Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HeyItsKMART
Geb
Level 135
God Stats
12W - 8L
1,571 SR
Queue Stats
254W - 254L
1,535 Elo+
Solo
Chernobog
Chernobog
Kumbhakarna_-
Chernobog
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,499 Elo+
Solo
Apollo
Apollo
TheBiggestChung
Apollo
Level 128
God Stats
1W - 1L
1,658 SR
Queue Stats
67W - 60L
1,396 Elo+
Solo
Hel
Hel
theb-52killer
Hel
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 43L
1,455 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,477 Elo+

VS

Team Averages
Level 91
1,506 SR
1,511 Elo+
Chiron
Chiron
ButterToast9468
Chiron
Level 116
God Stats
1W - 2L
1,339 SR
Queue Stats
135W - 117L
1,523 Elo+
Solo
Arachne
Arachne
Duesdawg
Arachne
Level 70
God Stats
9W - 11L
1,562 SR
Queue Stats
454W - 497L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Forneus09
Morgan Le Fay
Level 66
God Stats
4W - 5L
1,572 SR
Queue Stats
223W - 228L
1,523 Elo+
Solo
Yemoja
Yemoja
ForsakenMonk69
Yemoja
Level 104
God Stats
0W - 2L
1,497 SR
Queue Stats
112W - 105L
1,497 Elo+
Solo
Apollo
Apollo
redrocketracer6
Apollo
Level 101
God Stats
2W - 2L
1,562 SR
Queue Stats
206W - 200L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 3 / 18
11,290
753
20,274
18,860
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 3 / 24
10,660
711
10,330
26,575
31,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Kumbhakarna_-
Chernobog
20
6 / 3 / 16
12,217
814
17,547
20,728
11,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
14 / 4 / 15
13,345
890
21,403
20,801
11,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 4 / 20
12,084
806
16,681
24,855
17,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
12,500
833
32,577
16,935
7,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Duesdawg
Arachne
17
3 / 7 / 6
10,478
699
10,600
18,140
7,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Forneus09
Morgan Le Fay
17
3 / 9 / 7
10,593
706
26,331
18,323
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 11
10,349
690
6,763
23,381
31,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
2 / 7 / 10
10,592
706
16,033
16,873
7,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
32
Kills
17
17
Deaths
32
93
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
18
4.33
L
9
5
7
2.5
L
Arachne
Duesdawg
Arachne
3
7
6
0.86
L
Morgan Le Fay
Forneus09
Morgan Le Fay
3
9
7
0.72
L
0
4
11
1.38
W
1
3
24
4.33
W
Chernobog
Kumbhakarna_-
Chernobog
6
3
16
4.67
W
14
4
15
5.38
L
2
7
10
1
W
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,235
Damage
92,304
111,819
Taken
93,652
81,364
Mitigated
62,498
56,809
Healing
35,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,274
1,502
1,983
2,810
18,860
9,729
558
5,588
13,272
48,624
0
L
32,577
13,501
5,305
4,482
16,935
7,899
836
8,234
8,671
0
58,983
L
Arachne
Duesdawg
Arachne
10,600
6,973
1,491
2,813
18,140
7,747
0
7,703
10,437
0
15,934
L
Morgan Le Fay
Forneus09
Morgan Le Fay
26,331
1,466
1,555
2,314
18,323
8,147
78
11,118
7,205
46,728
0
L
6,763
1,513
5,856
6,133
23,381
31,019
0
10,631
12,750
11,977
0
W
10,330
395
1,572
1,732
26,575
31,058
309
6,027
20,548
22,237
0
W
Chernobog
Kumbhakarna_-
Chernobog
17,547
6,930
2,309
3,541
20,728
11,643
698
5,065
15,663
0
38,085
W
21,403
12,224
3,413
4,895
20,801
11,237
5,247
7,872
12,929
0
45,351
L
16,033
5,052
1,861
3,373
16,873
7,686
472
9,599
7,274
0
34,359
W
16,681
0
22,555
11,999
24,855
17,697
0
8,542
16,313
31,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,596
Gold Earned
54,512
224
Minions Killed
193
0
Camps Cleared
0
1,482,371
Distance Traveled
1,335,623
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,290
753
53
4
0
287,936
0
L
Chiron
12,500
833
77
5
0
251,465
1
L
Arachne
10,478
699
17
1
0
282,651
2
L
Morgan Le Fay
10,593
706
24
2
0
246,481
0
L
Yemoja
10,349
690
30
2
0
269,078
3
W
Geb
10,660
711
11
1
0
315,845
0
W
Chernobog
12,217
814
54
4
0
274,972
0
W
Apollo
13,345
890
62
4
0
275,884
1
L
Apollo
10,592
706
45
3
0
285,948
4
W
Hel
12,084
806
44
3
0
327,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role