Player Matchup

Eset
Eset
Diamond IV
C13_ByAndre
Eset
Diamond IV
Level 146
God Stats
39W - 22L
1,780 SR
Queue Stats
633W - 620L
2,093 MMR
Solo
Odin
Odin
Diamond IV
Dynasty xFaKeZz
Odin
Diamond IV
Level 148
God Stats
3W - 3L
1,694 SR
Queue Stats
162W - 137L
2,181 MMR
Solo
Mercury
Mercury
Diamond IV
HmR-Kakashi
Mercury
Diamond IV
Level 75
God Stats
5W - 0L
2,004 SR
Queue Stats
60W - 41L
2,210 MMR
Party 1
Medusa
Medusa
Diamond V
HmR-WhiteHoT
Medusa
Diamond V
Level 143
God Stats
3W - 0L
1,854 SR
Queue Stats
29W - 33L
2,066 MMR
Party 1
Ares
Ares
Diamond III
PSYCHO TOD
Ares
Diamond III
Level 159
God Stats
11W - 7L
1,559 SR
Queue Stats
463W - 443L
2,196 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,778 SR
2,149 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,609 SR
2,150 MMR
Arachne
Arachne
Diamond III
Bossnian07
Arachne
Diamond III
Level 160
God Stats
45W - 30L
1,722 SR
Queue Stats
752W - 727L
2,229 MMR
Solo
Thoth
Thoth
Diamond IV
EXELON2216
Thoth
Diamond IV
Level 111
God Stats
3W - 6L
1,450 SR
Queue Stats
196W - 185L
2,161 MMR
Solo
Hades
Hades
Platinum I
Smarty-1981
Hades
Platinum I
Level 155
God Stats
3W - 2L
1,680 SR
Queue Stats
138W - 120L
2,142 MMR
Solo
Artio
Artio
Diamond II
azzkickr143
Artio
Diamond II
Level 160
God Stats
6W - 4L
1,653 SR
Queue Stats
298W - 287L
2,223 MMR
Solo
Anhur
Anhur
Platinum I
iTzSai
Anhur
Platinum I
Level 159
God Stats
35W - 50L
1,542 SR
Queue Stats
740W - 713L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,392
678
1,136
1,982
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,316
663
2,485
2,915
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
HmR-Kakashi
Mercury
7
0 / 0 / 1
3,657
731
1,053
2,439
599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
6
0 / 0 / 0
3,134
627
358
302
60
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,448
690
166
1,817
672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Morgan Le FayPersephoneLoki

VS

Bans
CliodhnaAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bossnian07
Arachne
6
2 / 0 / 0
3,881
776
1,541
3,230
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thoth
5
0 / 1 / 1
3,487
697
377
2,011
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,875
775
1,629
4,235
1,242
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
2,702
540
0
387
84
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
iTzSai
Anhur
6
0 / 0 / 0
3,399
680
153
2,079
365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bossnian07
Arachne
2
0
0
2
W
1
2
0
0.5
W
0
0
0
0
L
Thoth
0
1
1
0.5
W
Mercury
HmR-Kakashi
Mercury
0
0
1
0.5
W
Medusa
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Anhur
iTzSai
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,198
Damage
3,700
9,455
Taken
11,942
2,964
Mitigated
2,970
2,392
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bossnian07
Arachne
1,541
817
0
883
3,230
785
0
213
3,017
0
14,116
W
1,136
337
14
195
1,982
448
0
247
1,735
14,687
0
W
2,485
631
0
1,417
2,915
1,185
0
1,629
1,286
0
15,037
L
Thoth
377
0
0
463
2,011
494
0
923
1,088
13,775
0
W
Mercury
HmR-Kakashi
Mercury
1,053
491
0
190
2,439
599
0
130
2,309
0
17,937
W
Medusa
358
128
0
0
302
60
0
0
302
0
13,948
W
166
0
0
576
1,817
672
0
0
1,817
7,701
0
L
1,629
579
0
3,394
4,235
1,242
0
0
3,848
18,163
0
L
0
0
164
109
387
84
0
0
387
923
0
L
Anhur
iTzSai
Anhur
153
153
0
1,016
2,079
365
0
166
1,913
0
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,947
Gold Earned
17,344
145
Minions Killed
159
0
Camps Cleared
0
509,173
Distance Traveled
419,556
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,881
776
37
7
0
111,719
0
W
Eset
3,392
678
33
7
0
99,047
2
W
Odin
3,316
663
30
6
0
100,535
1
L
Thoth
3,487
697
30
6
0
98,971
2
W
Mercury
3,657
731
41
8
0
115,650
1
W
Medusa
3,134
627
30
6
0
93,639
2
W
Ares
3,448
690
11
2
0
100,302
3
L
Hades
3,875
775
53
11
0
86,098
0
L
Artio
2,702
540
1
0
0
30,577
0
L
Anhur
3,399
680
38
8
0
92,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role