Player Matchup

Nike
Nike
Ashdato
Nike
Level 26
God Stats
6W - 5L
1,502 SR
Queue Stats
106W - 97L
1,556 Elo+
Solo
Charybdis
Charybdis
Gerlix
Charybdis
Level 20
God Stats
3W - 3L
1,545 SR
Queue Stats
51W - 33L
1,646 Elo+
Solo
Chaac
Chaac
Ih8beenrz8004
Chaac
Level 26
God Stats
3W - 1L
1,579 SR
Queue Stats
71W - 58L
1,577 Elo+
Solo
Cliodhna
Cliodhna
UndeadGoblin114
Cliodhna
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,475 Elo+
Solo
Sol
Sol
soli_inmortal
Sol
Level 14
God Stats
7W - 3L
1,773 SR
Queue Stats
25W - 30L
1,584 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,568 Elo+

VS

Team Averages
Level 5
1,554 SR
1,755 Elo+
Guan Yu
Guan Yu
Bartz5709
Guan Yu
Level 6
God Stats
4W - 2L
1,771 SR
Queue Stats
12W - 13L
1,821 Elo+
Solo
Yemoja
Yemoja
DountPhantom
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Charybdis
Charybdis
GhostlyTofu247
Charybdis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Zeus
Zeus
IzaCansa
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Party 1
Thor
Thor
Santiago65734
Thor
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 72L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ashdato
Nike
14
6 / 4 / 6
9,960
586
11,959
18,151
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Gerlix
Charybdis
17
5 / 0 / 5
10,931
643
14,152
15,960
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 0 / 3
11,191
658
10,129
10,508
11,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
15
2 / 5 / 5
9,540
561
5,029
14,031
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 8 / 1
9,712
571
11,124
13,398
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bartz5709
Guan Yu
14
0 / 2 / 1
7,744
456
3,545
11,253
9,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
12
0 / 2 / 5
7,733
455
4,539
15,587
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
GhostlyTofu247
Charybdis
11
0 / 5 / 0
6,703
394
2,768
11,651
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
14
6 / 9 / 4
9,019
531
13,419
12,680
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 7 / 2
9,825
578
16,352
16,204
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
25
Kills
17
17
Deaths
25
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
Ashdato
Nike
6
4
6
2.25
L
Guan Yu
Bartz5709
Guan Yu
0
2
1
0.25
L
Yemoja
0
2
5
1.25
W
Charybdis
Gerlix
Charybdis
5
0
5
7.5
L
Charybdis
GhostlyTofu247
Charybdis
0
5
0
0
W
4
0
3
5.5
L
Zeus
6
9
4
0.89
L
11
7
2
1.71
W
Cliodhna
2
5
5
0.9
W
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,393
Damage
40,623
72,048
Taken
67,375
36,995
Mitigated
30,994
21,192
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Ashdato
Nike
11,959
2,870
91
1,972
18,151
11,007
203
4,836
13,149
1,410
48,203
L
Guan Yu
Bartz5709
Guan Yu
3,545
498
0
3,246
11,253
9,837
244
1,779
9,474
1,037
41,052
L
Yemoja
4,539
1,102
2,207
4,744
15,587
8,647
398
2,577
13,010
30,928
0
W
Charybdis
Gerlix
Charybdis
14,152
8,753
0
7,882
15,960
5,701
987
5,185
10,639
0
91,406
L
Charybdis
GhostlyTofu247
Charybdis
2,768
774
150
1,990
11,651
2,441
0
129
11,522
0
34,073
W
10,129
977
0
4,795
10,508
11,071
334
990
9,490
10,542
68,619
L
Zeus
13,419
722
0
1,171
12,680
4,314
973
5,178
7,502
47,193
0
L
16,352
4,640
0
3,118
16,204
5,755
0
2,630
13,574
0
63,354
W
Cliodhna
5,029
771
0
3,332
14,031
4,145
0
1,291
12,636
0
60,988
W
11,124
4,203
0
3,120
13,398
5,071
3,027
5,579
7,465
43,515
4,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
41,024
543
Minions Killed
397
0
Camps Cleared
0
1,662,026
Distance Traveled
1,600,498
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,960
586
70
4
0
329,044
0
L
Guan Yu
7,744
456
96
6
0
370,471
3
L
Yemoja
7,733
455
51
3
0
321,816
4
W
Charybdis
10,931
643
126
7
0
317,302
1
L
Charybdis
6,703
394
65
4
0
295,461
4
W
Chaac
11,191
658
161
9
0
365,955
9
L
Zeus
9,019
531
81
5
0
301,945
1
L
Thor
9,825
578
104
6
0
310,805
0
W
Cliodhna
9,540
561
96
6
0
390,470
0
W
Sol
9,712
571
90
5
0
259,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role