Player Matchup

Chaac
Chaac
AndyTroya_PR
Chaac
Level 89
God Stats
64W - 45L
1,585 SR
Queue Stats
438W - 441L
1,471 Elo+
Party 2
Izanami
Izanami
AnneMarley115
Izanami
Level 67
God Stats
80W - 81L
1,493 SR
Queue Stats
147W - 176L
1,442 Elo+
Party 2
Chang'e
Chang'e
ByrneBlood
Chang'e
Level 120
God Stats
10W - 2L
1,558 SR
Queue Stats
225W - 235L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
ERWIN_GHOST
Cliodhna
Level 143
God Stats
4W - 6L
1,573 SR
Queue Stats
270W - 264L
1,534 Elo+
Party 2
Geb
Geb
yaHazzi
Geb
Level 129
God Stats
10W - 9L
1,491 SR
Queue Stats
445W - 420L
1,533 Elo+
Solo
Team Averages
Level 110
1,540 SR
1,492 Elo+

VS

Team Averages
Level 121
1,540 SR
1,511 Elo+
Bastet
Bastet
ChezPopsicle
Bastet
Level 119
God Stats
11W - 8L
1,533 SR
Queue Stats
111W - 108L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
ERacerGT
Cthulhu
Level 125
God Stats
24W - 31L
1,528 SR
Queue Stats
132W - 130L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
EtherealDrPepper
Sun Wukong
Level 147
God Stats
16W - 14L
1,597 SR
Queue Stats
435W - 414L
1,514 Elo+
Solo
Heimdallr
Heimdallr
ZarateChops
Heimdallr
Level 129
God Stats
37W - 41L
1,534 SR
Queue Stats
505W - 496L
1,453 Elo+
Solo
Aphrodite
Aphrodite
punchface
Aphrodite
Level 86
God Stats
1W - 2L
1,510 SR
Queue Stats
32W - 40L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 16
16,220
541
36,524
34,328
35,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
20
3 / 4 / 14
13,893
463
12,062
18,709
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ByrneBlood
Chang'e
20
13 / 5 / 14
17,085
570
28,448
21,679
7,791
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ERWIN_GHOST
Cliodhna
20
5 / 9 / 15
14,612
487
21,272
30,525
11,361
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
20
4 / 8 / 21
14,283
476
17,081
39,818
40,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
18 / 5 / 3
15,728
524
37,875
32,326
16,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ERacerGT
Cthulhu
20
4 / 6 / 11
13,406
447
22,470
30,162
28,854
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
EtherealDrPepper
Sun Wukong
19
2 / 5 / 11
13,604
453
16,888
33,146
37,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
ZarateChops
Heimdallr
20
6 / 7 / 4
16,730
558
29,243
28,813
12,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
punchface
Aphrodite
19
1 / 10 / 7
12,822
427
5,796
26,571
12,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
67
33
Kills
31
31
Deaths
33
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
5
16
3.2
W
Izanami
3
4
14
2.5
W
Chang'e
ByrneBlood
Chang'e
13
5
14
4
L
Bastet
18
5
3
3.9
W
Cliodhna
ERWIN_GHOST
Cliodhna
5
9
15
1.39
L
Cthulhu
ERacerGT
Cthulhu
4
6
11
1.58
L
Sun Wukong
EtherealDrPepper
Sun Wukong
2
5
11
1.5
L
Heimdallr
ZarateChops
Heimdallr
6
7
4
1.14
L
Aphrodite
punchface
Aphrodite
1
10
7
0.45
W
Geb
4
8
21
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,387
Damage
112,272
145,059
Taken
151,018
99,560
Mitigated
107,897
55,941
Healing
55,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,524
3,202
0
9,965
34,328
35,234
2,184
3,391
30,937
15,798
93,940
W
Izanami
12,062
9,867
335
4,365
18,709
5,085
4,068
4,899
13,810
0
93,779
W
Chang'e
ByrneBlood
Chang'e
28,448
1,602
9,690
8,727
21,679
7,791
2,560
5,722
15,957
116,020
0
L
Bastet
37,875
9,515
0
12,809
32,326
16,246
646
9,135
23,191
0
130,694
W
Cliodhna
ERWIN_GHOST
Cliodhna
21,272
2,703
0
11,894
30,525
11,361
1,611
4,628
25,896
0
138,268
L
Cthulhu
ERacerGT
Cthulhu
22,470
1,631
1,950
2,339
30,162
28,854
780
11,510
18,652
79,647
0
L
Sun Wukong
EtherealDrPepper
Sun Wukong
16,888
2,253
0
9,393
33,146
37,876
0
9,130
24,016
0
82,884
L
Heimdallr
ZarateChops
Heimdallr
29,243
19,459
0
11,620
28,813
12,263
3,623
10,380
18,433
0
183,382
L
Aphrodite
punchface
Aphrodite
5,796
1,752
7,572
9,593
26,571
12,658
356
10,919
15,652
79,655
0
W
Geb
17,081
994
1,932
9,033
39,818
40,089
448
9,626
30,192
47,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,093
Gold Earned
72,290
757
Minions Killed
811
0
Camps Cleared
0
2,881,552
Distance Traveled
2,722,866
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,220
541
158
5
0
592,852
2
W
Izanami
13,893
463
175
6
0
575,764
3
W
Chang'e
17,085
570
191
6
0
584,860
5
L
Bastet
15,728
524
152
5
0
644,780
6
W
Cliodhna
14,612
487
185
6
0
556,907
7
L
Cthulhu
13,406
447
120
4
0
582,070
8
L
Sun Wukong
13,604
453
125
4
0
578,865
7
L
Heimdallr
16,730
558
260
9
0
473,091
4
L
Aphrodite
12,822
427
154
5
0
444,060
9
W
Geb
14,283
476
48
2
0
571,169
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role