Player Matchup

Janus
Janus
EmanuelDanger14
Janus
Level 66
God Stats
0W - 1L
1,698 SR
Queue Stats
13W - 37L
1,207 Elo+
Party 2
Ares
Ares
Mickus870
Ares
Level 92
God Stats
1W - 5L
1,119 SR
Queue Stats
275W - 307L
1,352 Elo+
Party 3
Gilgamesh
Gilgamesh
djhc__11
Gilgamesh
Level 63
God Stats
0W - 2L
1,450 SR
Queue Stats
21W - 46L
1,232 Elo+
Party 2
Kali
Kali
flUfy-Foefje
Kali
Level 123
God Stats
1W - 2L
1,605 SR
Queue Stats
54W - 45L
1,507 Elo+
Solo
Heimdallr
Heimdallr
saam4U
Heimdallr
Level 73
God Stats
21W - 22L
1,496 SR
Queue Stats
109W - 150L
1,367 Elo+
Party 3
Team Averages
Level 83
1,474 SR
1,333 Elo+

VS

Team Averages
Level 100
1,498 SR
1,442 Elo+
Vulcan
Vulcan
Akumu-No-Yurei
Vulcan
Level 126
God Stats
6W - 2L
1,704 SR
Queue Stats
478W - 445L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
ChaoticNephilim1
Jing Wei
Level 106
God Stats
12W - 8L
1,494 SR
Queue Stats
558W - 529L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MTVMViska
Nu Wa
Level 51
God Stats
11W - 20L
1,404 SR
Queue Stats
181W - 239L
1,328 Elo+
Solo
Set
Set
Shirokuro-Tengu
Set
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,485 Elo+
Party 1
Cerberus
Cerberus
The_Halloman
Cerberus
Level 100
God Stats
4W - 6L
1,391 SR
Queue Stats
112W - 115L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,853
381
3,530
12,472
2,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
1 / 5 / 2
8,092
450
3,492
12,974
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
djhc__11
Gilgamesh
13
1 / 3 / 2
7,939
441
3,494
10,842
6,342
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
12 / 3 / 1
11,618
645
15,068
17,826
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
saam4U
Heimdallr
12
0 / 7 / 4
7,400
411
8,639
12,850
3,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
10,287
572
9,563
6,429
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 4 / 4
9,795
544
9,338
11,106
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
MTVMViska
Nu Wa
15
2 / 3 / 5
9,687
538
9,326
7,872
2,809
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 1
10,120
562
11,805
11,280
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
The_Halloman
Cerberus
13
2 / 2 / 9
7,653
425
7,341
15,945
12,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
14
Kills
26
26
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
W
7
4
4
2.25
L
0
8
0
0
W
Nu Wa
MTVMViska
Nu Wa
2
3
5
1.5
L
Ares
1
5
2
0.4
W
11
2
1
5.75
W
Cerberus
The_Halloman
Cerberus
2
2
9
3.25
L
Gilgamesh
djhc__11
Gilgamesh
1
3
2
0.67
L
12
3
1
4.17
L
Heimdallr
saam4U
Heimdallr
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,223
Damage
47,373
66,964
Taken
52,632
24,874
Mitigated
26,111
13,583
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,563
2,005
0
1,114
6,429
2,397
0
1,181
5,248
72,247
0
W
9,338
6,444
0
2,314
11,106
3,976
490
865
10,241
0
64,063
L
3,530
163
30
1,533
12,472
2,473
0
3,669
8,549
32,558
0
W
Nu Wa
MTVMViska
Nu Wa
9,326
3,958
0
3,094
7,872
2,809
1,978
0
7,872
53,937
0
L
Ares
3,492
251
0
3,172
12,974
5,260
190
4,182
8,752
33,419
0
W
11,805
5,677
0
4,436
11,280
4,624
661
1,464
9,816
0
60,283
W
Cerberus
The_Halloman
Cerberus
7,341
455
506
6,365
15,945
12,305
207
3,512
12,433
26,897
0
L
Gilgamesh
djhc__11
Gilgamesh
3,494
442
0
415
10,842
6,342
588
6,222
4,620
2,426
38,781
L
15,068
6,878
0
7,144
17,826
7,629
0
7,354
10,258
0
78,971
L
Heimdallr
saam4U
Heimdallr
8,639
3,305
0
1,289
12,850
3,170
103
4,263
8,555
0
42,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,902
Gold Earned
47,542
399
Minions Killed
493
0
Camps Cleared
0
1,703,212
Distance Traveled
1,761,579
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,287
572
122
7
0
364,100
4
W
Jing Wei
9,795
544
119
7
0
326,647
1
L
Janus
6,853
381
62
3
0
286,999
3
W
Nu Wa
9,687
538
90
5
0
290,508
0
L
Ares
8,092
450
54
3
0
327,006
1
W
Set
10,120
562
104
6
0
392,833
0
W
Cerberus
7,653
425
58
3
0
387,491
1
L
Gilgamesh
7,939
441
73
4
0
362,130
5
L
Kali
11,618
645
132
7
0
423,017
1
L
Heimdallr
7,400
411
78
4
0
304,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role