Player Matchup

Tyr
Tyr
Geronimoney1410
Tyr
Level 60
God Stats
0W - 1L
1,550 SR
Queue Stats
63W - 82L
1,395 Elo+
Party 2
Hercules
Hercules
ISuperHia
Hercules
Level 129
God Stats
3W - 5L
1,512 SR
Queue Stats
287W - 290L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Stuntlord024
Nu Wa
Level 116
God Stats
1W - 6L
1,311 SR
Queue Stats
331W - 339L
1,456 Elo+
Party 2
Team Averages
Level 102
1,458 SR
1,448 Elo+

VS

Team Averages
Level 107
1,649 SR
1,539 Elo+
Ymir
Ymir
DONT-CRY-THANKSS
Ymir
Level 26
God Stats
1W - 0L
1,620 SR
Queue Stats
16W - 17L
1,457 Elo+
Party 1
Chaac
Chaac
Manuk1c
Chaac
Level 148
God Stats
228W - 245L
1,611 SR
Queue Stats
455W - 485L
1,605 Elo+
Solo
Kukulkan
Kukulkan
XxDulxFactorxX
Kukulkan
Level 148
God Stats
1W - 2L
1,714 SR
Queue Stats
65W - 53L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,737
674
2,589
11,588
5,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
ISuperHia
Hercules
10
2 / 6 / 1
6,799
680
6,323
12,310
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 3 / 2
6,586
659
6,290
8,280
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 10
7,958
796
3,286
10,613
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Manuk1c
Chaac
13
6 / 1 / 10
8,072
807
11,529
10,374
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
7 / 1 / 8
8,496
850
12,580
5,360
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
16
16
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
1
7
1
0.21
L
Hercules
ISuperHia
Hercules
2
6
1
0.42
W
Chaac
Manuk1c
Chaac
6
1
10
11
L
1
3
2
0.67
W
Kukulkan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
27,395
32,178
Taken
26,347
15,599
Mitigated
17,809
5,131
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,286
896
0
2,855
10,613
10,428
125
2,065
7,746
13,272
0
L
2,589
363
0
275
11,588
5,699
0
6,482
4,555
0
7,798
L
Hercules
ISuperHia
Hercules
6,323
1,016
0
3,244
12,310
6,374
0
6,188
5,297
0
16,733
W
Chaac
Manuk1c
Chaac
11,529
2,380
220
5,147
10,374
5,442
488
2,567
7,310
0
21,728
L
6,290
1,741
0
1,612
8,280
3,526
0
2,529
5,251
22,279
0
W
Kukulkan
12,580
2,149
0
2,377
5,360
1,939
487
1,094
4,055
39,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,122
Gold Earned
24,526
75
Minions Killed
128
4
Camps Cleared
5
439,440
Distance Traveled
578,962
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,958
796
23
2
1
182,762
3
L
Tyr
6,737
674
16
2
1
133,105
0
L
Hercules
6,799
680
22
2
2
150,522
2
W
Chaac
8,072
807
26
3
1
213,109
6
L
Nu Wa
6,586
659
37
4
1
155,813
3
W
Kukulkan
8,496
850
79
8
3
183,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role