Player Matchup

Hachiman
Hachiman
A Sly Lioness
Hachiman
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 232L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
ASlyLion
Cthulhu
Level 153
God Stats
35W - 17L
1,679 SR
Queue Stats
435W - 330L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
LionDen4556788
Nu Wa
Level 108
God Stats
47W - 24L
1,582 SR
Queue Stats
390W - 279L
1,553 Elo+
Party 1
Team Averages
Level 136
1,587 SR
1,562 Elo+

VS

Team Averages
Level 59
1,471 SR
1,401 Elo+
Geb
Geb
 
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AydenPatel42
Chaac
Level 45
God Stats
7W - 12L
1,498 SR
Queue Stats
198W - 229L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
CausedGazelle23
Baron Samedi
Level 31
God Stats
3W - 6L
1,417 SR
Queue Stats
3W - 6L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A Sly Lioness
Hachiman
15
7 / 0 / 4
10,351
690
12,338
12,088
5,489
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ASlyLion
Cthulhu
14
3 / 1 / 8
9,617
641
10,134
17,320
20,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 0 / 9
9,608
641
16,549
5,078
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 0
7,912
527
7,089
18,877
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 1
8,295
553
11,789
15,381
7,410
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
CausedGazelle23
Baron Samedi
12
1 / 6 / 0
8,761
584
7,459
12,312
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
0
0
W
Hachiman
A Sly Lioness
Hachiman
7
0
4
9
W
Cthulhu
ASlyLion
Cthulhu
3
1
8
7
L
0
0
1
0.5
L
Baron Samedi
CausedGazelle23
Baron Samedi
1
6
0
0.17
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,021
Damage
26,337
34,486
Taken
46,570
27,724
Mitigated
28,906
11,288
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,089
435
36
1,568
18,877
16,910
105
8,922
9,407
34,344
0
W
Hachiman
A Sly Lioness
Hachiman
12,338
8,704
663
3,958
12,088
5,489
1,880
4,369
7,592
0
42,357
W
Cthulhu
ASlyLion
Cthulhu
10,134
755
1,660
4,512
17,320
20,088
29
7,571
8,959
29,630
0
L
11,789
989
176
5,032
15,381
7,410
45
8,199
6,928
0
45,087
L
Baron Samedi
CausedGazelle23
Baron Samedi
7,459
468
1,711
3,003
12,312
4,586
0
8,980
2,935
35,495
0
W
16,549
7,750
0
495
5,078
2,147
920
1,854
3,181
42,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
24,968
181
Minions Killed
191
8
Camps Cleared
2
840,136
Distance Traveled
814,469
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,912
527
45
3
1
261,757
0
W
Hachiman
10,351
690
75
5
5
274,442
3
W
Cthulhu
9,617
641
47
3
1
296,980
4
L
Chaac
8,295
553
71
5
0
332,658
3
L
Baron Samedi
8,761
584
75
5
1
220,054
0
W
Nu Wa
9,608
641
59
4
2
268,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role