Player Matchup

Skadi
Skadi
Haku199
Skadi
Level 27
God Stats
1W - 3L
1,694 SR
Queue Stats
113W - 87L
1,455 Elo+
Solo
Olorun
Olorun
JT_BLCK1D_23
Olorun
Level 26
God Stats
7W - 7L
1,878 SR
Queue Stats
100W - 90L
1,555 Elo+
Solo
Serqet
Serqet
SarrrahG
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,434 Elo+
Solo
Fenrir
Fenrir
TH3 FEARLESS 1x
Fenrir
Level 26
God Stats
15W - 22L
1,294 SR
Queue Stats
174W - 181L
1,482 Elo+
Solo
King Arthur
King Arthur
Truecharlie09
King Arthur
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
140W - 129L
1,482 Elo+
Solo
Team Averages
Level 27
1,531 SR
1,482 Elo+

VS

Team Averages
Level 21
1,570 SR
1,468 Elo+
Izanami
Izanami
HARAKAT_HAMAS_04
Izanami
Level 28
God Stats
86W - 96L
1,446 SR
Queue Stats
125W - 147L
1,350 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ITz PoTSsiO
Morgan Le Fay
Level 13
God Stats
6W - 4L
1,590 SR
Queue Stats
11W - 9L
1,505 Elo+
Solo
Jormungandr
Jormungandr
JhonLP23
Jormungandr
Level 13
God Stats
4W - 1L
1,725 SR
Queue Stats
18W - 14L
1,557 Elo+
Solo
Zeus
Zeus
SHADOWLEYEND571
Zeus
Level 26
God Stats
73W - 48L
1,616 SR
Queue Stats
89W - 76L
1,544 Elo+
Solo
Sol
Sol
atomic03
Sol
Level 26
God Stats
55W - 66L
1,472 SR
Queue Stats
95W - 109L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Haku199
Skadi
16
4 / 7 / 4
10,590
963
10,031
13,272
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
17
2 / 5 / 8
10,660
969
14,499
17,993
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
SarrrahG
Serqet
17
1 / 11 / 7
9,972
907
9,187
21,778
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 12 / 7
11,381
1,035
11,505
27,248
9,604
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Truecharlie09
King Arthur
17
2 / 7 / 7
10,518
956
10,750
23,406
23,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 16
11,338
1,031
17,581
13,445
5,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
ITz PoTSsiO
Morgan Le Fay
18
4 / 1 / 16
11,349
1,032
11,948
10,296
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
JhonLP23
Jormungandr
19
8 / 1 / 20
12,378
1,125
11,422
12,407
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
17 / 5 / 15
14,013
1,274
33,199
11,570
4,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 1 / 22
12,837
1,167
22,930
13,894
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
131
13
Kills
42
42
Deaths
13
33
Assists
89
Player
Kills
Deaths
Assists
KDA
W
5
5
16
2.6
L
Skadi
Haku199
Skadi
4
7
4
0.86
W
Morgan Le Fay
ITz PoTSsiO
Morgan Le Fay
4
1
16
12
L
Olorun
2
5
8
1.2
W
Jormungandr
JhonLP23
Jormungandr
8
1
20
18
W
17
5
15
4.9
L
Serqet
SarrrahG
Serqet
1
11
7
0.41
L
4
12
7
0.63
L
King Arthur
Truecharlie09
King Arthur
2
7
7
0.79
W
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,972
Damage
97,080
103,697
Taken
61,612
57,993
Mitigated
25,414
4,711
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,581
14,342
0
632
13,445
5,189
0
2,746
10,569
0
31,739
L
Skadi
Haku199
Skadi
10,031
3,625
98
724
13,272
4,273
0
9,653
3,619
0
35,772
W
Morgan Le Fay
ITz PoTSsiO
Morgan Le Fay
11,948
1,234
0
1,087
10,296
4,166
0
1,973
8,276
27,400
0
L
Olorun
14,499
8,694
0
269
17,993
5,983
0
14,998
2,995
28,875
3,716
W
Jormungandr
JhonLP23
Jormungandr
11,422
1,837
366
2,715
12,407
7,190
0
2,723
9,319
44,698
0
W
33,199
2,183
138
1,967
11,570
4,172
0
1,605
9,445
40,692
0
L
Serqet
SarrrahG
Serqet
9,187
2,136
0
1,406
21,778
15,111
0
17,450
4,328
424
18,648
L
11,505
3,214
416
1,458
27,248
9,604
0
20,487
6,761
0
14,701
L
King Arthur
Truecharlie09
King Arthur
10,750
1,149
0
340
23,406
23,022
0
16,911
6,495
1,151
21,877
W
22,930
14,686
0
8,414
13,894
4,697
0
4,545
8,263
39,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,121
Gold Earned
61,915
166
Minions Killed
206
4
Camps Cleared
11
921,878
Distance Traveled
925,427
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,338
1,031
26
2
6
140,040
0
L
Skadi
10,590
963
61
6
3
141,400
0
W
Morgan Le Fay
11,349
1,032
40
4
0
208,384
0
L
Olorun
10,660
969
44
4
1
159,125
0
W
Jormungandr
12,378
1,125
79
7
0
213,910
0
W
Zeus
14,013
1,274
27
2
1
180,091
0
L
Serqet
9,972
907
25
2
0
199,013
1
L
Fenrir
11,381
1,035
6
1
0
210,752
0
L
King Arthur
10,518
956
30
3
0
211,588
0
W
Sol
12,837
1,167
34
3
4
183,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role