Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Orchests
Kukulkan
Level 128
God Stats
5W - 3L
1,538 SR
Queue Stats
165W - 173L
1,595 Elo+
Party 1
Team Averages
Level 119
1,513 SR
1,532 Elo+

VS

Team Averages
Level 23
1,568 SR
1,345 Elo+
Danzaburou
Danzaburou
NxppyheadTV
Danzaburou
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 57L
1,254 Elo+
Solo
Janus
Janus
ThirdDegreeVern
Janus
Level 22
God Stats
1W - 1L
1,705 SR
Queue Stats
8W - 10L
1,340 Elo+
Solo
Anhur
Anhur
mff_grintch
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 0 / 8
10,608
884
5,940
3,117
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
 
Ne Zha
14
4 / 0 / 7
9,189
766
9,852
11,953
5,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Orchests
Kukulkan
13
4 / 0 / 6
9,084
757
8,163
7,233
2,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NxppyheadTV
Danzaburou
12
0 / 3 / 0
7,123
594
5,901
10,897
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 9 / 0
6,839
570
4,062
10,229
1,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 0
6,547
546
780
7,113
1,870
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
15
Kills
0
0
Deaths
15
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
8
11
W
Ne Zha
 
Ne Zha
4
0
7
7.5
L
Danzaburou
NxppyheadTV
Danzaburou
0
3
0
0
W
Kukulkan
Orchests
Kukulkan
4
0
6
7
L
0
9
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
10,743
22,303
Taken
28,239
9,013
Mitigated
6,483
8,700
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,940
1,551
0
1,246
3,117
938
1,611
791
2,326
0
31,858
W
Ne Zha
 
Ne Zha
9,852
1,672
0
5,528
11,953
5,601
348
1,935
10,018
0
33,764
L
Danzaburou
NxppyheadTV
Danzaburou
5,901
1,411
0
1,310
10,897
2,650
0
1,884
9,013
0
36,292
W
Kukulkan
Orchests
Kukulkan
8,163
48
0
1,926
7,233
2,474
0
2,620
4,613
34,119
0
L
4,062
624
0
0
10,229
1,963
0
2,943
7,286
14,316
0
L
780
483
0
692
7,113
1,870
0
3,479
3,634
0
4,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
20,509
156
Minions Killed
88
10
Camps Cleared
2
720,784
Distance Traveled
436,410
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,608
884
79
7
5
231,213
1
W
Ne Zha
9,189
766
29
2
0
254,971
3
L
Danzaburou
7,123
594
51
4
1
216,420
1
W
Kukulkan
9,084
757
48
4
5
234,600
2
L
Janus
6,839
570
29
2
1
140,012
0
L
Anhur
6,547
546
8
1
0
79,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role