Player Matchup

Thoth
Thoth
Alexey_Kuzmichev
Thoth
Level 29
God Stats
22W - 25L
1,499 SR
Queue Stats
119W - 181L
1,269 Elo+
Party 1
Bellona
Bellona
HenningNR1
Bellona
Level 18
God Stats
10W - 3L
1,767 SR
Queue Stats
13W - 7L
1,618 Elo+
Solo
Neith
Neith
KuzKuzs
Neith
Level 22
God Stats
11W - 16L
1,423 SR
Queue Stats
121W - 175L
1,291 Elo+
Party 1
Fafnir
Fafnir
Pancoa
Fafnir
Level 18
God Stats
2W - 1L
1,828 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Hun Batz
Hun Batz
matthewnaruto78
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,415 Elo+

VS

Team Averages
Level 28
1,551 SR
1,290 Elo+
Cliodhna
Cliodhna
Deltafus
Cliodhna
Level 29
God Stats
10W - 6L
1,565 SR
Queue Stats
40W - 47L
1,340 Elo+
Solo
Loki
Loki
FipZ7
Loki
Level 29
God Stats
6W - 10L
1,399 SR
Queue Stats
30W - 34L
1,400 Elo+
Solo
Ares
Ares
HugoSilva2004112
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 40L
1,195 Elo+
Party 2
Jing Wei
Jing Wei
VitoriaCastanho
Jing Wei
Level 17
God Stats
3W - 2L
1,792 SR
Queue Stats
21W - 36L
1,254 Elo+
Party 2
Chaac
Chaac
destroidor001
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 2
11,604
484
9,170
11,770
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
HenningNR1
Bellona
20
7 / 3 / 5
13,182
549
13,525
14,640
12,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
KuzKuzs
Neith
16
1 / 6 / 1
9,813
409
7,692
15,663
11,729
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Pancoa
Fafnir
14
2 / 6 / 6
9,651
402
12,149
20,790
18,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
12
0 / 8 / 1
8,296
346
2,259
17,220
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Deltafus
Cliodhna
20
13 / 5 / 3
14,053
586
26,719
21,172
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
FipZ7
Loki
20
11 / 2 / 4
12,895
537
12,907
15,982
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 9
11,126
464
7,750
17,462
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
3 / 3 / 8
10,430
435
7,348
11,295
4,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 6
9,848
410
5,563
11,965
7,530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
30
30
Deaths
15
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Cliodhna
Deltafus
Cliodhna
13
5
3
2.9
W
Loki
FipZ7
Loki
11
2
4
6.5
L
Bellona
HenningNR1
Bellona
7
3
5
3.17
W
3
2
9
3.75
L
Neith
KuzKuzs
Neith
1
6
1
0.25
L
Fafnir
Pancoa
Fafnir
2
6
6
0.83
W
Jing Wei
3
3
8
2.33
W
0
3
6
1
L
Hun Batz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
60,287
80,083
Taken
77,876
52,898
Mitigated
46,908
17,918
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,170
736
0
1,110
11,770
4,872
422
287
11,483
57,969
0
W
Cliodhna
Deltafus
Cliodhna
26,719
4,784
13
6,433
21,172
8,794
0
6,636
14,117
0
131,856
W
Loki
FipZ7
Loki
12,907
2,946
0
6,341
15,982
5,998
930
3,133
12,773
0
91,736
L
Bellona
HenningNR1
Bellona
13,525
4,115
0
2,414
14,640
12,832
476
1,504
13,136
0
75,943
W
7,750
745
0
4,061
17,462
20,288
144
4,806
12,496
36,687
0
L
Neith
KuzKuzs
Neith
7,692
2,849
0
4,802
15,663
11,729
306
3,067
12,596
0
59,638
L
Fafnir
Pancoa
Fafnir
12,149
3,962
94
6,638
20,790
18,918
474
2,798
17,992
23,680
0
W
Jing Wei
7,348
5,314
0
3,033
11,295
4,298
3,335
3,219
8,033
0
52,868
W
5,563
741
0
3,124
11,965
7,530
236
2,997
8,718
5,550
40,210
L
Hun Batz
2,259
435
0
2,860
17,220
4,547
0
697
16,523
0
36,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
58,352
423
Minions Killed
542
0
Camps Cleared
0
2,087,525
Distance Traveled
2,355,079
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,604
484
100
4
0
386,155
0
W
Cliodhna
14,053
586
179
7
0
474,125
1
W
Loki
12,895
537
123
5
0
549,493
1
L
Bellona
13,182
549
145
6
0
489,819
1
W
Ares
11,126
464
49
2
0
483,199
0
L
Neith
9,813
409
95
4
0
373,281
0
L
Fafnir
9,651
402
17
1
0
453,163
5
W
Jing Wei
10,430
435
110
5
0
400,463
2
W
Chaac
9,848
410
81
3
0
447,799
2
L
Hun Batz
8,296
346
66
3
0
385,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role