Player Matchup

Gilgamesh
Gilgamesh
BONUS42RUS
Gilgamesh
Level 140
God Stats
16W - 18L
1,513 SR
Queue Stats
97W - 104L
1,540 Elo+
Solo
Izanami
Izanami
Gathrall
Izanami
Level 67
God Stats
7W - 6L
1,832 SR
Queue Stats
30W - 25L
1,584 Elo+
Solo
Jormungandr
Jormungandr
Sio400
Jormungandr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,577 Elo+
Solo
Cliodhna
Cliodhna
ThisIsJosh
Cliodhna
Level 154
God Stats
6W - 3L
1,571 SR
Queue Stats
115W - 113L
1,538 Elo+
Party 2
Sol
Sol
ThisIsSarah
Sol
Level 127
God Stats
4W - 0L
1,690 SR
Queue Stats
99W - 99L
1,540 Elo+
Party 2
Team Averages
Level 117
1,621 SR
1,556 Elo+

VS

Team Averages
Level 124
1,641 SR
1,549 Elo+
Charybdis
Charybdis
Jardd
Charybdis
Level 125
God Stats
5W - 8L
1,610 SR
Queue Stats
38W - 32L
1,576 Elo+
Party 1
Athena
Athena
LightYogami
Athena
Level 160
God Stats
32W - 31L
1,612 SR
Queue Stats
154W - 162L
1,515 Elo+
Party 1
Bastet
Bastet
YNimaY
Bastet
Level 108
God Stats
6W - 5L
1,586 SR
Queue Stats
447W - 409L
1,579 Elo+
Party 3
Chaac
Chaac
slickjohnny
Chaac
Level 129
God Stats
1W - 1L
1,652 SR
Queue Stats
77W - 88L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
yannik_012605
Gilgamesh
Level 100
God Stats
16W - 8L
1,747 SR
Queue Stats
408W - 366L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BONUS42RUS
Gilgamesh
19
4 / 3 / 1
13,465
641
16,136
17,809
19,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Gathrall
Izanami
20
8 / 1 / 3
14,946
712
11,616
13,294
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Sio400
Jormungandr
17
0 / 3 / 12
11,590
552
8,247
20,352
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
ThisIsJosh
Cliodhna
20
13 / 2 / 5
14,120
672
18,636
16,221
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 6 / 8
12,186
580
11,367
17,633
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jardd
Charybdis
19
2 / 5 / 6
12,164
579
14,643
12,848
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
16
1 / 7 / 7
10,116
482
9,102
16,049
7,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
YNimaY
Bastet
16
5 / 6 / 5
10,300
490
12,072
19,790
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 6 / 2
10,350
493
7,161
17,838
10,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
yannik_012605
Gilgamesh
17
1 / 6 / 2
9,808
467
5,588
17,782
15,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
30
Kills
14
15
Deaths
30
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BONUS42RUS
Gilgamesh
4
3
1
1.5
W
Izanami
Gathrall
Izanami
8
1
3
9.5
L
Charybdis
Jardd
Charybdis
2
5
6
1
L
Athena
1
7
7
0.64
W
Jormungandr
Sio400
Jormungandr
0
3
12
2
W
Cliodhna
ThisIsJosh
Cliodhna
13
2
5
7.75
W
5
6
8
1.5
L
Bastet
YNimaY
Bastet
5
6
5
1.25
L
5
6
2
1
L
Gilgamesh
yannik_012605
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,002
Damage
48,566
85,309
Taken
84,307
60,060
Mitigated
56,909
32,518
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BONUS42RUS
Gilgamesh
16,136
4,593
53
5,982
17,809
19,726
564
4,284
13,194
17,273
89,985
W
Izanami
Gathrall
Izanami
11,616
7,904
0
7,545
13,294
4,872
6,493
1,479
11,727
0
153,721
L
Charybdis
Jardd
Charybdis
14,643
9,217
0
2,600
12,848
5,360
1,131
2,733
10,115
0
100,457
L
Athena
9,102
1,862
0
1,216
16,049
7,928
0
3,126
12,923
51,319
0
W
Jormungandr
Sio400
Jormungandr
8,247
1,916
0
5,053
20,352
21,270
436
1,699
18,335
43,278
0
W
Cliodhna
ThisIsJosh
Cliodhna
18,636
4,778
0
6,083
16,221
7,343
161
1,778
14,164
0
101,906
W
11,367
3,512
0
7,802
17,633
6,849
3,143
2,882
14,594
74,193
8,351
L
Bastet
YNimaY
Bastet
12,072
2,019
0
3,696
19,790
18,200
0
6,611
13,179
0
42,130
L
7,161
1,061
0
5,843
17,838
10,063
368
4,006
13,832
0
49,211
L
Gilgamesh
yannik_012605
Gilgamesh
5,588
1,019
0
1,987
17,782
15,358
0
4,862
12,920
13,567
56,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,307
Gold Earned
52,738
768
Minions Killed
578
0
Camps Cleared
0
2,016,577
Distance Traveled
1,927,668
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,465
641
180
9
0
376,518
0
W
Izanami
14,946
712
256
12
0
418,773
4
L
Charybdis
12,164
579
194
9
0
378,528
3
L
Athena
10,116
482
100
5
0
432,956
6
W
Jormungandr
11,590
552
45
2
0
395,189
1
W
Cliodhna
14,120
672
150
7
0
471,767
3
W
Sol
12,186
580
137
7
0
354,330
4
L
Bastet
10,300
490
61
3
0
394,250
2
L
Chaac
10,350
493
99
5
0
410,154
0
L
Gilgamesh
9,808
467
124
6
0
311,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role