 14L
1,314 SR
Queue Stats
178W - 190L
1,330 Elo+
Party 1
Fenrir
Fenrir
ItzNotAngeL
Fenrir
Level 15
God Stats
14W - 13L
1,421 SR
Queue Stats
14W - 13L
1,346 Elo+
Solo
Baba Yaga
Baba Yaga
Omorimvl
Baba Yaga
Level 26
God Stats
1W - 1L
1,427 SR
Queue Stats
36W - 48L
1,172 Elo+
Party 1
Amaterasu
Amaterasu
vauban01
Amaterasu
Level 25
God Stats
8W - 0L
1,985 SR
Queue Stats
19W - 16L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 1 / 0
4,225
423
3,419
2,992
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
SDA04
Ares
6
0 / 3 / 0
3,907
391
979
3,514
1,261
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,731
473
1,979
4,211
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 1 / 0
4,390
439
1,273
4,992
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
šakalru
Bellona
8
0 / 2 / 0
4,544
454
2,180
5,692
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DeBlue21
Athena
9
1 / 0 / 3
5,788
579
924
5,724
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 0 / 2
5,151
515
2,633
6,384
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
9
3 / 0 / 1
5,737
574
2,858
4,713
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Omorimvl
Baba Yaga
9
1 / 0 / 1
5,405
541
1,941
2,294
678
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
vauban01
Amaterasu
10
3 / 0 / 0
6,094
609
3,823
4,526
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
DeBlue21
Athena
1
0
3
2.5
L
Ullr
0
1
0
0
W
1
0
2
2
W
Fenrir
3
0
1
3.5
W
Baba Yaga
Omorimvl
Baba Yaga
1
0
1
1.5
L
Ares
SDA04
Ares
0
3
0
0
L
0
2
0
0
L
0
1
0
0
W
Amaterasu
vauban01
Amaterasu
3
0
0
3
L
Bellona
šakalru
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,830
Damage
12,179
21,401
Taken
23,641
8,624
Mitigated
10,268
4,835
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DeBlue21
Athena
924
371
126
1,909
5,724
2,944
266
683
5,041
19,770
0
L
Ullr
3,419
1,385
0
222
2,992
647
0
489
2,503
0
22,572
W
2,633
1,278
0
1,325
6,384
1,476
497
434
5,876
0
23,610
W
Fenrir
2,858
1,489
0
1,598
4,713
1,741
598
296
4,417
0
21,902
W
Baba Yaga
Omorimvl
Baba Yaga
1,941
384
0
1,603
2,294
678
613
1,273
823
19,725
0
L
Ares
SDA04
Ares
979
155
0
0
3,514
1,261
0
435
3,079
4,276
0
L
1,979
207
0
1,123
4,211
1,192
0
1,941
2,270
16,766
0
L
1,273
732
0
1,926
4,992
1,515
0
75
4,917
0
17,502
W
Amaterasu
vauban01
Amaterasu
3,823
1,235
0
1,168
4,526
3,429
479
319
4,207
4,331
17,890
L
Bellona
šakalru
Bellona
2,180
264
0
1,564
5,692
4,009
0
430
5,262
2,048
14,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,797
Gold Earned
28,175
171
Minions Killed
229
0
Camps Cleared
0
871,377
Distance Traveled
943,863
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,788
579
42
4
0
187,453
0
L
Ullr
4,225
423
41
4
0
168,363
1
W
Skadi
5,151
515
49
5
0
183,376
3
W
Fenrir
5,737
574
42
4
0
206,256
0
W
Baba Yaga
5,405
541
37
4
0
175,306
0
L
Ares
3,907
391
5
1
0
171,924
1
L
Chang'e
4,731
473
48
5
0
177,188
0
L
Set
4,390
439
45
5
0
187,421
3
W
Amaterasu
6,094
609
59
6
0
191,472
2
L
Bellona
4,544
454
32
3
0
166,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role