Player Matchup

Scylla
Scylla
Slowkei
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
tssittssit
Bacchus
Level 17
God Stats
6W - 13L
1,391 SR
Queue Stats
41W - 104L
1,104 Elo+
Solo
Thanatos
Thanatos
yankiyagizyagmur
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,368 Elo+

VS

Team Averages
Level 32
1,610 SR
1,342 Elo+
Chaac
Chaac
Camelcrusher467
Chaac
Level 18
God Stats
3W - 1L
1,769 SR
Queue Stats
34W - 26L
1,339 Elo+
Party 1
Anhur
Anhur
Ttvclaps1236599
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 58L
1,317 Elo+
Party 1
Sol
Sol
Zacharyp75
Sol
Level 65
God Stats
28W - 18L
1,560 SR
Queue Stats
195W - 205L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Slowkei
Scylla
9
1 / 8 / 0
5,300
663
2,489
9,004
1,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
tssittssit
Bacchus
6
0 / 3 / 0
4,882
610
528
4,120
1,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

8
0 / 11 / 0
5,015
627
2,280
9,985
2,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
8,598
1,075
10,030
4,866
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 13
6,808
851
1,788
4,119
1,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
12 / 0 / 5
8,517
1,065
8,238
4,604
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
22
22
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
L
Scylla
Slowkei
Scylla
1
8
0
0.13
W
1
1
13
7.5
W
12
0
5
14.5
L
Bacchus
tssittssit
Bacchus
0
3
0
0
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,297
Damage
20,056
23,109
Taken
13,589
5,609
Mitigated
6,216
1,026
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,030
1,301
108
2,035
4,866
3,428
530
732
4,134
0
28,550
L
Scylla
Slowkei
Scylla
2,489
399
0
80
9,004
1,477
0
2,032
6,972
10,209
0
W
1,788
693
0
392
4,119
1,224
152
1,599
2,520
0
5,395
W
8,238
3,588
0
2,254
4,604
1,564
1,334
942
3,662
29,596
4,444
L
Bacchus
tssittssit
Bacchus
528
129
15
15
4,120
1,892
0
2,503
1,617
1,651
0
L
2,280
630
0
916
9,985
2,240
0
2,610
7,375
0
6,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,197
Gold Earned
23,923
21
Minions Killed
103
0
Camps Cleared
5
291,092
Distance Traveled
427,303
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,598
1,075
43
5
1
144,271
0
L
Scylla
5,300
663
12
2
0
122,020
0
W
Anhur
6,808
851
8
1
0
140,186
1
W
Sol
8,517
1,065
52
7
4
142,846
1
L
Bacchus
4,882
610
0
0
0
51,153
1
L
Thanatos
5,015
627
9
1
0
117,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role