Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Drwhoopsie
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,497 Elo+
Party 1
Loki
Loki
Poot
Loki
Level 107
God Stats
1W - 1L
1,279 SR
Queue Stats
17W - 17L
1,455 Elo+
Party 1
Chronos
Chronos
The2inch5Pounder
Chronos
Level 131
God Stats
1W - 1L
1,474 SR
Queue Stats
27W - 25L
1,502 Elo+
Party 1
Bacchus
Bacchus
kittyspaceninja
Bacchus
Level 147
God Stats
126W - 147L
1,552 SR
Queue Stats
523W - 498L
1,591 Elo+
Solo
Team Averages
Level 124
1,461 SR
1,509 Elo+

VS

Team Averages
Level 123
1,496 SR
1,567 Elo+
Awilix
Awilix
BolmKLAUS
Awilix
Level 156
God Stats
0W - 1L
1,263 SR
Queue Stats
6W - 3L
1,715 Elo+
Solo
Kumbhakarna
Kumbhakarna
Heman Rawrr
Kumbhakarna
Level 159
God Stats
0W - 1L
1,908 SR
Queue Stats
66W - 54L
1,573 Elo+
Solo
Achilles
Achilles
ItsVariann
Achilles
Level 86
God Stats
29W - 27L
1,332 SR
Queue Stats
321W - 326L
1,494 Elo+
Solo
Chang'e
Chang'e
NomNomRoflmao
Chang'e
Level 154
God Stats
4W - 4L
1,547 SR
Queue Stats
100W - 81L
1,618 Elo+
Solo
Da Ji
Da Ji
The12Roses
Da Ji
Level 61
God Stats
1W - 4L
1,430 SR
Queue Stats
11W - 16L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
5 / 0 / 9
9,182
918
7,188
9,391
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Drwhoopsie
Anubis
13
3 / 1 / 11
8,050
805
6,570
3,525
1,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Poot
Loki
14
5 / 2 / 9
8,489
849
10,341
7,630
3,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 9
8,161
816
9,159
2,603
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 14
8,437
844
9,385
12,652
13,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BolmKLAUS
Awilix
12
2 / 5 / 0
7,073
707
2,936
8,967
2,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Heman Rawrr
Kumbhakarna
12
0 / 2 / 2
6,513
651
2,224
10,186
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ItsVariann
Achilles
11
0 / 3 / 2
5,941
594
4,751
14,661
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
13
0 / 3 / 3
6,322
632
5,342
9,118
4,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
11
1 / 7 / 1
6,200
620
2,549
8,634
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
20
Kills
3
3
Deaths
20
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
9
9.5
L
Awilix
BolmKLAUS
Awilix
2
5
0
0.4
W
Anubis
Drwhoopsie
Anubis
3
1
11
8.5
L
Kumbhakarna
Heman Rawrr
Kumbhakarna
0
2
2
0.5
L
Achilles
ItsVariann
Achilles
0
3
2
0.33
L
Chang'e
0
3
3
0.5
W
Loki
Poot
Loki
5
2
9
4.75
L
Da Ji
1
7
1
0.21
W
3
0
9
7.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,643
Damage
17,802
35,801
Taken
51,566
29,902
Mitigated
24,870
14,704
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,188
391
5,101
4,360
9,391
10,765
288
2,228
6,728
0
17,922
L
Awilix
BolmKLAUS
Awilix
2,936
801
0
360
8,967
2,772
0
2,730
6,029
0
18,554
W
Anubis
Drwhoopsie
Anubis
6,570
585
0
531
3,525
1,573
1,424
796
2,691
20,004
0
L
Kumbhakarna
Heman Rawrr
Kumbhakarna
2,224
69
226
1,470
10,186
6,382
0
5,861
4,155
14,375
0
L
Achilles
ItsVariann
Achilles
4,751
1,220
0
2,627
14,661
8,565
0
7,616
6,773
0
13,596
L
Chang'e
5,342
263
1,609
2,907
9,118
4,724
0
3,313
5,497
20,920
0
W
Loki
Poot
Loki
10,341
1,900
0
0
7,630
3,107
898
2,914
4,716
0
24,533
L
Da Ji
2,549
390
0
0
8,634
2,427
0
5,154
3,243
0
7,472
W
9,159
2,790
5
1,204
2,603
1,087
1,949
342
2,184
29,540
0
W
9,385
444
531
2,972
12,652
13,370
328
1,610
10,773
18,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
32,049
185
Minions Killed
138
10
Camps Cleared
6
1,016,786
Distance Traveled
887,014
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,182
918
21
2
6
229,997
4
L
Awilix
7,073
707
36
4
4
186,269
2
W
Anubis
8,050
805
41
4
1
177,354
0
L
Kumbhakarna
6,513
651
22
2
1
160,608
2
L
Achilles
5,941
594
27
3
1
180,451
0
L
Chang'e
6,322
632
36
4
0
193,564
1
W
Loki
8,489
849
37
4
1
202,007
1
L
Da Ji
6,200
620
17
2
0
166,122
1
W
Chronos
8,161
816
57
6
1
200,697
0
W
Bacchus
8,437
844
29
3
1
206,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role