Player Matchup

Sol
Sol
CyclicalName7
Sol
Level 123
God Stats
21W - 19L
1,547 SR
Queue Stats
841W - 822L
1,465 Elo+
Solo
Freya
Freya
iTZ_DeeJaY_K-oS
Freya
Level 160
God Stats
8W - 13L
1,543 SR
Queue Stats
1,660W - 1,578L
1,476 Elo+
Solo
Fenrir
Fenrir
littleserra128
Fenrir
Level 100
God Stats
2W - 3L
1,585 SR
Queue Stats
175W - 146L
1,526 Elo+
Solo
Bellona
Bellona
panpistols
Bellona
Level 120
God Stats
5W - 11L
1,713 SR
Queue Stats
459W - 424L
1,450 Elo+
Solo
Arachne
Arachne
turtlecuddle
Arachne
Level 67
God Stats
54W - 41L
1,604 SR
Queue Stats
86W - 83L
1,459 Elo+
Solo
Team Averages
Level 114
1,598 SR
1,475 Elo+

VS

Team Averages
Level 95
1,635 SR
1,472 Elo+
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mimicnova25
Kukulkan
Level 89
God Stats
6W - 5L
1,523 SR
Queue Stats
415W - 370L
1,484 Elo+
Solo
Arachne
Arachne
Phill mcball
Arachne
Level 87
God Stats
6W - 6L
1,744 SR
Queue Stats
460W - 496L
1,427 Elo+
Party 1
Anhur
Anhur
TTV Cleoo
Anhur
Level 69
God Stats
2W - 0L
1,784 SR
Queue Stats
347W - 378L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeroDesNuts
Sun Wukong
Level 127
God Stats
1W - 0L
1,622 SR
Queue Stats
228W - 227L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,580
470
7,575
7,816
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 1
7,496
535
4,046
9,017
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
4 / 3 / 2
7,265
519
4,897
12,581
5,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
panpistols
Bellona
12
1 / 5 / 0
7,272
519
7,542
11,663
12,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
turtlecuddle
Arachne
12
3 / 2 / 2
7,152
511
5,240
9,344
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 4
6,719
480
5,472
8,760
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Mimicnova25
Kukulkan
15
3 / 2 / 2
8,549
611
7,454
6,444
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Phill mcball
Arachne
12
1 / 2 / 4
7,122
509
5,280
9,555
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anhur
TTV Cleoo
Anhur
11
3 / 4 / 1
6,622
473
3,601
7,934
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ZeroDesNuts
Sun Wukong
15
5 / 1 / 0
8,787
628
7,946
14,234
8,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
14
14
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
4
4
L
1
3
3
0.83
W
Kukulkan
Mimicnova25
Kukulkan
3
2
2
2
W
Arachne
Phill mcball
Arachne
1
2
4
1.5
W
Anhur
TTV Cleoo
Anhur
3
4
1
0.88
W
Sun Wukong
ZeroDesNuts
Sun Wukong
5
1
0
5
L
1
1
1
1.5
L
4
3
2
1.67
L
Bellona
panpistols
Bellona
1
5
0
0.2
L
Arachne
turtlecuddle
Arachne
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
29,753
50,421
Taken
46,927
27,314
Mitigated
22,845
19,967
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,472
544
0
2,369
8,760
5,573
31
2,722
6,038
33,938
0
L
7,575
2,512
0
2,932
7,816
2,305
545
2,775
4,464
35,950
4,833
W
Kukulkan
Mimicnova25
Kukulkan
7,454
1,122
0
984
6,444
2,537
73
2,719
3,725
57,883
0
W
Arachne
Phill mcball
Arachne
5,280
3,454
0
3,745
9,555
4,106
30
1,753
7,802
0
45,550
W
Anhur
TTV Cleoo
Anhur
3,601
1,998
0
544
7,934
2,303
0
3,242
4,692
0
29,243
W
Sun Wukong
ZeroDesNuts
Sun Wukong
7,946
2,355
0
6,497
14,234
8,326
0
460
13,774
1,275
55,813
L
4,046
1,986
0
5,970
9,017
3,163
0
3,642
5,375
43,140
0
L
4,897
1,488
240
3,548
12,581
5,963
0
3,157
9,062
754
29,180
L
Bellona
panpistols
Bellona
7,542
3,231
0
3,236
11,663
12,199
864
229
11,434
0
49,792
L
Arachne
turtlecuddle
Arachne
5,240
2,272
0
4,041
9,344
3,684
0
2,423
6,835
0
39,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,765
Gold Earned
37,799
432
Minions Killed
458
0
Camps Cleared
0
1,373,613
Distance Traveled
1,459,803
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,719
480
51
4
0
293,416
6
L
Sol
6,580
470
87
6
0
267,598
0
W
Kukulkan
8,549
611
124
9
0
277,144
3
W
Arachne
7,122
509
81
6
0
339,983
2
W
Anhur
6,622
473
68
5
0
255,845
4
W
Sun Wukong
8,787
628
134
10
0
293,415
2
L
Freya
7,496
535
97
7
0
272,685
6
L
Fenrir
7,265
519
47
3
0
270,633
1
L
Bellona
7,272
519
121
9
0
270,107
0
L
Arachne
7,152
511
80
6
0
292,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role