Player Matchup

Neith
Neith
DRGDragon8737
Neith
Level 16
God Stats
8W - 4L
1,573 SR
Queue Stats
27W - 23L
1,343 Elo+
Party 1
Hades
Hades
Otaku Sytro
Hades
Level 107
God Stats
12W - 8L
1,526 SR
Queue Stats
131W - 147L
1,470 Elo+
Party 1
Khepri
Khepri
Shadowrouge6469
Khepri
Level 49
God Stats
1W - 1L
1,453 SR
Queue Stats
210W - 317L
1,181 Elo+
Party 1
Team Averages
Level 57
1,517 SR
1,331 Elo+

VS

Team Averages
Level 27
1,303 SR
1,312 Elo+
Kukulkan
Kukulkan
NOcapp_headshot
Kukulkan
Level 25
God Stats
0W - 3L
1,415 SR
Queue Stats
195W - 263L
1,311 Elo+
Solo
Anhur
Anhur
Xwolf521
Anhur
Level 29
God Stats
0W - 7L
1,359 SR
Queue Stats
11W - 26L
1,346 Elo+
Solo
Hercules
Hercules
reverse_gavin
Hercules
Level 28
God Stats
5W - 16L
1,137 SR
Queue Stats
82W - 108L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
7,062
706
5,382
4,402
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 5
7,957
796
9,411
5,775
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 8
7,839
784
4,937
8,702
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 5 / 0
5,773
577
5,775
6,242
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
Xwolf521
Anhur
8
0 / 5 / 0
5,665
567
2,056
8,596
2,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
reverse_gavin
Hercules
9
0 / 3 / 0
5,860
586
3,467
8,361
5,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
13
Kills
0
0
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Kukulkan
0
5
0
0
W
7
0
5
9.5
W
3
0
8
7
L
Anhur
Xwolf521
Anhur
0
5
0
0
L
Hercules
reverse_gavin
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
11,298
18,879
Taken
23,199
13,992
Mitigated
10,658
5,068
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,382
2,077
0
812
4,402
2,064
0
1,271
3,131
0
18,379
L
Kukulkan
5,775
1,091
0
0
6,242
2,233
0
4,403
1,839
20,360
0
W
9,411
1,326
182
2,097
5,775
3,302
351
1,315
4,460
29,833
2,155
W
4,937
166
286
1,691
8,702
8,626
19
3,367
5,335
14,147
0
L
Anhur
Xwolf521
Anhur
2,056
1,203
0
377
8,596
2,682
0
5,669
2,927
0
11,723
L
Hercules
reverse_gavin
Hercules
3,467
713
331
894
8,361
5,743
0
4,096
4,265
0
10,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,858
Gold Earned
17,298
100
Minions Killed
80
5
Camps Cleared
1
580,214
Distance Traveled
494,337
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,062
706
35
4
2
180,503
0
L
Kukulkan
5,773
577
34
3
0
156,097
0
W
Hades
7,957
796
52
5
2
194,028
1
W
Khepri
7,839
784
13
1
1
205,683
0
L
Anhur
5,665
567
24
2
1
156,681
1
L
Hercules
5,860
586
22
2
0
181,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role