Player Matchup

Hera
Hera
GoofyG3756
Hera
Level 20
God Stats
11W - 23L
1,384 SR
Queue Stats
35W - 43L
1,347 Elo+
Solo
Chiron
Chiron
HazMatt41
Chiron
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,340 Elo+
Solo
Neith
Neith
TheGoAt565282
Neith
Level 13
God Stats
0W - 1L
1,470 SR
Queue Stats
2W - 6L
1,183 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,290 Elo+

VS

Team Averages
Level 49
1,514 SR
1,469 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
SIRSnipesalot57
Khepri
Level 29
God Stats
14W - 6L
1,500 SR
Queue Stats
64W - 58L
1,449 Elo+
Party 1
Bastet
Bastet
ianbyrd9727
Bastet
Level 89
God Stats
32W - 23L
1,542 SR
Queue Stats
205W - 163L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,758
720
1,613
7,396
1,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
HazMatt41
Chiron
9
0 / 8 / 1
5,480
685
2,384
9,520
1,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 4 / 0
4,845
606
988
5,218
865
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 0 / 14
6,989
874
4,443
4,191
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 12
6,509
814
1,764
5,111
5,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
13
17 / 1 / 2
8,921
1,115
14,010
7,194
2,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
20
20
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
14
9
L
1
8
0
0.13
L
Chiron
HazMatt41
Chiron
0
8
1
0.06
W
1
0
12
7
L
0
4
0
0
W
Bastet
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,985
Damage
20,217
22,134
Taken
16,496
4,025
Mitigated
9,482
1,971
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,443
2,017
1,133
1,291
4,191
1,881
1,479
606
3,585
23,276
2,862
L
1,613
243
0
760
7,396
1,197
0
2,689
4,707
7,637
0
L
Chiron
HazMatt41
Chiron
2,384
1,001
179
963
9,520
1,963
0
2,595
6,925
0
10,614
W
1,764
0
663
644
5,111
5,109
101
883
4,228
12,707
0
L
988
510
0
69
5,218
865
0
1,051
4,167
0
4,958
W
Bastet
14,010
2,047
693
1,761
7,194
2,492
657
388
6,645
0
25,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,083
Gold Earned
22,419
45
Minions Killed
94
2
Camps Cleared
5
287,228
Distance Traveled
486,855
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,989
874
55
7
2
129,728
1
L
Hera
5,758
720
14
2
2
99,996
0
L
Chiron
5,480
685
21
3
0
114,340
2
W
Khepri
6,509
814
12
2
1
164,090
3
L
Neith
4,845
606
10
1
0
72,892
1
W
Bastet
8,921
1,115
27
3
2
193,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role