Player Matchup

Merlin
Merlin
NayrdofZ
Merlin
Level 109
God Stats
0W - 2L
1,132 SR
Queue Stats
9W - 7L
1,524 Elo+
Solo
Khepri
Khepri
Opa4ku
Khepri
Level 109
God Stats
4W - 4L
1,591 SR
Queue Stats
12W - 12L
1,534 Elo+
Party 1
Fenrir
Fenrir
Sleeepppyy
Fenrir
Level 155
God Stats
1W - 2L
1,655 SR
Queue Stats
23W - 12L
1,669 Elo+
Party 1
Team Averages
Level 124
1,459 SR
1,576 Elo+

VS

Team Averages
Level 62
1,536 SR
1,492 Elo+
Anubis
Anubis
TSMShi
Anubis
Level 36
God Stats
3W - 2L
1,607 SR
Queue Stats
79W - 61L
1,514 Elo+
Solo
Mulan
Mulan
TheAlmightyJesus
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,476 Elo+
Party 2
Set
Set
vinno7
Set
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NayrdofZ
Merlin
17
7 / 5 / 9
13,462
641
16,158
9,685
4,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Opa4ku
Khepri
15
1 / 6 / 15
13,139
626
7,407
23,825
27,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Sleeepppyy
Fenrir
17
11 / 4 / 7
14,408
686
25,638
29,172
31,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
TSMShi
Anubis
17
3 / 6 / 8
13,758
655
12,556
22,532
10,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 11
12,904
614
17,958
16,566
18,112
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Set
vinno7
Set
18
9 / 10 / 4
14,666
698
21,986
20,522
8,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
19
Kills
14
15
Deaths
19
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
NayrdofZ
Merlin
7
5
9
2.3
L
Khepri
Opa4ku
Khepri
1
6
15
1.42
L
Fenrir
Sleeepppyy
Fenrir
11
4
7
3.63
W
Anubis
TSMShi
Anubis
3
6
8
1.17
W
2
3
11
2.5
W
Set
vinno7
Set
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
52,500
62,682
Taken
59,620
63,644
Mitigated
37,553
9,687
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
NayrdofZ
Merlin
16,158
1,486
420
915
9,685
4,149
1,004
3,384
6,301
63,974
0
L
Khepri
Opa4ku
Khepri
7,407
432
0
4,198
23,825
27,616
262
2,868
20,957
18,730
0
L
Fenrir
Sleeepppyy
Fenrir
25,638
7,798
0
4,154
29,172
31,879
1,320
7,224
21,948
0
50,909
W
Anubis
TSMShi
Anubis
12,556
340
0
10,578
22,532
10,995
1,337
5,680
16,435
68,082
0
W
17,958
3,000
0
1,429
16,566
18,112
799
8,127
8,031
0
38,934
W
Set
vinno7
Set
21,986
11,098
0
3,673
20,522
8,446
582
10,748
9,259
0
50,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
41,328
172
Minions Killed
201
7
Camps Cleared
9
1,075,219
Distance Traveled
1,043,038
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,462
641
115
5
3
329,117
1
L
Khepri
13,139
626
23
1
0
361,299
4
L
Fenrir
14,408
686
34
2
4
384,803
1
W
Anubis
13,758
655
111
5
3
295,449
5
W
Mulan
12,904
614
38
2
3
378,430
6
W
Set
14,666
698
52
2
3
369,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role