Player Matchup

Bastet
Bastet
SlipCurs3_666
Bastet
Level 98
God Stats
3W - 0L
1,599 SR
Queue Stats
24W - 33L
1,419 Elo+
Party 2
Izanami
Izanami
ndeTavymapio-
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,496 Elo+
Party 2
Merlin
Merlin
radec9995
Merlin
Level 119
God Stats
1W - 0L
1,617 SR
Queue Stats
98W - 90L
1,529 Elo+
Party 2
Team Averages
Level 76
1,572 SR
1,482 Elo+

VS

Team Averages
Level 43
1,510 SR
1,241 Elo+
Xing Tian
Xing Tian
Marco2920
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,253 Elo+
Party 1
Ymir
Ymir
RVS_Karla20_YT
Ymir
Level 45
God Stats
2W - 3L
1,346 SR
Queue Stats
62W - 84L
1,237 Elo+
Party 1
Neith
Neith
owen_owen_RVS
Neith
Level 42
God Stats
2W - 1L
1,683 SR
Queue Stats
56W - 80L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 7
8,132
813
7,592
6,886
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
12
5 / 0 / 8
7,986
799
11,365
6,595
2,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
radec9995
Merlin
12
2 / 0 / 11
7,785
779
6,503
2,392
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Marco2920
Xing Tian
8
0 / 4 / 1
5,674
567
1,873
11,493
5,455
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,815
582
3,055
11,842
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 4 / 0
6,395
640
4,765
8,222
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
1
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Marco2920
Xing Tian
0
4
1
0.13
L
0
5
1
0.1
W
6
1
7
9.5
W
Izanami
5
0
8
9
L
1
4
0
0.25
W
Merlin
radec9995
Merlin
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
9,693
15,873
Taken
31,557
6,458
Mitigated
13,023
5,572
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Marco2920
Xing Tian
1,873
165
494
641
11,493
5,455
0
1,900
9,185
7,314
0
L
3,055
191
0
1,880
11,842
5,402
0
2,619
8,672
12,190
0
W
7,592
1,815
0
2,235
6,886
3,605
360
1,521
5,240
0
16,749
W
Izanami
11,365
9,200
0
2,054
6,595
2,087
2,176
2,359
4,069
0
36,781
L
4,765
2,791
0
893
8,222
2,166
0
1,705
6,130
0
21,847
W
Merlin
radec9995
Merlin
6,503
296
63
1,220
2,392
766
606
957
1,393
27,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
17,884
125
Minions Killed
84
6
Camps Cleared
3
583,521
Distance Traveled
465,893
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,674
567
12
1
0
163,083
2
L
Ymir
5,815
582
22
2
1
156,658
2
W
Bastet
8,132
813
15
2
1
203,905
2
W
Izanami
7,986
799
69
7
2
183,732
4
L
Neith
6,395
640
50
5
2
146,152
1
W
Merlin
7,785
779
41
4
3
195,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role