Player Matchup

Chaac
Chaac
G-J-V-beast46
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,085 Elo+
Party 1
Loki
Loki
Steppen_Wolf_SB
Loki
Level 16
God Stats
1W - 3L
1,243 SR
Queue Stats
10W - 32L
1,076 Elo+
Party 1
Jormungandr
Jormungandr
Winter_SoldierWS
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,031 Elo+
Party 1
Team Averages
Level 15
1,414 SR
1,064 Elo+

VS

Team Averages
Level 67
1,289 SR
1,344 Elo+
Danzaburou
Danzaburou
Eikich1_Onizuka
Danzaburou
Level 69
God Stats
25W - 21L
1,514 SR
Queue Stats
186W - 258L
1,343 Elo+
Party 2
Merlin
Merlin
calamity_killers
Merlin
Level 42
God Stats
2W - 5L
1,001 SR
Queue Stats
46W - 94L
1,293 Elo+
Party 2
Bacchus
Bacchus
kalashhhlestick
Bacchus
Level 90
God Stats
4W - 3L
1,351 SR
Queue Stats
368W - 483L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
10,120
562
10,015
22,497
23,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 3 / 1
9,422
523
5,049
12,421
3,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Winter_SoldierWS
Jormungandr
13
1 / 5 / 0
9,786
544
9,848
18,075
12,899
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eikich1_Onizuka
Danzaburou
16
8 / 0 / 7
13,119
729
15,931
11,024
4,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 7
11,716
651
14,275
8,634
3,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 9
11,858
659
8,018
13,361
19,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Eikich1_Onizuka
Danzaburou
8
0
7
11.5
L
1
8
1
0.19
L
0
3
1
0.17
L
Jormungandr
Winter_SoldierWS
Jormungandr
1
5
0
0.2
W
4
0
7
7.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
38,224
52,993
Taken
33,019
39,841
Mitigated
27,000
9,254
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Eikich1_Onizuka
Danzaburou
15,931
7,387
703
5,432
11,024
4,111
1,965
2,510
8,514
0
59,805
L
10,015
1,588
386
4,474
22,497
23,059
0
8,364
14,133
0
43,386
L
5,049
1,192
321
1,783
12,421
3,883
0
5,661
6,760
0
35,024
L
Jormungandr
Winter_SoldierWS
Jormungandr
9,848
2,487
132
2,158
18,075
12,899
0
9,243
8,832
39,299
0
W
14,275
1,311
859
1,581
8,634
3,356
778
2,346
6,288
46,077
0
W
8,018
1,302
382
2,825
13,361
19,533
518
5,539
7,822
20,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
36,693
168
Minions Killed
183
7
Camps Cleared
6
891,079
Distance Traveled
936,045
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,119
729
93
5
3
275,099
3
L
Chaac
10,120
562
60
3
3
297,585
1
L
Loki
9,422
523
51
3
2
289,002
1
L
Jormungandr
9,786
544
57
3
2
304,492
1
W
Merlin
11,716
651
66
4
2
320,485
4
W
Bacchus
11,858
659
24
1
1
340,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role