Player Matchup

Anhur
Anhur
FCanco
Anhur
Level 11
God Stats
6W - 5L
1,451 SR
Queue Stats
7W - 7L
1,452 Elo+
Party 1
Yemoja
Yemoja
Hroptatyr
Yemoja
Level 12
God Stats
7W - 6L
1,514 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shakma
Morgan Le Fay
Level 22
God Stats
4W - 1L
1,754 SR
Queue Stats
12W - 10L
1,535 Elo+
Solo
Horus
Horus
Woltiny
Horus
Level 10
God Stats
6W - 3L
1,728 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1
Apollo
Apollo
javijar23
Apollo
Level 27
God Stats
1W - 2L
1,277 SR
Queue Stats
9W - 6L
1,520 Elo+
Party 1
Team Averages
Level 16
1,545 SR
1,496 Elo+

VS

Team Averages
Level 20
1,456 SR
1,501 Elo+
Nu Wa
Nu Wa
GaiusTheokoles
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,788 Elo+
Solo
Anhur
Anhur
Hiphoppanda_
Anhur
Level 14
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 2L
1,725 Elo+
Solo
Neith
Neith
InvizCustos
Neith
Level 13
God Stats
11W - 23L
1,259 SR
Queue Stats
11W - 26L
1,164 Elo+
Party 2
Nemesis
Nemesis
Marvakk
Nemesis
Level 18
God Stats
1W - 2L
1,486 SR
Queue Stats
34W - 33L
1,496 Elo+
Solo
Izanami
Izanami
PrincessCrimea
Izanami
Level 28
God Stats
62W - 59L
1,474 SR
Queue Stats
93W - 100L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FCanco
Anhur
13
2 / 0 / 7
6,738
1,123
2,731
2,038
635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Hroptatyr
Yemoja
12
3 / 0 / 12
7,472
1,245
3,932
3,938
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Shakma
Morgan Le Fay
12
2 / 0 / 9
6,788
1,131
4,788
1,111
375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Woltiny
Horus
12
3 / 1 / 9
6,593
1,099
1,750
5,078
3,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
javijar23
Apollo
13
9 / 0 / 9
8,162
1,360
12,855
4,213
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

440

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,591
932
2,895
6,128
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 0
5,110
852
0
1,578
459
10
0 / 4 / 1
5,372
895
4,435
6,826
2,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Marvakk
Nemesis
10
0 / 2 / 1
5,381
897
972
2,434
866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 9 / 0
5,726
954
3,948
10,567
3,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
19
Kills
1
1
Deaths
19
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
FCanco
Anhur
2
0
7
5.5
L
0
4
1
0.13
L
0
0
0
0
W
Yemoja
Hroptatyr
Yemoja
3
0
12
9
L
0
4
1
0.13
L
Nemesis
Marvakk
Nemesis
0
2
1
0.25
L
1
9
0
0.11
W
Morgan Le Fay
Shakma
Morgan Le Fay
2
0
9
6.5
W
Horus
Woltiny
Horus
3
1
9
7.5
W
Apollo
javijar23
Apollo
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
12,250
16,378
Taken
27,533
9,489
Mitigated
8,143
7,570
Healing
713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
FCanco
Anhur
2,731
924
0
372
2,038
635
0
94
1,922
0
16,943
L
2,895
280
0
11
6,128
1,507
0
1,229
4,899
12,446
0
L
0
0
0
0
1,578
459
0
654
924
0
0
W
Yemoja
Hroptatyr
Yemoja
3,932
986
1,732
1,212
3,938
2,965
0
975
2,811
9,599
0
L
4,435
1,135
0
283
6,826
2,244
0
2,927
3,899
0
8,271
L
Nemesis
Marvakk
Nemesis
972
330
0
419
2,434
866
0
848
1,586
0
4,278
L
3,948
2,475
0
0
10,567
3,067
0
3,062
7,505
0
10,967
W
Morgan Le Fay
Shakma
Morgan Le Fay
4,788
565
0
298
1,111
375
0
266
755
19,354
0
W
Horus
Woltiny
Horus
1,750
499
1,100
1,322
5,078
3,769
0
766
4,132
0
10,821
W
Apollo
javijar23
Apollo
12,855
8,812
0
1,534
4,213
1,745
0
318
3,863
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
27,180
122
Minions Killed
52
7
Camps Cleared
3
600,221
Distance Traveled
338,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,738
1,123
40
7
3
110,858
0
L
Nu Wa
5,591
932
24
4
1
95,858
0
L
Anhur
5,110
852
0
0
0
9,070
0
W
Yemoja
7,472
1,245
11
2
1
105,538
1
L
Neith
5,372
895
7
1
0
88,749
0
L
Nemesis
5,381
897
5
1
2
82,022
0
L
Izanami
5,726
954
16
3
0
62,997
0
W
Morgan Le Fay
6,788
1,131
32
5
0
123,815
2
W
Horus
6,593
1,099
13
2
0
131,071
0
W
Apollo
8,162
1,360
26
4
3
128,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role