Player Matchup

Ares
Ares
Ericc123
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Neith
Neith
moodison
Neith
Level 5
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Horus
Horus
sLickkiLLa22
Horus
Level 5
God Stats
3W - 4L
1,244 SR
Queue Stats
5W - 7L
1,303 Elo+
Solo
Team Averages
Level 12
1,372 SR
1,434 Elo+

VS

Team Averages
Level 36
1,463 SR
1,267 Elo+
Horus
Horus
GeniusUru
Horus
Level 28
God Stats
2W - 1L
1,292 SR
Queue Stats
21W - 32L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Hemiriffic
Ah Puch
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,247 Elo+
Party 1
Cthulhu
Cthulhu
T3SK1N
Cthulhu
Level 13
God Stats
2W - 2L
1,596 SR
Queue Stats
6W - 11L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 1
7,607
692
3,266
8,995
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
moodison
Neith
9
0 / 4 / 1
6,388
581
3,707
9,071
3,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 8 / 1
6,537
594
6,165
11,494
4,985
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GeniusUru
Horus
11
2 / 0 / 9
7,885
717
3,826
9,581
6,431
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Hemiriffic
Ah Puch
13
6 / 3 / 7
8,699
791
10,657
7,602
2,724
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
T3SK1N
Cthulhu
12
5 / 1 / 7
8,988
817
5,875
11,054
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
13
13
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
1
1
1
1.5
W
Horus
GeniusUru
Horus
2
0
9
6.5
W
Ah Puch
Hemiriffic
Ah Puch
6
3
7
3.17
W
Cthulhu
T3SK1N
Cthulhu
5
1
7
8.5
L
Neith
moodison
Neith
0
4
1
0.13
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,138
Damage
20,358
29,560
Taken
28,237
16,273
Mitigated
17,982
2,496
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,266
98
0
1,402
8,995
7,727
202
5,958
3,037
7,027
0
W
Horus
GeniusUru
Horus
3,826
2,547
1,139
3,251
9,581
6,431
576
2,748
5,986
0
18,105
W
Ah Puch
Hemiriffic
Ah Puch
10,657
1,250
870
2,412
7,602
2,724
1,453
754
6,848
27,139
0
W
Cthulhu
T3SK1N
Cthulhu
5,875
640
900
3,073
11,054
8,827
426
2,033
9,021
18,059
0
L
Neith
moodison
Neith
3,707
1,887
8
945
9,071
3,561
556
4,680
4,391
0
15,458
L
6,165
2,521
0
141
11,494
4,985
622
6,513
4,981
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,532
Gold Earned
25,572
52
Minions Killed
77
2
Camps Cleared
5
527,457
Distance Traveled
589,560
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,607
692
5
0
0
191,366
0
W
Horus
7,885
717
31
3
4
223,884
2
W
Ah Puch
8,699
791
25
2
1
164,147
1
W
Cthulhu
8,988
817
21
2
0
201,529
1
L
Neith
6,388
581
17
2
0
176,941
2
L
Horus
6,537
594
30
3
2
159,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role