Player Matchup

Xbalanque
Xbalanque
Silver II
DreadFB89
Xbalanque
Silver II
Level 118
God Stats
4W - 2L
1,508 SR
Queue Stats
328W - 349L
1,041 MMR
Solo
Bacchus
Bacchus
Silver II
LefaTee
Bacchus
Silver II
Level 99
God Stats
67W - 48L
1,580 SR
Queue Stats
145W - 148L
1,085 MMR
Solo
Zeus
Zeus
Gold V
RoanokeWarrior
Zeus
Gold V
Level 118
God Stats
13W - 15L
1,505 SR
Queue Stats
319W - 331L
1,124 MMR
Solo
Artio
Artio
Silver I
Stephen-Live2606
Artio
Silver I
Level 81
God Stats
10W - 7L
1,597 SR
Queue Stats
135W - 136L
1,181 MMR
Solo
Susano
Susano
Gold V
pipe_amaya2210
Susano
Gold V
Level 125
God Stats
7W - 8L
1,486 SR
Queue Stats
365W - 364L
1,123 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,535 SR
1,111 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,503 SR
1,117 MMR
Fafnir
Fafnir
Silver I
ChocolatteKobe
Fafnir
Silver I
Level 69
God Stats
1W - 2L
1,304 SR
Queue Stats
38W - 60L
1,025 MMR
Solo
Bellona
Bellona
Silver II
LordFaIIen
Bellona
Silver II
Level 110
God Stats
14W - 8L
1,506 SR
Queue Stats
108W - 113L
1,038 MMR
Solo
Skadi
Skadi
Silver I
ManuRpz29
Skadi
Silver I
Level 82
God Stats
3W - 3L
1,699 SR
Queue Stats
18W - 30L
1,180 MMR
Party 1
The Morrigan
The Morrigan
Silver I
Sissa_Evilzac
The Morrigan
Silver I
Level 117
God Stats
14W - 19L
1,428 SR
Queue Stats
169W - 175L
1,170 MMR
Solo
Sol
Sol
Silver II
W-a-R-L-o-K-29
Sol
Silver II
Level 67
God Stats
8W - 5L
1,579 SR
Queue Stats
50W - 57L
1,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DreadFB89
Xbalanque
20
8 / 2 / 9
14,220
593
17,581
13,786
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LefaTee
Bacchus
19
5 / 3 / 11
12,575
524
9,787
15,334
20,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
0 / 5 / 7
12,389
516
9,949
11,340
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 5 / 12
12,290
512
9,407
23,135
23,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 3
14,361
598
23,743
18,541
8,080
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
ChaacAthenaDanzaburou

VS

Bans
GebCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
10,531
439
6,582
18,072
21,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
LordFaIIen
Bellona
17
2 / 7 / 5
10,556
440
9,403
21,684
18,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
ManuRpz29
Skadi
16
4 / 10 / 1
9,839
410
12,391
18,182
5,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
Sissa_Evilzac
The Morrigan
19
9 / 5 / 2
12,442
518
11,306
17,776
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 6
11,196
467
10,965
16,834
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
31
Kills
17
17
Deaths
31
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
10
1.25
W
Xbalanque
DreadFB89
Xbalanque
8
2
9
6.25
W
Bacchus
LefaTee
Bacchus
5
3
11
3.5
L
Bellona
LordFaIIen
Bellona
2
7
5
0.64
L
Skadi
ManuRpz29
Skadi
4
10
1
0.45
W
0
5
7
0.7
L
The Morrigan
Sissa_Evilzac
The Morrigan
9
5
2
2
W
4
5
12
2
L
2
5
6
1
W
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,467
Damage
50,647
82,136
Taken
92,548
61,740
Mitigated
56,123
28,891
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,582
2,070
799
3,886
18,072
21,426
0
6,916
11,063
18,768
0
W
Xbalanque
DreadFB89
Xbalanque
17,581
8,807
0
6,905
13,786
5,350
6,389
2,135
11,651
0
126,969
W
Bacchus
LefaTee
Bacchus
9,787
596
0
3,013
15,334
20,441
553
3,036
12,298
41,244
0
L
Bellona
LordFaIIen
Bellona
9,403
5,078
0
5,193
21,684
18,051
0
6,609
14,793
0
66,063
L
Skadi
ManuRpz29
Skadi
12,391
5,684
0
2,530
18,182
5,094
0
5,867
12,315
0
82,362
W
9,949
1,249
0
868
11,340
3,961
1,367
5,039
6,301
100,834
0
L
The Morrigan
Sissa_Evilzac
The Morrigan
11,306
3,286
0
5,814
17,776
6,531
0
4,646
12,949
77,988
3,978
W
9,407
409
1,891
9,830
23,135
23,908
333
8,825
14,310
55,467
0
L
10,965
1,896
0
6,774
16,834
5,021
0
4,809
11,665
76,628
0
W
23,743
6,456
0
6,384
18,541
8,080
43
7,207
11,334
0
125,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,835
Gold Earned
54,564
729
Minions Killed
588
0
Camps Cleared
0
2,283,118
Distance Traveled
2,142,356
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,531
439
24
1
0
455,655
7
W
Xbalanque
14,220
593
205
9
0
428,951
0
W
Bacchus
12,575
524
43
2
0
434,585
6
L
Bellona
10,556
440
118
5
0
432,162
1
L
Skadi
9,839
410
144
6
0
398,880
5
W
Zeus
12,389
516
198
8
0
431,934
12
L
The Morrigan
12,442
518
132
6
0
423,762
8
W
Artio
12,290
512
106
4
0
487,702
4
L
Sol
11,196
467
170
7
0
431,897
3
W
Susano
14,361
598
177
7
0
499,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role