Player Matchup

Chernobog
Chernobog
Chantz101
Chernobog
Level 33
God Stats
9W - 7L
1,412 SR
Queue Stats
305W - 338L
1,313 Elo+
Party 1
Loki
Loki
Cryptid101
Loki
Level 27
God Stats
4W - 13L
1,266 SR
Queue Stats
153W - 176L
1,363 Elo+
Party 1
Fafnir
Fafnir
RC51Girard_101
Fafnir
Level 27
God Stats
25W - 32L
1,396 SR
Queue Stats
199W - 234L
1,314 Elo+
Party 1
The Morrigan
The Morrigan
XSaberXkill12
The Morrigan
Level 15
God Stats
2W - 3L
1,562 SR
Queue Stats
48W - 27L
1,547 Elo+
Solo
Osiris
Osiris
marugame-men
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,421 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,392 Elo+

VS

Team Averages
Level 25
1,452 SR
1,434 Elo+
Chiron
Chiron
DippSlipp
Chiron
Level 29
God Stats
8W - 7L
1,520 SR
Queue Stats
71W - 69L
1,451 Elo+
Solo
Fenrir
Fenrir
Iceyy Cat
Fenrir
Level 26
God Stats
16W - 13L
1,503 SR
Queue Stats
85W - 70L
1,452 Elo+
Solo
He Bo
He Bo
adri298
He Bo
Level 27
God Stats
1W - 3L
1,187 SR
Queue Stats
35W - 51L
1,362 Elo+
Solo
Khepri
Khepri
theblackravenes
Khepri
Level 28
God Stats
23W - 15L
1,551 SR
Queue Stats
53W - 55L
1,345 Elo+
Solo
Guan Yu
Guan Yu
zBronzeSmurfz
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 24L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chantz101
Chernobog
14
6 / 6 / 4
8,879
444
11,935
12,006
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 7 / 5
8,969
448
9,066
14,769
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 6
8,201
410
3,671
15,613
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
XSaberXkill12
The Morrigan
16
7 / 7 / 2
10,029
501
9,113
11,873
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
15
0 / 7 / 3
8,843
442
4,611
16,922
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DippSlipp
Chiron
13
3 / 4 / 5
8,710
436
13,346
10,441
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Iceyy Cat
Fenrir
15
7 / 6 / 7
9,999
500
9,644
12,641
4,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
adri298
He Bo
14
5 / 8 / 5
9,760
488
5,776
11,448
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 5
8,957
448
3,203
10,389
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
20
14 / 1 / 5
12,556
628
21,914
20,260
19,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
19
Kills
31
31
Deaths
20
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chantz101
Chernobog
6
6
4
1.33
L
5
7
5
1.07
W
Chiron
DippSlipp
Chiron
3
4
5
1.38
W
Fenrir
Iceyy Cat
Fenrir
7
6
7
1.75
L
1
4
6
1
L
The Morrigan
XSaberXkill12
The Morrigan
7
7
2
1.14
W
He Bo
adri298
He Bo
5
8
5
0.94
L
Osiris
0
7
3
0.21
W
2
1
5
4.5
W
Guan Yu
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,396
Damage
53,883
71,183
Taken
65,179
34,853
Mitigated
40,673
17,844
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chantz101
Chernobog
11,935
7,481
0
2,730
12,006
3,499
0
2,503
9,423
0
50,386
L
9,066
2,694
0
3,906
14,769
4,343
0
2,280
12,389
0
47,299
W
Chiron
DippSlipp
Chiron
13,346
5,305
1,194
2,309
10,441
3,457
1,233
2,715
7,633
0
56,727
W
Fenrir
Iceyy Cat
Fenrir
9,644
1,487
0
1,577
12,641
4,691
0
567
11,983
0
22,637
L
3,671
1,235
177
5,129
15,613
11,516
0
2,973
12,514
14,877
0
L
The Morrigan
XSaberXkill12
The Morrigan
9,113
2,276
180
1,611
11,873
4,474
318
2,892
8,638
53,584
8,997
W
He Bo
adri298
He Bo
5,776
292
0
715
11,448
3,718
55
2,595
8,808
47,185
0
L
Osiris
4,611
1,204
0
4,111
16,922
11,021
0
2,686
14,192
0
58,371
W
3,203
220
0
2,290
10,389
8,812
506
1,955
8,430
14,962
0
W
Guan Yu
21,914
3,384
1,365
12,234
20,260
19,995
626
1,667
17,878
18,205
79,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
49,982
401
Minions Killed
405
0
Camps Cleared
0
1,728,781
Distance Traveled
1,937,383
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,879
444
80
4
0
345,818
2
L
Loki
8,969
448
80
4
0
389,224
0
W
Chiron
8,710
436
85
4
0
363,004
2
W
Fenrir
9,999
500
26
1
0
407,059
0
L
Fafnir
8,201
410
20
1
0
354,233
4
L
The Morrigan
10,029
501
112
6
0
289,418
1
W
He Bo
9,760
488
98
5
0
342,537
1
L
Osiris
8,843
442
109
5
0
350,088
1
W
Khepri
8,957
448
22
1
0
394,693
4
W
Guan Yu
12,556
628
174
9
0
430,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role