Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BlacK_FenRiR__
Guan Yu
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 216L
1,473 Elo+
Party 3
Bakasura
Bakasura
OeuvreDuDemon
Bakasura
Level 128
God Stats
3W - 1L
1,511 SR
Queue Stats
599W - 530L
1,473 Elo+
Party 1
Apollo
Apollo
RedMantis75
Apollo
Level 93
God Stats
1W - 2L
1,112 SR
Queue Stats
112W - 128L
1,435 Elo+
Party 3
Team Averages
Level 81
1,425 SR
1,476 Elo+

VS

Team Averages
Level 40
1,482 SR
1,409 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bamboleo187
Anubis
Level 49
God Stats
1W - 1L
1,506 SR
Queue Stats
50W - 65L
1,424 Elo+
Solo
Nemesis
Nemesis
Sailon89
Nemesis
Level 49
God Stats
27W - 36L
1,437 SR
Queue Stats
363W - 384L
1,454 Elo+
Solo
Bacchus
Bacchus
Stahix974
Bacchus
Level 29
God Stats
25W - 29L
1,466 SR
Queue Stats
71W - 95L
1,374 Elo+
Party 2
Anhur
Anhur
valmax0307
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 1 / 5
6,193
619
3,753
3,203
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
11
1 / 0 / 4
5,927
593
3,745
5,562
2,842
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 4
5,454
545
2,567
7,082
3,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
OeuvreDuDemon
Bakasura
13
9 / 0 / 2
7,572
757
5,146
5,241
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
10
3 / 0 / 4
5,836
584
3,828
2,997
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 3 / 0
5,044
504
3,302
5,791
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
10
1 / 3 / 0
5,300
530
2,064
5,831
2,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Sailon89
Nemesis
9
0 / 5 / 0
4,923
492
2,413
8,189
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Stahix974
Bacchus
8
0 / 2 / 1
4,842
484
2,949
7,034
3,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
7
0 / 4 / 0
4,270
427
992
4,656
377

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
17
Kills
1
1
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
5
3.5
W
Cthulhu
 
Cthulhu
1
0
4
3
L
Zhong Kui
 
Zhong Kui
0
3
0
0
L
Anubis
1
3
0
0.33
W
3
0
4
5
W
Bakasura
OeuvreDuDemon
Bakasura
9
0
2
10
W
Apollo
3
0
4
5
L
Nemesis
Sailon89
Nemesis
0
5
0
0
L
Bacchus
Stahix974
Bacchus
0
2
1
0.25
L
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
11,720
24,085
Taken
31,501
10,382
Mitigated
12,058
12,609
Healing
8,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,753
442
0
757
3,203
832
330
1,910
1,293
30,238
0
W
Cthulhu
 
Cthulhu
3,745
42
74
2,701
5,562
2,842
283
2,752
2,317
28,708
0
L
Zhong Kui
 
Zhong Kui
3,302
184
0
1,244
5,791
4,238
138
3,232
2,259
19,950
0
L
Anubis
2,064
47
0
1,832
5,831
2,280
0
2,268
3,242
25,638
0
W
2,567
367
677
3,385
7,082
3,527
56
1,992
5,090
0
16,908
W
Bakasura
OeuvreDuDemon
Bakasura
5,146
3,211
0
3,202
5,241
2,245
250
282
4,920
0
39,244
W
Apollo
3,828
1,878
0
1,813
2,997
936
320
999
1,998
0
33,626
L
Nemesis
Sailon89
Nemesis
2,413
720
0
2,574
8,189
2,162
0
807
6,830
0
26,610
L
Bacchus
Stahix974
Bacchus
2,949
325
859
2,138
7,034
3,001
0
885
6,028
14,805
0
L
Anhur
992
794
24
99
4,656
377
0
0
4,656
0
12,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
24,379
311
Minions Killed
223
0
Camps Cleared
0
989,080
Distance Traveled
868,109
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,193
619
71
7
0
176,857
4
W
Cthulhu
5,927
593
57
6
0
166,001
0
L
Zhong Kui
5,044
504
45
5
0
167,736
1
L
Anubis
5,300
530
66
7
0
173,192
3
W
Guan Yu
5,454
545
18
2
0
207,467
4
W
Bakasura
7,572
757
97
10
0
255,755
3
W
Apollo
5,836
584
68
7
0
183,000
1
L
Nemesis
4,923
492
65
7
0
192,843
0
L
Bacchus
4,842
484
21
2
0
195,276
2
L
Anhur
4,270
427
26
3
0
139,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role