Player Matchup

Cupid
Cupid
Ashdato
Cupid
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
106W - 97L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MYTHS_SERVANT
Ah Muzen Cab
Level 25
God Stats
3W - 0L
1,899 SR
Queue Stats
36W - 25L
1,472 Elo+
Solo
Chaac
Chaac
NOMMBREingenioso
Chaac
Level 29
God Stats
67W - 45L
1,700 SR
Queue Stats
124W - 93L
1,647 Elo+
Solo
Cerberus
Cerberus
Yoel Embiiid
Cerberus
Level 12
God Stats
3W - 2L
1,449 SR
Queue Stats
14W - 14L
1,420 Elo+
Solo
Awilix
Awilix
mateocaldera34
Awilix
Level 26
God Stats
5W - 3L
1,678 SR
Queue Stats
69W - 59L
1,532 Elo+
Solo
Team Averages
Level 24
1,645 SR
1,523 Elo+

VS

Team Averages
Level 13
1,547 SR
1,575 Elo+
Thor
Thor
A-shel88
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,636 Elo+
Solo
Medusa
Medusa
Ih8beenrz8004
Medusa
Level 26
God Stats
5W - 2L
1,608 SR
Queue Stats
71W - 58L
1,591 Elo+
Solo
Sylvanus
Sylvanus
Its a smurf1328
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,626 Elo+
Solo
Jormungandr
Jormungandr
Universe_Om
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,599 Elo+
Solo
Sol
Sol
jambon_halal64
Sol
Level 14
God Stats
5W - 4L
1,626 SR
Queue Stats
11W - 13L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ashdato
Cupid
18
5 / 4 / 6
11,152
587
9,946
13,982
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
MYTHS_SERVANT
Ah Muzen Cab
18
8 / 3 / 4
11,464
603
12,898
9,739
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 0 / 6
11,755
619
11,217
13,142
16,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Yoel Embiiid
Cerberus
3
0 / 1 / 0
5,748
303
138
865
223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 4 / 1
9,381
494
4,565
15,287
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 6 / 2
7,005
369
656
9,813
2,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

18
5 / 5 / 3
11,124
585
10,532
13,045
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
17
5 / 2 / 4
10,474
551
12,248
16,896
16,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Universe_Om
Jormungandr
16
2 / 3 / 1
9,578
504
4,673
14,072
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 1
6,772
356
2,873
6,704
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
20
Kills
12
12
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
2
0.17
W
Cupid
Ashdato
Cupid
5
4
6
2
L
5
5
3
1.3
L
Sylvanus
5
2
4
3.5
W
Ah Muzen Cab
MYTHS_SERVANT
Ah Muzen Cab
8
3
4
3.33
W
5
0
6
8
L
Jormungandr
Universe_Om
Jormungandr
2
3
1
0.83
W
Cerberus
Yoel Embiiid
Cerberus
0
1
0
0
L
0
5
1
0.1
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,764
Damage
30,982
53,015
Taken
60,530
30,474
Mitigated
29,763
19,196
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
656
0
0
0
9,813
2,591
0
0
9,813
0
18,662
W
Cupid
Ashdato
Cupid
9,946
6,663
0
5,591
13,982
4,353
3,042
3,782
10,200
0
81,223
L
10,532
3,064
0
2,425
13,045
4,643
454
0
13,045
0
82,344
L
Sylvanus
12,248
2,557
880
5,132
16,896
16,148
0
156
16,740
55,895
12,824
W
Ah Muzen Cab
MYTHS_SERVANT
Ah Muzen Cab
12,898
5,253
0
2,938
9,739
3,872
228
4,423
5,316
0
81,286
W
11,217
1,301
0
4,513
13,142
16,988
713
4,786
8,356
272
88,466
L
Jormungandr
Universe_Om
Jormungandr
4,673
1,998
0
287
14,072
4,655
557
272
13,800
58,235
0
W
Cerberus
Yoel Embiiid
Cerberus
138
64
0
12
865
223
0
117
748
733
0
L
2,873
790
0
1,667
6,704
1,726
0
0
6,704
19,826
2,631
W
4,565
1,440
0
6,142
15,287
5,038
0
5,645
9,642
18
72,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
44,953
595
Minions Killed
464
0
Camps Cleared
0
1,537,615
Distance Traveled
1,545,112
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,005
369
40
2
0
352,498
0
W
Cupid
11,152
587
150
8
0
345,346
1
L
Medusa
11,124
585
135
7
0
333,062
6
L
Sylvanus
10,474
551
120
6
0
318,915
2
W
Ah Muzen Cab
11,464
603
136
7
0
349,082
0
W
Chaac
11,755
619
180
9
0
396,833
4
L
Jormungandr
9,578
504
120
6
0
315,845
0
W
Cerberus
5,748
303
1
0
0
36,250
0
L
Sol
6,772
356
49
3
0
224,792
0
W
Awilix
9,381
494
128
7
0
410,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role