Player Matchup

Bellona
Bellona
DixieNormousxxx
Bellona
Level 28
God Stats
9W - 9L
1,559 SR
Queue Stats
52W - 51L
1,470 Elo+
Solo
Loki
Loki
Maurock19
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,260 Elo+
Party 1
Hades
Hades
Xoxohr
Hades
Level 26
God Stats
1W - 0L
1,836 SR
Queue Stats
3W - 3L
1,258 Elo+
Solo
Susano
Susano
biscuitsimon
Susano
Level 13
God Stats
2W - 9L
1,439 SR
Queue Stats
4W - 17L
1,211 Elo+
Party 1
Da Ji
Da Ji
masqueranium
Da Ji
Level 29
God Stats
23W - 17L
1,704 SR
Queue Stats
166W - 191L
1,365 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,313 Elo+

VS

Team Averages
Level 27
1,531 SR
1,308 Elo+
Cthulhu
Cthulhu
DeepAnarchy
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,254 Elo+
Party 2
Olorun
Olorun
Mr BuBbLEs 3450
Olorun
Level 29
God Stats
3W - 3L
1,654 SR
Queue Stats
14W - 20L
1,016 Elo+
Party 3
Pele
Pele
ThE ALmYsTEr221
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,168 Elo+
Party 3
Ymir
Ymir
YuckyBoi
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
merknasty09
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 1
9,208
614
9,951
10,845
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
8
1 / 3 / 2
5,891
393
1,813
7,735
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hades
Xoxohr
Hades
12
6 / 2 / 6
7,873
525
6,947
12,472
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
9
0 / 2 / 7
6,016
401
3,509
6,826
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
7 / 1 / 9
8,157
544
12,248
9,568
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeepAnarchy
Cthulhu
10
1 / 1 / 0
6,407
427
2,029
6,456
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 10 / 1
5,932
395
10,142
11,264
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 7 / 2
6,349
423
4,829
11,669
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
9
0 / 4 / 3
6,048
403
2,562
10,114
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
merknasty09
Artemis
10
2 / 4 / 2
6,860
457
5,661
8,409
2,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
7
9
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeepAnarchy
Cthulhu
1
1
0
1
W
12
1
1
12.5
W
Loki
1
3
2
0.67
L
1
10
1
0.15
L
3
7
2
0.57
W
Hades
Xoxohr
Hades
6
2
6
4.5
L
Ymir
0
4
3
0.38
W
Susano
0
2
7
1.75
W
7
1
9
11.5
L
Artemis
merknasty09
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,468
Damage
25,223
47,446
Taken
47,912
22,106
Mitigated
20,291
15,810
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeepAnarchy
Cthulhu
2,029
281
239
1,075
6,456
3,786
472
941
5,515
22,441
0
W
9,951
1,515
0
4,200
10,845
9,101
302
4,205
6,640
7,926
43,500
W
Loki
1,813
394
0
1,623
7,735
1,974
713
484
7,211
0
13,721
L
10,142
4,622
623
1,718
11,264
4,275
515
4,305
6,739
26,207
3,163
L
4,829
1,566
0
2,322
11,669
3,256
273
599
10,980
0
22,046
W
Hades
Xoxohr
Hades
6,947
1,645
239
4,976
12,472
5,880
1,239
5,214
7,164
33,480
0
L
Ymir
2,562
507
0
279
10,114
6,625
27
1,553
8,346
12,613
0
W
Susano
3,509
142
0
951
6,826
1,905
588
1,138
5,522
0
21,732
W
12,248
3,603
0
3,821
9,568
3,246
0
2,045
7,505
0
43,178
L
Artemis
merknasty09
Artemis
5,661
2,183
0
570
8,409
2,349
650
1,381
6,746
0
35,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
31,596
280
Minions Killed
210
0
Camps Cleared
0
1,351,466
Distance Traveled
1,249,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,407
427
45
3
0
254,260
0
W
Bellona
9,208
614
110
7
0
290,790
1
W
Loki
5,891
393
27
2
0
249,579
0
L
Olorun
5,932
395
39
3
0
247,269
0
L
Pele
6,349
423
44
3
0
277,957
0
W
Hades
7,873
525
56
4
0
265,289
1
L
Ymir
6,048
403
19
1
0
237,593
0
W
Susano
6,016
401
27
2
0
266,409
0
W
Da Ji
8,157
544
60
4
0
279,399
2
L
Artemis
6,860
457
63
4
0
232,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role