Player Matchup

Cthulhu
Cthulhu
Deathgauntlet666
Cthulhu
Level 80
God Stats
32W - 16L
1,635 SR
Queue Stats
357W - 367L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
Pharaohs_Purge24
Ao Kuang
Level 121
God Stats
0W - 4L
1,328 SR
Queue Stats
327W - 334L
1,390 Elo+
Party 1
Guan Yu
Guan Yu
SandFlower11
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 284L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Vayyk
Nu Wa
Level 63
God Stats
12W - 7L
1,522 SR
Queue Stats
244W - 287L
1,428 Elo+
Solo
Jing Wei
Jing Wei
iFAMi Kaligula
Jing Wei
Level 125
God Stats
0W - 1L
1,782 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 96
1,553 SR
1,418 Elo+

VS

Team Averages
Level 106
1,599 SR
1,380 Elo+
Set
Set
DankIronicYT
Set
Level 85
God Stats
3W - 2L
1,365 SR
Queue Stats
170W - 174L
1,371 Elo+
Solo
Yemoja
Yemoja
MISTERimbox
Yemoja
Level 118
God Stats
3W - 0L
1,793 SR
Queue Stats
219W - 239L
1,369 Elo+
Solo
Zeus
Zeus
MOJO-_-5
Zeus
Level 125
God Stats
19W - 16L
1,604 SR
Queue Stats
314W - 325L
1,442 Elo+
Solo
Bellona
Bellona
Nesshii
Bellona
Level 103
God Stats
17W - 32L
1,366 SR
Queue Stats
69W - 93L
1,340 Elo+
Solo
Charybdis
Charybdis
Shadow-Azazel17
Charybdis
Level 101
God Stats
4W - 1L
1,868 SR
Queue Stats
122W - 123L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,618
448
8,288
17,144
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 3 / 2
9,715
571
14,160
16,147
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
SandFlower11
Guan Yu
9
0 / 3 / 0
6,691
394
1,595
6,530
2,718
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Vayyk
Nu Wa
13
1 / 10 / 4
7,838
461
7,104
12,553
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
12
0 / 3 / 4
7,499
441
4,353
9,060
2,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,309
548
6,185
12,279
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
12
1 / 2 / 11
8,863
521
3,353
11,777
8,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
17
12 / 3 / 5
11,054
650
15,957
12,689
5,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nesshii
Bellona
14
5 / 0 / 2
9,329
549
5,592
10,562
7,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Shadow-Azazel17
Charybdis
16
4 / 3 / 4
9,543
561
10,774
10,076
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
26
26
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
2
7
3
0.5
W
Yemoja
1
2
11
3.25
W
Zeus
12
3
5
4.83
W
Bellona
Nesshii
Bellona
5
0
2
6
L
7
3
2
2.67
L
Guan Yu
SandFlower11
Guan Yu
0
3
0
0
W
Charybdis
Shadow-Azazel17
Charybdis
4
3
4
2
L
Nu Wa
Vayyk
Nu Wa
1
10
4
0.3
L
Jing Wei
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,500
Damage
41,861
61,434
Taken
57,383
26,235
Mitigated
29,626
17,179
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,185
3,142
0
4,540
12,279
4,453
0
6,247
5,948
0
61,928
L
8,288
766
117
2,660
17,144
10,478
0
9,327
7,489
30,296
0
W
Yemoja
3,353
456
2,970
2,986
11,777
8,035
0
6,719
4,616
15,138
0
W
Zeus
15,957
4,031
0
2,950
12,689
5,351
1,196
8,891
3,583
77,991
0
W
Bellona
Nesshii
Bellona
5,592
2,317
0
2,661
10,562
7,842
1,044
2,863
7,699
0
47,647
L
14,160
4,370
0
7,836
16,147
6,019
0
2,921
13,192
52,215
0
L
Guan Yu
SandFlower11
Guan Yu
1,595
286
60
1,792
6,530
2,718
0
0
6,530
0
25,299
W
Charybdis
Shadow-Azazel17
Charybdis
10,774
6,438
0
2,662
10,076
3,945
2,962
3,611
6,160
0
63,903
L
Nu Wa
Vayyk
Nu Wa
7,104
1,081
0
1,961
12,553
4,080
82
5,408
6,848
41,526
5,600
L
Jing Wei
4,353
2,930
239
2,514
9,060
2,940
0
955
8,065
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
48,098
348
Minions Killed
505
0
Camps Cleared
0
1,397,213
Distance Traveled
1,675,558
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,309
548
112
7
0
368,514
3
L
Cthulhu
7,618
448
51
3
0
299,311
0
W
Yemoja
8,863
521
14
1
0
336,835
7
W
Zeus
11,054
650
151
9
0
283,718
3
W
Bellona
9,329
549
107
6
0
375,427
0
L
Ao Kuang
9,715
571
77
5
0
318,257
6
L
Guan Yu
6,691
394
68
4
0
189,182
0
W
Charybdis
9,543
561
121
7
0
311,064
3
L
Nu Wa
7,838
461
74
4
0
268,438
0
L
Jing Wei
7,499
441
78
5
0
322,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role