Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Alvax87
Awilix
Level 48
God Stats
10W - 10L
1,469 SR
Queue Stats
171W - 244L
1,320 Elo+
Party 1
Chronos
Chronos
ClauseYT
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,638 Elo+
Solo
Cerberus
Cerberus
FalconVerde123
Cerberus
Level 28
God Stats
35W - 38L
1,463 SR
Queue Stats
88W - 119L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
salvi907
Gilgamesh
Level 69
God Stats
12W - 15L
1,436 SR
Queue Stats
160W - 224L
1,365 Elo+
Party 1
Team Averages
Level 68
1,474 SR
1,444 Elo+

VS

Team Averages
Level 127
1,478 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
JonaGamer207
Bakasura
Level 81
God Stats
15W - 18L
1,457 SR
Queue Stats
321W - 330L
1,431 Elo+
Solo
Discordia
Discordia
iuuury
Discordia
Level 152
God Stats
11W - 8L
1,548 SR
Queue Stats
368W - 509L
1,428 Elo+
Party 2
Thanatos
Thanatos
xXMotherKillerXx
Thanatos
Level 84
God Stats
20W - 35L
1,382 SR
Queue Stats
157W - 236L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 5 / 3
6,716
611
6,391
9,190
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Alvax87
Awilix
11
1 / 5 / 1
6,062
551
1,770
7,506
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ClauseYT
Chronos
11
3 / 2 / 2
6,506
591
5,944
8,053
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
8
2 / 1 / 2
5,305
482
2,038
8,997
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
salvi907
Gilgamesh
9
0 / 6 / 2
5,474
498
3,081
7,542
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
8 / 2 / 2
7,228
657
10,234
5,061
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
9
0 / 0 / 10
5,591
508
4,799
6,725
4,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
JonaGamer207
Bakasura
13
9 / 2 / 1
7,713
701
6,970
7,884
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
iuuury
Discordia
11
2 / 2 / 2
6,466
588
4,057
4,265
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,530
503
1,164
6,164
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
19
19
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
3
0.9
W
Neith
 
Neith
8
2
2
4.5
W
Mulan
 
Mulan
0
0
10
5
L
Awilix
Alvax87
Awilix
1
5
1
0.3
L
Chronos
ClauseYT
Chronos
3
2
2
2
L
Cerberus
2
1
2
3
W
Bakasura
JonaGamer207
Bakasura
9
2
1
4.75
W
Discordia
iuuury
Discordia
2
2
2
1.5
L
Gilgamesh
salvi907
Gilgamesh
0
6
2
0.17
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
27,224
41,288
Taken
30,099
17,508
Mitigated
13,046
8,703
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,391
1,773
0
2,700
9,190
2,678
0
1,060
7,783
0
33,295
W
Neith
 
Neith
10,234
3,924
0
1,336
5,061
1,874
920
893
4,168
0
40,596
W
Mulan
 
Mulan
4,799
1,612
0
1,034
6,725
4,779
0
1,956
4,725
0
16,409
L
Awilix
Alvax87
Awilix
1,770
629
0
1,386
7,506
1,723
0
164
7,342
0
33,199
L
Chronos
ClauseYT
Chronos
5,944
2,236
0
1,990
8,053
3,114
0
1,809
5,964
37,366
4,163
L
Cerberus
2,038
249
0
1,629
8,997
4,295
0
721
8,095
12,948
0
W
Bakasura
JonaGamer207
Bakasura
6,970
4,458
0
4,127
7,884
3,313
968
111
7,300
0
34,718
W
Discordia
iuuury
Discordia
4,057
257
0
1,050
4,265
1,415
0
2,732
1,533
35,856
0
L
Gilgamesh
salvi907
Gilgamesh
3,081
774
0
998
7,542
5,698
0
0
7,327
0
22,773
W
1,164
278
0
4,245
6,164
1,665
0
1,689
4,436
0
18,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
32,528
288
Minions Killed
315
0
Camps Cleared
0
1,109,657
Distance Traveled
1,079,879
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,716
611
69
6
0
225,415
2
W
Neith
7,228
657
76
7
0
194,286
1
W
Mulan
5,591
508
19
2
0
217,792
5
L
Awilix
6,062
551
62
6
0
233,714
1
L
Chronos
6,506
591
88
8
0
206,315
2
L
Cerberus
5,305
482
21
2
0
227,931
2
W
Bakasura
7,713
701
87
8
0
237,789
1
W
Discordia
6,466
588
78
7
0
206,672
5
L
Gilgamesh
5,474
498
48
4
0
216,282
2
W
Thanatos
5,530
503
55
5
0
223,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role