Player Matchup

Sol
Sol
AugustPanda
Sol
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,439 Elo+
Party 1
Bacchus
Bacchus
CFaCyS
Bacchus
Level 103
God Stats
8W - 5L
1,566 SR
Queue Stats
345W - 299L
1,471 Elo+
Party 1
Arachne
Arachne
brain0nfire
Arachne
Level 128
God Stats
1W - 3L
1,354 SR
Queue Stats
594W - 708L
1,517 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,476 Elo+

VS

Team Averages
Level 16
1,588 SR
1,471 Elo+
Kumbhakarna
Kumbhakarna
CyberBl1nKk
Kumbhakarna
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 55L
1,634 Elo+
Solo
Merlin
Merlin
Pascal955
Merlin
Level 24
God Stats
24W - 16L
1,504 SR
Queue Stats
30W - 20L
1,509 Elo+
Solo
Neith
Neith
СанечекПирожочёк
Neith
Level 8
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 2L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
7,450
532
6,234
12,498
4,178
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
CFaCyS
Bacchus
12
0 / 1 / 0
8,268
591
7,031
22,206
30,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
brain0nfire
Arachne
9
0 / 7 / 0
7,109
508
3,300
18,514
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CyberBl1nKk
Kumbhakarna
13
3 / 0 / 14
10,237
731
9,451
19,488
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Pascal955
Merlin
14
7 / 0 / 7
10,004
715
12,775
7,779
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 10
10,278
734
23,291
5,848
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Bacchus
CFaCyS
Bacchus
0
1
0
0
W
Kumbhakarna
CyberBl1nKk
Kumbhakarna
3
0
14
10
W
Merlin
Pascal955
Merlin
7
0
7
10.5
L
Arachne
brain0nfire
Arachne
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
45,517
53,218
Taken
33,115
41,639
Mitigated
28,711
10,842
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,234
3,318
0
1,381
12,498
4,178
0
7,291
5,207
23,444
0
L
Bacchus
CFaCyS
Bacchus
7,031
904
192
5,217
22,206
30,414
0
7,769
14,437
30,663
0
W
Kumbhakarna
CyberBl1nKk
Kumbhakarna
9,451
140
177
5,816
19,488
21,930
26
7,746
11,742
24,122
0
W
Merlin
Pascal955
Merlin
12,775
540
115
1,396
7,779
3,519
0
4,090
3,689
37,419
0
L
Arachne
brain0nfire
Arachne
3,300
2,672
0
4,052
18,514
7,047
0
7,873
10,641
0
10,227
W
23,291
11,242
0
2,245
5,848
3,262
1,944
2,123
3,725
0
56,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,827
Gold Earned
30,519
107
Minions Killed
197
3
Camps Cleared
7
695,149
Distance Traveled
796,379
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,450
532
52
4
1
193,637
0
L
Bacchus
8,268
591
34
2
2
272,739
3
W
Kumbhakarna
10,237
731
32
2
2
286,734
4
W
Merlin
10,004
715
65
5
4
262,632
0
L
Arachne
7,109
508
21
2
0
228,773
3
W
Neith
10,278
734
100
7
1
247,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role