Player Matchup

Zeus
Zeus
BRAZEN_BJORN
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,249 Elo+
Party 1
Bakasura
Bakasura
ChipitiChip
Bakasura
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 32L
1,219 Elo+
Party 1
Kuzenbo
Kuzenbo
ZTDM68
Kuzenbo
Level 26
God Stats
2W - 2L
1,437 SR
Queue Stats
42W - 61L
1,255 Elo+
Party 1
Hachiman
Hachiman
funky-devil69
Hachiman
Level 6
God Stats
1W - 4L
1,131 SR
Queue Stats
1W - 5L
1,064 Elo+
Solo
Loki
Loki
zvr-_-xa
Loki
Level 20
God Stats
13W - 8L
1,329 SR
Queue Stats
23W - 21L
1,283 Elo+
Solo
Team Averages
Level 16
1,379 SR
1,214 Elo+

VS

Team Averages
Level 31
1,392 SR
1,350 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GASS8241
Loki
Level 27
God Stats
60W - 59L
1,490 SR
Queue Stats
125W - 135L
1,438 Elo+
Solo
Ra
Ra
HannesAlbrecht
Ra
Level 9
God Stats
1W - 2L
1,183 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Sobek
Sobek
Hotbarsmagee
Sobek
Level 7
God Stats
4W - 1L
1,287 SR
Queue Stats
4W - 5L
1,057 Elo+
Party 2
Bellona
Bellona
Juaankaaa03
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 3
11,800
843
25,829
17,551
7,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
ChipitiChip
Bakasura
17
0 / 8 / 2
10,806
772
4,525
19,997
8,360
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ZTDM68
Kuzenbo
18
0 / 5 / 1
11,100
793
10,603
29,352
39,911
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
funky-devil69
Hachiman
17
0 / 9 / 2
10,797
771
6,400
16,687
6,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
18
4 / 6 / 1
12,954
925
15,039
17,412
6,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

4

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 0 / 21
13,742
982
21,999
5,853
2,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
6 / 4 / 12
12,323
880
17,689
18,077
8,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 24
13,637
974
23,428
11,854
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 0 / 17
12,598
900
11,172
15,109
23,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Juaankaaa03
Bellona
20
12 / 0 / 14
14,251
1,018
16,740
17,024
17,437
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
121
5
Kills
33
33
Deaths
5
9
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
21
16.5
L
1
5
3
0.5
L
Bakasura
ChipitiChip
Bakasura
0
8
2
0.13
W
Loki
6
4
12
3
W
5
1
24
17
W
4
0
17
12.5
W
Bellona
Juaankaaa03
Bellona
12
0
14
19
L
Kuzenbo
ZTDM68
Kuzenbo
0
5
1
0.1
L
Hachiman
funky-devil69
Hachiman
0
9
2
0.11
L
Loki
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,396
Damage
91,028
100,999
Taken
67,917
69,144
Mitigated
58,108
1,943
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,999
1,660
0
267
5,853
2,681
0
2,827
2,986
48,865
0
L
25,829
3,755
0
0
17,551
7,515
0
13,330
4,221
51,634
0
L
Bakasura
ChipitiChip
Bakasura
4,525
2,545
0
579
19,997
8,360
0
11,160
8,837
0
12,996
W
Loki
17,689
4,670
0
1,520
18,077
8,908
0
7,242
10,685
0
30,279
W
23,428
3,816
3,111
2,143
11,854
5,513
0
9,077
2,777
59,911
0
W
11,172
959
0
1,030
15,109
23,569
0
8,474
6,365
16,268
0
W
Bellona
Juaankaaa03
Bellona
16,740
2,687
0
349
17,024
17,437
0
8,812
8,115
631
45,099
L
Kuzenbo
ZTDM68
Kuzenbo
10,603
3,642
0
0
29,352
39,911
0
15,571
13,781
33,965
0
L
Hachiman
funky-devil69
Hachiman
6,400
4,037
0
610
16,687
6,700
0
9,471
7,216
0
19,803
L
Loki
15,039
5,748
0
754
17,412
6,658
0
7,580
9,832
0
48,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,457
Gold Earned
66,551
211
Minions Killed
278
12
Camps Cleared
5
1,233,021
Distance Traveled
1,355,604
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,742
982
80
6
2
266,345
0
L
Zeus
11,800
843
65
5
0
233,491
0
L
Bakasura
10,806
772
29
2
0
264,247
1
W
Loki
12,323
880
17
1
2
264,646
0
W
Ra
13,637
974
100
7
1
261,332
1
W
Sobek
12,598
900
13
1
0
279,781
0
W
Bellona
14,251
1,018
68
5
0
283,500
0
L
Kuzenbo
11,100
793
33
2
0
243,553
0
L
Hachiman
10,797
771
25
2
1
214,349
2
L
Loki
12,954
925
59
4
11
277,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role