Player Matchup

Olorun
Olorun
Kalumap
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
mistg0
Tsukuyomi
Level 28
God Stats
14W - 21L
1,337 SR
Queue Stats
34W - 51L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
nakkivene666
Jormungandr
Level 8
God Stats
0W - 4L
1,204 SR
Queue Stats
11W - 16L
1,220 Elo+
Party 2
Hades
Hades
raudverii
Hades
Level 17
God Stats
2W - 5L
1,184 SR
Queue Stats
50W - 79L
1,361 Elo+
Party 2
Artemis
Artemis
wouwdhwd
Artemis
Level 5
God Stats
0W - 3L
1,272 SR
Queue Stats
6W - 13L
1,085 Elo+
Party 2
Team Averages
Level 12
1,299 SR
1,311 Elo+

VS

Team Averages
Level 15
1,553 SR
1,469 Elo+
Bellona
Bellona
Chanka69
Bellona
Level 3
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1
Izanami
Izanami
Siwui925
Izanami
Level 25
God Stats
3W - 1L
1,786 SR
Queue Stats
33W - 38L
1,392 Elo+
Solo
Chronos
Chronos
Sеrendipity
Chronos
Level 2
God Stats
2W - 1L
1,351 SR
Queue Stats
6W - 2L
1,385 Elo+
Solo
Yemoja
Yemoja
kweenkeebee
Yemoja
Level 16
God Stats
11W - 3L
1,551 SR
Queue Stats
11W - 6L
1,615 Elo+
Party 1
Agni
Agni
火云邪神111
Agni
Level 28
God Stats
9W - 8L
1,547 SR
Queue Stats
107W - 113L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kalumap
Olorun
6
0 / 7 / 0
4,679
390
2,283
7,169
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
mistg0
Tsukuyomi
10
2 / 4 / 0
6,416
535
2,403
6,541
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
nakkivene666
Jormungandr
9
1 / 2 / 1
5,658
472
3,215
7,389
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hades
raudverii
Hades
10
1 / 6 / 0
5,442
454
4,469
11,542
5,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
wouwdhwd
Artemis
5
0 / 11 / 1
4,333
361
1,684
8,201
2,402
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chanka69
Bellona
3
0 / 0 / 0
4,300
358
0
228
111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Siwui925
Izanami
12
7 / 1 / 3
7,436
620
8,090
7,990
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Sеrendipity
Chronos
16
14 / 0 / 0
9,513
793
14,795
8,778
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
11
3 / 0 / 6
7,368
614
1,976
5,058
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
6 / 3 / 1
7,580
632
7,031
6,063
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
30
30
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chanka69
Bellona
0
0
0
0
L
Olorun
Kalumap
Olorun
0
7
0
0
W
Izanami
Siwui925
Izanami
7
1
3
8.5
W
Chronos
Sеrendipity
Chronos
14
0
0
14
W
Yemoja
3
0
6
6
L
Tsukuyomi
mistg0
Tsukuyomi
2
4
0
0.5
L
Jormungandr
nakkivene666
Jormungandr
1
2
1
0.75
L
Hades
raudverii
Hades
1
6
0
0.17
L
Artemis
wouwdhwd
Artemis
0
11
1
0.05
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,054
Damage
31,892
40,842
Taken
28,117
14,928
Mitigated
11,965
4,556
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chanka69
Bellona
0
0
0
52
228
111
0
0
228
0
1,055
L
Olorun
Kalumap
Olorun
2,283
1,348
106
759
7,169
2,430
420
4,175
2,764
13,629
3,501
W
Izanami
Siwui925
Izanami
8,090
5,924
0
2,317
7,990
2,829
1,004
2,318
5,672
0
52,672
W
Chronos
Sеrendipity
Chronos
14,795
5,583
0
3,469
8,778
3,195
1,934
4,325
4,453
71,975
0
W
Yemoja
1,976
658
1,074
1,290
5,058
3,801
696
1,459
3,599
7,814
0
L
Tsukuyomi
mistg0
Tsukuyomi
2,403
475
0
670
6,541
2,369
0
3,444
2,961
0
32,358
L
Jormungandr
nakkivene666
Jormungandr
3,215
1,201
0
810
7,389
2,599
182
1,637
5,708
31,523
0
L
Hades
raudverii
Hades
4,469
510
140
2,071
11,542
5,128
0
9,855
1,645
19,635
0
L
Artemis
wouwdhwd
Artemis
1,684
1,239
0
0
8,201
2,402
363
4,193
3,962
0
8,112
W
7,031
555
0
1,731
6,063
2,029
848
1,362
4,701
40,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
36,197
213
Minions Killed
330
0
Camps Cleared
0
1,004,565
Distance Traveled
889,208
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,300
358
3
0
0
23,172
0
L
Olorun
4,679
390
31
3
0
163,629
0
W
Izanami
7,436
620
108
9
0
222,890
1
W
Chronos
9,513
793
137
11
0
233,580
2
W
Yemoja
7,368
614
12
1
0
211,037
0
L
Tsukuyomi
6,416
535
72
6
0
225,798
0
L
Jormungandr
5,658
472
61
5
0
228,227
0
L
Hades
5,442
454
37
3
0
211,763
0
L
Artemis
4,333
361
12
1
0
175,148
0
W
Agni
7,580
632
70
6
0
198,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role